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blueshorts44

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Everything posted by blueshorts44

  1. blueshorts44

    Drag and carry

    If it cant be ported over from 10 years ago you'll never see it
  2. blueshorts44

    DayZ Frostline Dev Blog Week 28

    selling point
  3. blueshorts44

    DayZ Frostline Dev Blog Week 26

    This is really good, well done
  4. blueshorts44

    Bohemia, thank you!

    Difference is you could actually read the books, now they are just a texture that cant be interacted with. Sad
  5. blueshorts44

    Bulletproof helmets need a some changes.

    Agreed. Each helmet should have different values
  6. The only thing i dont agree with is his opinion on shotguns spawning on the coast, i think its good that a powerful weapon that has 1 shot capabilities can be found on the coast since it is a good deterrence to geared players who are wanting to KOS fresh spawns.
  7. blueshorts44

    DayZ Frostline Dev Blog Week 24

    Is this going to also fix the blurry and melted textures of buildings at distance. If not there should be an option to render houses futher. What i am talking about - https://imgur.com/a/sjEI7gA
  8. blueshorts44

    Thoughts on TRMZ's post?

    Give it a read. https://x.com/TheRunningManZ/status/1801244736780447895 I think its hard to disagree with what he is saying here. The only thing i dont agree with is his opinion on shotguns spawning on the coast, i think its good that a powerful weapon that has 1 shot capabilities can be found on the coast since it is a good deterrence to geared players who are wanting to KOS fresh spawns. Also what happened to the official DayZ Twitter account @merropa93
  9. blueshorts44

    Make loot spawns more dynamic

    After full release loot spawns became very generic and pubg like, almost as if the game made sure that you found all the loot in the building with ease. I was playing on my 0.62 and noticed that item spawns alot more interesting and realistic, having things ontop of wardrobes, under beds or cupboards on front steps etc. I think its alot more interesting than just having all the loot in your face when you take 1 step into a building. Images for reference - https://imgur.com/a/GcYEqLm
  10. I know it was possible at least in 2020 because I made a video of me poisioning a guy, why was it removed? So lame
  11. blueshorts44

    Small detail that was removed

    When doing the suicide animation your character would start heavy breathing almost as if they are scared of dying, thought that was pretty cool and think it should be added back. Also what happened to the finger gun to the head gesture when pressing F11 with nothing in your hands Here is what i am talking about - https://imgur.com/a/VofLSKs Edit - I went back on the old version and realised that it doesnt exist, would still be cool to have
  12. blueshorts44

    Bleeding Indication

    This has been a bug since they added it, i am surprised they havnt fixed it yet
  13. blueshorts44

    Dayz's Flawed Foundations: Movement and Gunplay

    Im guessing there are no plans to change the combat?
  14. blueshorts44

    Dayz's Flawed Foundations: Movement and Gunplay

    Thank you for the reply, I dont think he is looking for perfect realism he wants the game to slow down a little. After 1.0 the handing of the guns and movement felt more competitively made and good positioning less of a advantage.
  15. blueshorts44

    Broken Infected (1.25)

    Thank you for the reply, please dont leave it in the backlog for too long this is a zombie game afterall and the AI right now is complete jank.
  16. blueshorts44

    Dayz's Flawed Foundations: Movement and Gunplay

    Im pretty sure i replied two years ago. I agree but nothing has been done or said, not a single message from the devs
  17. blueshorts44

    Dayz's Flawed Foundations: Movement and Gunplay

    @merropa93 Thoughts?
  18. blueshorts44

    Broken Infected (1.25)

    Why do you hide my posts?Anyway, are you still reworking the infected or has it been scrapped?
  19. blueshorts44

    Broken Infected (1.25)

    Are you still reworking the infected or has it been scrapped?
  20. blueshorts44

    Broken Infected (1.25)

    they changed the hearing value instead of reworking the AI like they promised a year ago. Can we get an update on that?
  21. F5 or surrender changes When someone surrenders there should be a sound from them dropping their gun, they already drop their gun but it is silent, i want this because you can tell someone to surrender but there is little proof that they actually are. When someone is surrendering handcuffing them should be instant or close to it, i think this because ive gone to cuff someone just for them to start trying to punch me out or draw a weapon. Damage changes and restraint buff Punches shouldnt do alot of health damage unless they are unconcious. Restraints should take 2x as long to break out of because getting out of strainless steel handcuffs in 20 sec is stupid and makes me not want to handcuff people, also restraining yourself should be a different button because it is a gamble for the people who dont play with a hud. Shooting someone in the leg often leads to them going unconcious and them just insta-respawning which sucks, my suggestion is a leg break does 0 shock damage but the bullet does the regular amount of shock. Last thing unconscious people who are coming out of unconsciousness and can see a little should start to get their hearing back thus be able to hear a player who doesnt want to kill them and is giving them commands to not move, often people who have gone unconcious first instinct is to reach for the gun. Im sure the devs are definitely going to read this and definitely consider this, i want the best for this game and one of its most unquie selling points is its interaction. I DONT CARE THAT THIS IS NOT ALL REALISTIC, THIS GAME ISNT REALISTIC.
  22. blueshorts44

    A few changes to make people not want to KOS

    You are an idiot //i also got a warning for this +1 i guess
  23. blueshorts44

    Do the devs even read these at all?

    Its a coin toss if they reply to the posts, people have been updating and discussing a certain post for over 2 years and not a single response from one of the devs but someone will make a post and their account will be 7 hours old and get a response immediately. I think the truth is the dev team is stupidly small for the popularity of the game and they need to hire more devs or just people to respond in the community, someone at DayZ needs to ask for more people to work on the game because this game is just getting more popular and dev team isnt increasing.
  24. blueshorts44

    DayZ | +30 QoL suggestions | Part 6

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