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Everything posted by mynameismonkey
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Question from Gaming magazine: Why is permadeath fascination
mynameismonkey replied to Lord_Darkmoon's topic in DayZ Mod General Discussion
Many DayZ gamers such as myself came up the hard way on arcade games. When you played an arcade game, it cost real money. For me, 10p. For others, a quarter. When you died, you were out that money. To continue playing, you needed more money. Death was death. Game over. Some games would let you continue for another coin, but the very essence of arcade gaming was how far you could get on one credit. Then along came PC gaming. Less twitch, more mental. No more coins. So games developed ways of hurting us. Ultima Online is a classic example of a game that when you died, you were dead. Some guy would come by and steal everything from your corpse. I used to leave trapped pouches in my bags so the first couple of looters would die. Gear was gear. Utility. Lost a sword? Buy or make another one. WoW came along. No death. Just a straight up pure exchange of money and time in return for virtual goods. Not good at it? Don't worry, just keep going again, you won't lose anything. Ever since, this has become the rule, and consequences have become the exception. Many of us yearn for real challenge. DayZ gave us this in a way we hadn't seen in a while. Sure, EVE has it to a degree, but in a RPG-ish shooter? My first couple of weeks in DayZ I had no idea there was daylight. I only played late night after work and family, so I only ever saw dark servers. I spent two weeks crawling around on my belly scared shitless. Each time I made a new discovery, or got a little farther. Each time I improved on my previous attempt. Just like those old arcades. Each credit was a new life with nothing to start with, just my wits and patience. Out of the blue I'm supplied with NPCs that can actually kill me, and a human element that is both deadly competition and hilarious, joyful community. And it brings gaming back to its roots and it's most famous words. GAME. OVER. Deal with it. -
Should we remove barbed wire in the next update
mynameismonkey replied to mattlightfoot's topic in Mod Announcements & Info
No (but make infected observe it as a boundary) -
Close range aiming is screwed up.
mynameismonkey replied to Securion's topic in DayZ Mod General Discussion
Like here? http://www.mmorpg.com/discussion2.cfm/post/3127869#3127869 -
1.7.3 - Lets Wipe the Hive
mynameismonkey replied to ChernoPTA's topic in DayZ Mod General Discussion
Do it. Every month. -
Confirming restriction #87 for all people on our server.
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We've definitely been over 10. Our highest hoard was Ural Honey Badger, V3S, two party buses, yellow hatchback gypsy cab, red sedan clown car, two dirt bikes, four bikes, three ATVs, minivan rape van, 1 hilux, some boats and two tractors, all at the same time for over a week. We had the grey car up but not at the same time as the red car, and we've had three tractors up at the same time also. We're still trying to pin down a cap, but so far I'm not seeing it. Edit: for reference, roughly 12 players vehicle searching one server for about 10 days to get that fleet together.
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Full release - Map discussion
mynameismonkey replied to boxman80's topic in DayZ Mod General Discussion
South Wales would make a great map IMO, lots of terrain variation in a small area. I would like to see three or four maps, but each would require a different character. So a server running Map A can accept my current Map A character, but Map B I have to creae a new character, which can then play on any Map B server. Make sense? That way we can have Chernarus, something a bit more urban for the CoD kids, maybe something desert-y, and South Wales. I like South Wales as the road signs will be hilarious, guaranteed sheep population, and caves. I can haz caves? -
Helicopter spawn after server restart
mynameismonkey replied to borderkeeper's topic in DayZ Mod Troubleshooting
We too have a helicopter that on restart jumped back 20m and is sitting in the water on the sea floor. Getting in causes explosion. How do we get this thing to respawn? -
Not sure if this helps, but I just changed my player name to Gramps, I urge my fellow survivors to do the same.
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word written with bushes "easter egg"
mynameismonkey replied to Buffjesus's topic in DayZ Mod General Discussion
Needs more gamma -
Does the see through bushes exploit still work...
mynameismonkey replied to ericdude88's topic in DayZ Mod General Discussion
As I read it, you pushed deep into the bush but not moving much, when something startled you making you end quickly. Is that right? -
I've now gotten two reports that dead goats have insane gear on them, mostly empty tin cans but one guy said he got a Mountain Dew from a goat's "gear" menu. WTF? Anyone else seen this? I know goats are supposed to eat everything, but if this is where all the Dew is hiding I'm on a mission tonight. Also, seeing as how goats are known for jumping about, does this have anything to do with Mountain Dew enabling the jump feature? Sorry if this doesn't make sense, English is not my first language. Ergo.
