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fake

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  1. Hey folks, it has been quite some time since I started working on a big update of the ID Converter tool(s). Here we are - an update impacting the entire project has been released some weeks ago. This includes: moving to a new domain (https://www.id-converter.org/) releasing a newly created website releasing a new API endpoint (version 4) discontinuing deprecated API endpoints (version 2 & 3) removing the Discord bot 'ID Bot' permanently Further updates and improvments are around the corner and will be released as soon as possible. All previously registered users have been notified via. Email about changes to the website and API endpoint. https://www.id-converter.org/ Check out our new website to get details about any Steam account out there. We provide the Steam URL, Vanity ID, profile name, configuration status, creation date and more. Furthermore bans of the Steam account issued by Valve or BattlEye will be shown. This includes all known friends of the Steam account, too. Get to know if somebody... has a game ban or is banned by Valve or BattlEye is hiding is public account details has a private/public friend list is known to have friends with bans Additionally the converter also returns (and accepts) all sort of relevant IDs & URLs you may need to know. Various game server providers out there need you to provide some of those IDs, for example, to get on a whitelist, donator list, VIP list etc. This can include a Steam URL, Steam Vanity URL, Steam Invite URL, Steam ID Hexadecimal, Steam ID 64, Steam ID 3, Steam ID, BattlEye ID, Bohemia ID and FiveM ID. You are still not sure what to enter in the converter? We got you covered! is a feature we provide, to get all details, IDs & URLs about your Steam account, fast and easy only with a few clicks. You are interested to automate lookups and conversions of Steam accounts of your players? We got you covered, once more! https://api.id-converter.org/ Our latest API endpoint (version 4) has been released to be scalable and flexiable upon your requests. There are 3 types of requests available: unauthorized (non-detailed) requests - heavily rate limited authorized (non-detailed) requests - relaxed rate limits authorized detailed requests - incl. Steam account details, known friends and bans etc. An authentication at this endpoint is not necessarily required. The response for unauthorized requests will only include ID conversions returning all sort of IDs & URLs mentioned above. Requesting details of Steam accounts, known friends and bans however does require an authentication. Authenticating a request requires an API token. Head on to our website, create an user account, validate the registration via. email and generate an API token. That's it! Tune your requests and the response times as you need to. Optional (GET) parameters (available for authorized requests) can include/exclude various details you may need or not. You can read more about how to interact with our API endpoint here: https://www.id-converter.org/?inc=docs/api The documentation includes various examples of requests and the API response you will receive. Examples of unauthorized, authorized and detailed requests can be found including the usage of optional (GET) parameters. Don't forget to check out the possible data fields of the response. You got some questions left? You need help with the integration of this service into your project? You have problems understanding on how to interact with this API endpoint? You project requires a custom solution or response? You need a custom rate limit because your integration will exceed it? Contact me! We will find a solution. (contact details are available on the website; Discord contact details: 00fake) This is a community project existing since 2017. Using our website and other services is completely free. We will never charge you for requests or custom solutions. We do not use any sort of advertisment, marketing, tracking, coining etc. to collect money of your hits and requests. We are not affiliated with Valve Corporation, BattlEye Innovations or Bohemia Interactive. Cheers - FakE 👍
  2. fake

    set up Tents dissapear after sometime

    <lifetime>7200</lifetime> The life time of your car tent is 7200s (2h) only. Increase the value to increase it's life time. For example: 3888000 <lifetime>3888000</lifetime> You will have to adjust other items, too: <type name="LargeTent"> <type name="MediumTent"> <type name="PartyTent">
  3. I have to thank you guys very much. I’ve not tested it yet but getting out of a car quickly to interact or react seems to be possible again.
  4. Wow you’re a real genius. It got explained multiple times now this does only happen if you leave a vehicle with a running engine. It’s a collision bug which should not be present but is since 1.06. Avoiding the bug doesn’t change the fact it is a bug. Unfortunately the character can get stuck in this transport hit animation and dies.
  5. Hmm I got it. The last thing you want is a realistic game. Your car will and should of course be surrounded by zombies hearing the engine. However... your personal opinion has nothing to do with the “transport hit bug”. Leaving a vehicle with a running engine will hurt/damage your character playing the animation like getting hit by car. (which results in being stuck for a few seconds until the animation is over) Thats what you like?
  6. Is the bug still present getting hit-damage leaving a vehicle with a running engine? Similar to the bug of getting damage running "into" a vehicle with a running engine. Car collision detection really needs to be fixed.
  7. fake

    DAYZ TYPES GENERATOR

    You should probably add another column containing the item type. As well as adding a select element with available items types as options. It would be pretty helpful to display for example weapons only or vehicleparts only etc.
  8. fake

