I am currently creating a starter medkit with supplies but can't fit all items in container...
Here's the code:
itemEnt = medKit.GetInventory().CreateInInventory( "BandageDressing" );
if ( Class.CastTo( itemBs, itemEnt ) )
itemBs.SetQuantity( 4 );
medKit.GetInventory().CreateInInventory("DisinfectantAlcohol");
medKit.GetInventory().CreateInInventory("TetracyclineAntibiotics");
medKit.GetInventory().CreateInInventory("SurgicalGloves_LightBlue");
medKit.GetInventory().CreateInInventory("PainkillerTablets");
The last item "PainkillerTablets" won't fit since the remaning slots are side by side...
Is there a way to rotate items in the init.c file?