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Tracker

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    DeSpawn to Respawn CHEATERS!

    Character lock the servers, way back when I was a pc player and the Dayz mod for ARMA came out , they had it then. Only thing is you would have to delete character when changing server because of data build up creating server lag (being no private servers) only Xbox ones ,the data would be enormous if say a 100 or more players data had to be saved on each server. I dont see that as a problem as after awhile that server community would grow into something in a more organic way. Real alliance's could be had, with real interaction and possible disagreement's ending or starting making it more immersed over all. I understand that some players wont like it that you lose all your gear and starting a fresh spawn on new server but it would have to be a good enough reason to change.but it would make sure that if you do change server ...your adventures would be all new and you would meet new player's. Anyway that's just my thoughts on the one way maybe worth looking at the problem of combat logging ,Base ghosting,scavenger hoppers etc.. Hope we get some fix for the base ghosting at least🤔
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