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2 NeutralAbout webbie.
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webbie. started following Status Report - July 2019, Experimental Update 1.09 (Changelog), Experimental Update 1.07 and and 2 others
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Hostile AI and Vehicle fix WHEN>>>>????
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Please nail that Inventory Bug. While yes DayZ has its share of bugs, most aren't game breaking but the inventory bug really is hitting that game breaking line.
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webbie. changed their profile photo
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tetracycline helps with the multi
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Its funny you mention this because after a recent server overhaul I did extensive testing with the vehicles and here are some of my observations. This mainly occurs when you hit a spawn position or a trigger for clusters Varying vehicles revs will give different results eg. ADA runs much smoother when not going over 50% revs whereas Olga is closer to the displayed revs almost as if its a one dial all round (and perhaps it is?) The mechanics of gearing down is a bit backwards at times eg. using gears to slow down causes this alot more than braking and then gearing down. Even the smallest bumps, even when in neutral sitting still, in the the terrain will cause this to go batshit crazy. Ironically bushes have no collision at all. This could have in some part be due to optimisation but I dont feel its bad enough that it causes the issues that we see.
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Great work!!!! Nice to see some of the long term gripes getting resolved!!!
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Preparing for DayZ Server update.
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There's not much to be said here. The community is clearly angry about the games progress. I'm sure we are all happy to support you but continually shitting on the community will eventually kill the game. Also how about a timeline for development.
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Thank you for the update! Keep that happening, we love this game, support us to support you. Much like Arma I've never had an issue with dlc's being released to endorse additional content and a $ injection.