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Everything posted by blueshorts44
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F5 or surrender changes When someone surrenders there should be a sound from them dropping their gun, they already drop their gun but it is silent, i want this because you can tell someone to surrender but there is little proof that they actually are. When someone is surrendering handcuffing them should be instant or close to it, i think this because ive gone to cuff someone just for them to start trying to punch me out or draw a weapon. Damage changes and restraint buff Punches shouldnt do alot of health damage unless they are unconcious. Restraints should take 2x as long to break out of because getting out of strainless steel handcuffs in 20 sec is stupid and makes me not want to handcuff people, also restraining yourself should be a different button because it is a gamble for the people who dont play with a hud. Shooting someone in the leg often leads to them going unconcious and them just insta-respawning which sucks, my suggestion is a leg break does 0 shock damage but the bullet does the regular amount of shock. Last thing unconscious people who are coming out of unconsciousness and can see a little should start to get their hearing back thus be able to hear a player who doesnt want to kill them and is giving them commands to not move, often people who have gone unconcious first instinct is to reach for the gun. Im sure the devs are definitely going to read this and definitely consider this, i want the best for this game and one of its most unquie selling points is its interaction. I DONT CARE THAT THIS IS NOT ALL REALISTIC, THIS GAME ISNT REALISTIC.
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A few changes to make people not want to KOS
blueshorts44 replied to blueshorts44's topic in Suggestions
You are an idiot //i also got a warning for this +1 i guess -
Do the devs even read these at all?
blueshorts44 replied to Brian Gateley's topic in General Discussion
Its a coin toss if they reply to the posts, people have been updating and discussing a certain post for over 2 years and not a single response from one of the devs but someone will make a post and their account will be 7 hours old and get a response immediately. I think the truth is the dev team is stupidly small for the popularity of the game and they need to hire more devs or just people to respond in the community, someone at DayZ needs to ask for more people to work on the game because this game is just getting more popular and dev team isnt increasing. -
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DayZ Frostline Dev Blog Week 22
blueshorts44 replied to scott.bowen's topic in DayZ Frostline Expansion Dev Blog
I really like these, keep them coming. Generates alot of hype throughout the community -
Thank you for all the warnings on my account. Thanks for replies on the posts
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Appeal to the developers regarding the next update 1.25
blueshorts44 replied to DRIPIKI's topic in General Discussion
Damn a response from the devs on your first post! Golden Child -
Wobo said its quite weak compared to the other sniper rifles and it is kinda like a reskinned mosin so why not give it something the mosin doesnt have...a hunting scope.
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Stab Vest should not be equal to the Ballistic Vest
blueshorts44 replied to wadiman355's topic in Suggestions
Tricky reading? -
I just dont think you should have the same insane turn speed with these "heavier" and "longer" guns compared to a pistol. This isnt competitive balancing this is just a way of fixing the run and gun meta, people swishing their mouse around because the game allows them too.
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Big gun should have down sides not only upsides 👍
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Before 1.0 these things were possible, they change it themselves
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We are talking about balancing. Tf are you on about
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It doesnt take any of that into account (weight), every gun can do a 180 degree turn in the same amount of time regardless of the size and weight. The gun turn speed is completely up to the players hand on how faster they can turn with the mouse. What i am asking for is a limitted speed on which gun can turn around at.
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DayZ Devs adding more hardcore survival aspects to DayZ via additional Medical?
blueshorts44 replied to DR. IRISHMIKE's topic in General Discussion
Im telling you bro it will be the return of the broken arms and maybe a different type of bleed like tarkov. These devs dont do updates this size -
Anyone knows if it´s possible to add headbob and motion blur to the game?
blueshorts44 replied to exwoll's topic in General Discussion
Update on this? Or just ignore like every post as usual? -
DayZ Devs adding more hardcore survival aspects to DayZ via additional Medical?
blueshorts44 replied to DR. IRISHMIKE's topic in General Discussion
They wont add this, too much work -
I doubt the devs will change it because of console plebs. The gunplay made this game interesting now and it has now been tuned to suite deathmatch servers. The devs dont care about the any of the combat btw, thats why they have yet in the 6 years of full released even mentioned changing it.
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Its not the recoil that is the problem it is the camera, it is fixed to the gun. It looks stupid compared to .62
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Add: -Bloom -Rotation Bloom -Headbob Make them optional, this would really enhance the atmosphere of the game and would be very good for content creators. @KyiaraDo you know why it was removed for full release? It was in the game in 0.62
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And thats okay! +you cant deny that this game looks insane with it on look
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Yeah like the fucking fishing update
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DayZ Frostline Dev Blog Week 20
blueshorts44 replied to scott.bowen's topic in DayZ Frostline Expansion Dev Blog
The long awaited fishing update? The AI update died for this... -
Frostline interview with Lead Producer
blueshorts44 replied to Kathosky's topic in General Discussion
If this is it for the big update at the end of the year then im gonna be a bit sad, they really killed the AI update for a lazy map port for console kids -
WHY BOHEMIA WHY DO U DO THIS TO ME???
blueshorts44 replied to Sam Levin's topic in General Discussion
They dont and they never have