Over the last year it pretty obvious that DayZ realising on console was a huge success, when it comes to sales. Besides that this game is a broken, buggy mess. I play in the Xbox but recently switched to p.c because I refused to play an 1.0 game in the state it's in on Xbox, now this is my main question, why is it the console saved DayZ from being abandoned but yet the devs treat console like it's PC's retarded brother. Now I understand why DayZ is 60$ on PC but on console it's a huge ripoff. I can't get into all the details of what bugs are available on console, but let's just say it's no where near 1.0 qauilty, me personally I have no problem playing games in beta or game preview because most the time the bugs aren't gonna alter you expirence like it does in DayZ, i.e falling off a latter because it glitches out, now my finally question. Why Bohemia? Why work countless years on a video game and just let it go to shit ? It's obvious that the owner of Bohemia is refusing to put more resources in DayZ, which is completely pathetic because it's worth over 60$ on xbox/ps4 but yet they allow it to turn into a giant shit show while they create new games, i.e vigor, survivor gamez, I'm completely in shock that Bohemia would rather ruin there reputation on Xbox/ PS4 just so the could realise some other shitty games that haven't even showed any large interest. DayZ is you biggest/ most important game,l. Start treating your game like you actually care instead of throwing accidental updates that ruin the games performance and fps. Also if pubg is able to play on a phone with zombies, there's no reason why it should lag on console, fix you God damn shit. 60$ for a game that's not even 1.0. as it is still titled game preview on console. Now I don't blame the devs for the game being a mess, but I sure do blame the owners of Bohemia as the refuse to put much needed man power into DayZ. Honestly Bohemia ruined there reputation on console just so they could cash out, the only reason it was push d into 1.0 on console was because it was needed to be realised on PS4 to maximize the cash flow, now I believe that the owners really pushed the devs to work on multiple games at the same time, which obviously ruined the quality of all your games. It's obvious that the owners don't care for the games but the money, and yet everyone blames the devs when it could be fixed with more manpower.