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Kym Haniford replied to Ceseuron's topic in Servers
Getting information of what specs are needed to run a DayZ server seems to be a classified subject.
I am running basically the same mod list as yourself and I get around 8000fps at idle (0 Players)
I get around 15000fps for just a raw vanilla server with 0 players
CPU: Core i7-8700
RAM: 32GB DDR4
Disk: 500GB M.2 PCIe SSD
Network Card: Intel Pro/1000
OS: Windows Server 2016
Your Mods 1 - 15 will consume most of your cpu time. Reducing some of the Expansion mods you don't really need will help
21. Mass'sManyItemOvehaul seems to be a little outdated and throws errors on my server which may be causing some cpu lag but Im not sure
Have you added multithreadedReplication = 1; to your serverDZ.cfg?
Hiya guys, I have a list of SpawnObjects that I have added to my init.c file and I would like to turn them into a .pbo mod and reduce the size of my init.c
I have the basic structure of the .pbo file
scripts/5_Mission./myspawns.c
But I am having problems working out how to structure the config.cpp
I have looked at the BI example but I can't work out what I need to change.
Any help would be greatly appreciated ;)