    Steam ID, BattlEye ID, Bohemia Player ID

    Thanks. I expanded my existing converter... (see first post)
  9. fake

    Stable Update 1.08

    @jakub_bohemia It's absolutely impossible to join a community server for me. Joining public servers is working fine. At the moment I'm clicking on the button "Play" the whole client gets stuck for some seconds and after nothing seems to happen. No login countdown, no queue just absolutelly nothing. On the server side this log appears: 2020/07/01, 13:06:53.194 [Disconnect]: No packets from 6551356 in login queue 2020/07/01, 13:06:53.194 [Disconnect]: DisconnectPlayerFinish 6551356 2020/07/01, 13:06:54.199 [Disconnect]: Remove player info 6551356 2020/07/01, 13:08:59.869 [Disconnect]: Client 46884195 disconnecting 2020/07/01, 13:08:59.869 [Disconnect]: Client 46884195 early disconnect 2020/07/01, 13:08:59.885 [Disconnect]: DisconnectPlayerFinish 46884195 2020/07/01, 13:08:59.885 [Disconnect]: Remove player info 46884195 As I said I am not even able to reach the login counter. After this issue happened the DayZ client is completelly unable to connect to any server anymore. The button "Play" just no longer seems to be working, not for public servers or community servers. A client restart fixes the issue but does not fix the issue I'm unable to connect to ANY community server. --- And yeah, of course, verifying files, reinstall and so on doesn't help, too. (edit) The issue seem to be fixed. The server wasn't able to download all init & economy script files and started in a "stuck" mode.
  10. fake

    Steam ID, BattlEye ID, Bohemia Player ID

    Thanks. Hmm, looks like I haven't searched deep enough. Something which didn't get mentioned in the thread seems to be, I have to replace some chars. / with _ + with - Maybe other chars to replace with?
  11. Solution: --- Hey folks, hashing the Steam ID to generate the BE GUID is easy and known already. But what exactly is the (newish) player ID with 44 characters? Another hash of the Steam ID with a different hashing method? A hash of the BE GUID or something completely different? If anybody knows, please let me know. Cheers
  12. fake

    Colored text messages

    Hey folks, just a quick question - how can I send colored text messages to the player? Right now I'm sending text messages to players likes this: void sendPlayerMessage(PlayerBase player, string message) { Param1<string> Msgparam; Msgparam = new Param1<string>(message); GetGame().RPCSingleParam(player, ERPCs.RPC_USER_ACTION_MESSAGE, Msgparam, true, player.GetIdentity()); } I am triggering any input of the player by the callback: override void OnEvent(EventType eventTypeId, Param params) case ChatMessageEventTypeID This allows the player to use commands without mods of course and to send global messages by using a command right before his message. The issue is the RPC_USER_ACTION_MESSAGE type which is DARK RED and hard to see. (1) How could I send messages instead by defining an own color or at least in WHITE? (2) How can I hide the (local) message the player has entered from being displayed in the chat? I appreciate any kind of help. Regards - FakE
  13. The one mode I'm using is up to date. I've already tried to start the server without the mode with the same issue. Anyway the last thing I've edited was the messages.xml file. I've renamed it temporarily to disable which results in a normal starting server. It seems like there are some issues with it.
  14. fake

    Server updates "steam login required?"

    SteamCMD doesn't support the game login tokens as far as I know. To hide your password you may wanna use third party tools. https://developer.valvesoftware.com/wiki/SteamCMD#Windows_Software.2FScripts An easy way to hide the password itself in the command line window is to call a login separate BATCH which contains your login data. steam_login.bat @echo off set STEAM_DIR=C:\PathToSteamCMD set USER=username set PASS=password cd %STEAM_DIR% steamcmd.exe +login %USER% %PASS% %* steam_login_anonym.bat @echo off set STEAM_DIR=C:\PathToSteamCMD set USER=anonymous cd %STEAM_DIR% steamcmd.exe +login %USER% %* Inside your game folder you call the steam_login(_anonym).bat to update your server. The command line will not show your password in plain text. This doesn't solve your problem but the password isn't visible in the command line anymore! That's all. update_server.bat @echo off set STEAM_DIR=C:\PathToSteamLoginBAT set APP_ID=223350 cd %STEAM_DIR% steam_login.bat +force_install_dir %~dp0 +app_update %APP_ID% validate +quit Place the update_server.bat inside your servers root directory. %~dp0 - is the current working path
  15. Hey folks My DayZ server is crashing constantly since today. It seems like the server crashs in the moment it loads some of the types.bin files. https://i.imgur.com/mEoQhab.png I've tried all backup files the server has created already unfortunately with the same issue. https://i.imgur.com/OI0yTS0.png https://i.imgur.com/DYFuQ3j.png The server has been killed via. RCon #shutdown command before. I don't want to reset the files and wipe the server. Please take a look into the MINIDUMP files. Maybe you can see something to resolve this issue. https://ftp.fak3.net/DayZServer_Crash_Logs.zip Greetings FakE
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