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blueshorts44

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Everything posted by blueshorts44

  1. I feel like 0.62 gun play required more skill and a more immersive experience and i believe that the current gun play is nothing but a place holder so that they could have gotten into full release faster than adding the more complex gunplay. Oh and the movement are they slowing down things because at the moment I feel like im playing battle field with all these instant prones from running and prone to sprint in under a second
  2. blueshorts44

    Nerf Stab Vest

    The stab vest at the moment is like a coastal plate carrier, ive been shot by many 308. rounds and withstood it without going uncon and left at yellow HP. I think this is a little OP due to the fact that this is a very common item and can be obtained on the coast. Changes that id suggest: -cut the bullet damage resistance in half (or just alot) -decrease the chance of it spawning on infected -Pristine/worn should be much more rare -make other chest items have bullet resistance(field vest, tac vest .etc) Let me know what you think
  3. blueshorts44

    Have they discussed any changes to the gun play/movement

    Yes but im asking if they've said anything on it. I dont think they have done enough though
  4. blueshorts44

    Nerf Stab Vest

    Something you can find on the coast within 30 seconds can stop you from dying to the highest caliber in the game that can take ours to find. I dont agree sorry
  5. blueshorts44

    Fix base building please!!!

    Is this post botted?
  6. blueshorts44

    DayZ in 2023

    DayZ is a shell of what it used to be
  7. blueshorts44

    DayZ in 2023

    DayZ Mobile 🙏🙏🙏🙏
  8. blueshorts44

    Dayz's Flawed Foundations: Movement and Gunplay

    Id rather wait 2 years for a good update than another update that adds more kitchen timers and useless crap
  9. blueshorts44

    Dayz's Flawed Foundations: Movement and Gunplay

    They need to make two versions of the game. PC and Console, they have different features yet they are the same game just PC has mechanics that controllers would find too difficult to use.
  10. blueshorts44

    Put survival first

    Ive been playing games for 15years i never had my hands shake over a NPC
  11. blueshorts44

    Put survival first

    Infected are the most annoying thing in the game, making them so deadly that you need to team up with other players would be aids. Infected are important for the game but making bots the biggest threat isnt fun, nothing is more fun than a fight that makes your adrenaline go off and that only happens when fighting players.
  12. blueshorts44

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  13. blueshorts44

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    I dont understand how you have been on this forum for 9 years and claim that bohemia didnt remove anything. Was your monitor on during 2014 . Ever heard of porting to a new engine/language.
  14. blueshorts44

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    Well you keep playing dumb so im done talking to you.
  15. blueshorts44

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    Holy shit someone who isnt delusional. I completely agree.; I feel like the gun play was supposed to be clunky in order to make fights more enjoyable, fights now end within the first shot since everything is pin point accurate, but back then there were more factors taht played into you missing
  16. blueshorts44

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    Ahh yes just play a modded version of the game and be completely blind to the flaws of the actual game, you'd be really good at bohemia just let the community fix the game for them
  17. blueshorts44

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    Read the post. For example gun play👍
  18. blueshorts44

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    remove what?
  19. blueshorts44

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    ???
  20. blueshorts44

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    Yeah but when they made it on console they removed anything hard thats what im talking about. And when you can just turn it off i could also play with my feet to get the legacy gunplay but why would i hadicap myself when no one else is doing it.
  21. blueshorts44

    bug fixes, and clothes.

    Go play tarkov if you want strictly tactical equipment. And this coming patch was a bug fixing patch and they just added in some masks for fun something you might have never heard of
  22. blueshorts44

    A few things to retroactively focus on?

    Agreed. I think they should also make shooting more difficult because at the moment its too easy. Holding your breathe is 100% accurate at any stance, making prone shooting almost useless
  23. blueshorts44

    I dont think our character should be all-knowing

    No not really, all you would have to is make a check mag option a small action is done for 2 seconds and that shows the ammo count
  24. What i mean by this is when you pick up a gun you know the exact amount of bullets in the mag + if the gun is chambered or not. Also knowing the amount of charge or what liquid is in a container, our character shouldnt know that. And finally why is there an icon to show dead survivors? isnt that the purpose of checking a pulse i dont get it.
  25. blueshorts44

    Disguised as infected

    Players wouldnt fall for this. They are more recognizable by their stance rather than their clothes/cleanliness and this is OP as shit against infected because it cuts the threats in half plus making it very easy to loot hight value areas
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