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XyoCaliber

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About XyoCaliber

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    On the Coast
  1. I would love to see under barrel grenade launchers introduced a long with other rail attachments for our rifles. The m302 could be a chopper crash, bunker only loot spawn and would have no way to ads with it(similar to tarkovs) and would require the use of a visble/ir laser to get accurate rounds out to range. Adding other attachments such as grips, lasers, assault lights, will help diversify the military loot pool and give each of us a way to make our weapons wholly unique to our survivors.
  2. XyoCaliber

    Dayz's Flawed Foundations: Movement and Gunplay

    I agree with the points made about the movement and gunplay, BI have expressed wanting to slow the fights down and having the current systems in place is antithetical to this entire point. An overhaul of the gunplay I feel is most needed at the moment. Its disheartneing when most gunfights boil down to point and click with a bolty even in close quarters at times. I played before the systems were originally changed and guns felt way more distinct and had a weight to how they shot. I think overhauling the current system to be more similar in function to .62 would benefit gunfights and I think giving console players a chance to experience this type of gunplay would be interesting to see. DayZ needs the clear goal of "Survival Sim" with the supporting systems (movement, gunplay) being as robust as they can be. The simple addition of being able to switch witch shoulder my survivor holds their weapon when I peak would change gunfights as they currently stand
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