Jump to content

GameComplainer

Members
  • Content Count

    15
  • Joined

  • Last visited

Community Reputation

10 Neutral

About GameComplainer

  • Rank
    Scavenger

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. GameComplainer

    Experimental Update 1.25 (Change Log)

    Hire some more people for this game man, we waited like 3 months for this. I understand that you're working hard and there will be a big update in the future but come on. The modding community has been carrying you for atleast 3 years
  2. I think the gunplay right now is very boring especially since you can just hold your breath and having no other issues with sway. What made me want to make this post is that alot of people in the Rust community have been complaining about how after their gunplay change the game has become too easy and the skill ceiling has dropped, and id argue if the gunplay change that we had happened today people would also complain to the level of Rust's community. I think stamina should increase weapon sway, also your stance such as prone, crouch and standing should impact the amount of sway you have. I think you should just mirror what Arma Reforger is doing with its gunplay because its suites the pace of the game more than the current. The gunplay right now benefits those who play aggressively, sprinting and hip firing is insanley overpowered since you can stop running instantly and hip fire is just as accurate as aiming which it shouldnt be. Also, remove the blur effect off guns when you are aimed in, you spend time making these great textures just to throw an ugly blur effect only it, it doesnt look cinematic it looks crap and finally improve the subsonic cracks from guns (or atleast make them louder)
  3. GameComplainer

    Buff restraints and be able to break people's legs with melee

    One, it was a joke since you sound a little depressed probably because you've been here since 2014 and two, why not. With your logic we should remove restraints, gagging and leg breaks. Its not an essential feature like alot of the items and features that are in this game but it does make the game more interesting and provides cooler encounters.
  4. GameComplainer

    DayZ in 2023

    We will pretend like they didnt cut half the games content in half and reduce the hardcore-ness. Looking at videos from a decade ago this game had more features that had actual thought put into them, pretty much the only thing bohmeia has done since 1.0 is port old content back over and everyone pats them on the back . The reason for the player count rise is because they've over simplified and remove anything that might be hard and thrown it into the toilet.
  5. GameComplainer

    Update 1.20 general discussion

    1) fixing ADS bug 2) Lack of content(not an issue) 3) Better gunplay with sway and weight to the weapons
  6. GameComplainer

    Breathholding, Out of breath

    Bohemia probably saw this and thought, he wants kitchen timers and a meat tenderizer.
  7. GameComplainer

    Buff restraints and be able to break people's legs with melee

    Tough day at Walmart?
  8. At the moment restraints are too easy to break out of, the strongers restraint which are handcuffs take a mere 20 seconds to break out of which pretty much makes the handcuff keys useless since they're so easy to get out of. I think that the other restraints should have this timer (20sec)but the handcuffs should take maybe 1 minute of struggling to get out of. Breaking legs will melee weapons should only be possible with certain weapons. Those weapons i think only be purley two handed weapons and the ones that can break legs should be all axe varients except the hatchet, sledge hammer, baseball bat and pickaxe. I think you should be able to break legs with melee because I think more funny and unique encounters can occur because of it. At the moment getting your leg broken is normally from someone shooting you which usually means they're just going to shoot you again which is boring. No I am not insane.
×