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Ultimate Solution to Hackers
mynameismonkey replied to Joe_Blow's topic in DayZ Mod General Discussion
What exactly is the difference between (1) and (2)? Heretofore. -
Da iawn bach, da iawn.
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Goats Eat EVERYTHING
mynameismonkey replied to mynameismonkey's topic in DayZ Mod General Discussion
Please try to be respectful of cultures you may not be conversant with. Thanks. -
Two weapons from a barn with no ammo
mynameismonkey replied to rushcrush's topic in DayZ Mod General Discussion
Do you mean "herd"? -
So I see people saying that clothing and other skins spawn but ive never seen them
mynameismonkey replied to thelonewarrior's topic in DayZ Mod General Discussion
I have not verified this myself due to religious concerns, but apparently goats eat smaller loot items, check any you see (kill them, go to their "gear" option) and let us know. -
Yeh like a cow. But not a goat, apparently they don't drop meat, just crappy gear like tin cans.
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Two weapons from a barn with no ammo
mynameismonkey replied to rushcrush's topic in DayZ Mod General Discussion
Either someone else picked up the ammo and left the guns, or it's a natural dice roll. Also check the surrounding fields for goats, I hear they eat the smaller loot items. -
Goats Eat EVERYTHING
mynameismonkey replied to mynameismonkey's topic in DayZ Mod General Discussion
I really want to try this, but as a Pagan it is against my religion to kill goats, even virtual ones. Could people please let me know what they find? I want to try it myself but I don't think my Arch-Druid would like it if he heard about it. -
Please use the space below to comment on what would likely have been an interesting albeit highly unoriginal set of thoughts and principles of the dilemma arising from the situation in which multiple individuals, acting independently and rationally consulting their own self-interest, will ultimately deplete a shared limited resource, even when it is clear that it is not in anyone's long-term interest for this to happen. Like, downed helo spawns. Yeh, go with that.
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Tragedy of the Commons: An Inner Look at the Economics and Psychology of Loot Cycling and the Inevitable Collapse of Day Z
mynameismonkey replied to mynameismonkey's topic in DayZ Mod General Discussion
Excellent suggestions all, although I demand that acts of kindness worth 200 Kindly Points be listed so we can quickly understand how to best game the system. For example, if one were to drop a Makarov Mag, is this an act of kindness insofar as someone can pick it up and gain value from the acquisition, or is it an act of unkindness due to the inherent litterage factorials? Heretofore, notwithstanding. -
Tragedy of the Commons: An Inner Look at the Economics and Psychology of Loot Cycling and the Inevitable Collapse of Day Z
mynameismonkey replied to mynameismonkey's topic in DayZ Mod General Discussion
The real question here is what is the OP, and what is it a parody of? Perhaps if one were to interrogate the system to illuminate the riddle, one could forego salacious verbiage and contract socially with the unwashed masses. Ergo. -
Tragedy of the Commons: An Inner Look at the Economics and Psychology of Loot Cycling and the Inevitable Collapse of Day Z
mynameismonkey replied to mynameismonkey's topic in DayZ Mod General Discussion
I think you raise a valid point, but herein lies the unspoken problem. Once I begin to fuck off, I am in the process of fucking off. But at some point I must finish fucking off, no? Does one fuck off indefinitely, or does the actual act of fucking off end at some point? Ergo, heretofore, thusly one cannot suffuse the exact point in time BEFORE WHICH IT IS IMPERATIVE that I remove the thorn/help a homeless man, for if I do not enact this act prior to the terminatory point of the act of fucking off, I cannot therefore, heretofore, ergo be fucking off kindly. I propose that "fucking off" last five minutes, and any random acts of kindness enacted within these five minutes constitutes a kindly fucking off. Ergo. Heretofore. -
You need to bring that Ghillie to an official Ghille recycle station to free up the MySQL tables to allow respawns when they are replaced into the loot table. PM me for a server and time and I'll let you know where you can drop it off.