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Jack Silvin

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About Jack Silvin

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  1. Jack Silvin

    Custom Building problem

    Problem is solved. Do not use this script in int.c file to spawn building etc: void SpawnObject( string type, vector position, vector orientation ) { auto obj = GetGame().CreateObject( type, position ); obj.SetPosition( position ); obj.SetOrientation( orientation ); //Force collision update vector roll = obj.GetOrientation(); roll [ 2 ] = roll [ 2 ] - 1; obj.SetOrientation( roll ); roll [ 2 ] = roll [ 2 ] + 1; obj.SetOrientation( roll ); } in latest patch of dayz not working. function what working correct: modded class MissionServer { override void OnInit() { super.OnInit(); SpawnObject( "Land_Misc_Well_Pump_Blue", "4588.709961 76.555496 1820.770020", "179.999985 0.000000 0.000000" ); } //Spawn helper function void SpawnObject(string objectName, vector position, vector orientation) { Object obj; obj = Object.Cast(GetGame().CreateObject(objectName, "0 0 0")); obj.SetPosition(position); obj.SetOrientation(orientation); // Force update collisions if (obj.CanAffectPathgraph()) { obj.SetAffectPathgraph(true, false); GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater(GetGame().UpdatePathgraphRegionByObject, 100, false, obj); } } } but first made server mod (pbo) for it. PS: also if test your building in dayzOfflineMode doesn't work. Zombies will walk through your spawned building.
  2. Jack Silvin

    Custom Building problem

    Hello again, I do some test with vanilla building from dayz game. 1. unpack house pbo (House_1W01.p3d) 2. I do not unbinarise, using binarised file. 3. I create own config.cfg and mode.cfg and put it from dayz in my mod 4. I pack in pbo after it I test it and have the same problem zombie walk and run through this building like no geometry and else. Also you can test it by self: https://fex.net/s/tky3mpt archive with test, just make pbo by Addon Builder. So I understand have some parameter for building in p3d file (or else thing), but no any info about it....
  3. Jack Silvin

    Custom Building problem

    Hello, I have custom model of building, I making "Geometry", "RoadWay", "View Geometry", "Fire Geometry", but zombie walk through walls etc, I making like another my work and was fine, but now old my buildings works like this new, zombie start walk through building, how to fix it? or what I miss? Thx for your help.
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