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nudelwalker

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About nudelwalker

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    Helicopter Hunter
  1. This is how it would be the best: Back in the Mod days Zombies where spawned once a player came close to a city / any spawnpoint. Upside: lots of zombies possible Downside: you can figure out if a player is in a city by looking if there are any Zeds around. Now in SA we have Zombies who are spawned at the same time across the whole map, existing even though nobody is near! Now how about we mix the best of both worlds? Lets say we use the old mod technique again, but just add a little amount of fix spawned zombies here and there, chosen by a random chance function? This way you can never be sure if the zombies u see in a city mean that there is somebody around, or if they have just been spawned there by the server at random! The more you randomize a propability, the more unpredictable it becomes. I think this way we can easily free some server FPS and at the same time encounter more zombies. What do you think?
  2. nudelwalker

    This is a survival game

    strange, but that's exactly what made DayZ mod so popular back then. Because it was about all that. Because the standart was that you die within an hour. Over and over again. And yet, this exact game back then became so popular. I tell you what: because it's much more rewarding if you finally manage to survive longer after you dided a lot.
  3. nudelwalker

    Tents have now become more important than ever

    As for disappearing tents: Hicks said yesterday that there is a snyc delay that they know of, where sometimes stuff disapears after beeing placed on the ground, but it's just not synced and whil appear after 30 mins, They are fixing this. EDIT: From Hicks twitter: "Rolling restarts, with more changes to configuration and persistence reset. Need to get things in order. Sorry for the inconvenience" so that's why tents also disappeared;) Well, thx for this reply. Inf act I am also following a similar RP approach, and I myself also don't use my old camps after death, it just feels like cheating a bit. But I do want people to do it, and I hope a lot of people start building camps and maintaining them, i don't care if they use it after-death. Why? Because I LOVE hunting them down and raiding them. One of the main aspects for me is the "Hunter" feel. And when I am somewhere in noman's land and suddenly spot a hidden camp, it's just the best feeling of all. and of course the big rewarding feel of managiong to keep a character alive for a long time and having a stocked up "home" somewhere. This just pushes the fear of death even more.
  4. nudelwalker

    This is a survival game

    good point Very good point, yes i think they will eventually give all newspawns a food with their battery & flashlight. This way you can spread besser over the map
  5. What maybe good thing to remember now is: Tents. They have now with both total persistence as well as more (original) hardcore gameplay (sparse loot, more Death) found a new birth as game feature. Before they where rather useless, but now their time to shine has come! One important way for your fight on survival is to find a place where you can gather loot. little by little or sometimes lots at once. Because you will die in this game. again and again. And then tents come in handy. And now they will be safed. Nomore wipes. I think this will bring us a complete new change of gameplay. Back after long been missed come to old original cores of Dayz Mod days: hunting & finding hidden camps, raiding them, clan wars, building your own camp, defending it, etc... I am super f***** excited and hope enough people realize this, because.....it will be glorious.
  6. nudelwalker

    This is a survival game

    What a beautiful quote lov it
  7. nudelwalker

    This is a survival game

    I recommend using the stun baton (with battery attached) ! it took me 1-2 hits for many zombies
  8. nudelwalker

    This is a survival game

    I find it funny that lots of people complain about how hard it is to survive now. In a survival game. Yes, you can't just stick to the hot spots anymore, grab some food, guns and run around for some quick action.. Yes, you will die a lot because you can't find food. Yes , you will have to start to think and plan about how you are going to survive the next half hour. Try to trade, try to hunt (f.e. gather stones->make a stone knife->get a ashwood stick & rope->make a bow) think carefully before you go into the next town without any weapon. Risk your health against zombies for food that maybe isn't there at all? maybe better team up with that other guy to try and make a plan to distract the zombs? or one goes picking fruits while the other goes gathering stuff? All that for maybe getting betrayed in the end? THAT's the stuff this game was born from. It's that DEATH is common, and survival is rare. That's what gives you such a rewarding feeling if you manage to STAY ALIFE. I love it now, and i hope the casual quick action gamers find the golden chalice of unmatched game experience this system offers, or leave. If you don't like all this at all, then it just isn't the right game for you. Stay hardcore guys, stay alive.
  9. nudelwalker

    Quarterly Status Report - Quarter 1 2015

    Yo devs, you rock. stay hardcore. thx
  10. nudelwalker

    Stable Branch - 0.55 Discussion

    Best DayZ experience since a long time. This is the best Update ever. I am dieing A LOT. And i'm an old mod vet. This update brought back what made DayZ so great&popular: its f*** hardcore! you have to fight HARD to stay alive! You die A LOT! You are AFRAID again! THAT'S THE WAY IT WAS MEANT TO BE! I am back playing this, after just trying to for the last updates.
  11. nudelwalker

    What do you think about the new update .55

    Best DayZ experience since a long time. This is the best Update ever. I am dieing A LOT. And i'm an old Mod vet. This update brought back what made DayZ so great: its f*** hardcore! you have to fight HARD to stay alive! You die A LOT! You are AFRAID again! I am back playing this, after just trying to for the last updates.
  12. nudelwalker

    they killed DayZ for me and many others

    I died 5 times in 3 hours. Best DayZ experience since a long time. This is the best Update ever. OP, I hate to have to tell it to you, but: You are what is considered a "Casual gamer" . The short-time-much-action type of gamer who is the reason for the horrible trend in game development of making games "more accessible". DayZ (mod) just became so popular because it said a loud & clear & big "F*** YOU!" to this exact trends. DayZ is meant to kill you CONSTANTLY. It is meant to be HARDCORE HARD to stay alive. It is NOT run around, grab some food, some guns, and go ramblin in the town. Sorry OP, but this game is not the right thing for you.
  13. What if the less people are on the server, the more zombies respawn near you when you kill one? This way DayZ won't be "easier" when you play on low pop servers, but just difficult in a different way. You have a hard time to just go careless looting that airfield just because there are no players on. What do you do when suddenly a zombie attacks you? Kill it? Then maybe there will be 2 or 3 instead of him. And then things start adding up and you end deep in troubles. This would bring people to more likely go for high pop servers, and play dayz how its meant to be. Other players may just be something that's easier to deal with.... And for those loot-farm servers: those coward losers would then also have a lot of problems. And for those who really prefer dayz without other players: you' ll shit ur pants in panic. Win-win-win
  14. it just amazes me that this is a reallife mystery that's still unsolved. and look at the pictures, they even have got cans & bandages as loot spawns in there!
  15. remember that creepy radio mystery? http://forums.dayzgame.com/index.php?/topic/168707-the-ccsd-chernarian-creepy-stuff-department-needs-investigators-for-the-radio-transmission-mystery/?hl=%20number%20%20station This is the real-life radio station, abandoned, as they have moved it to some other secret place. http://imgur.com/a/yziwz#0 Still noone knows what the "buzzer" is used for. I find this pretty Dayz-ish. edit: good article about number stations: http://www.wired.com/magazine/2011/09/ff_uvb76/ very creepy stuff. much mystery. so DayZ.
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