etwas
Members-
Content Count
223 -
Joined
-
Last visited
Everything posted by etwas
-
thats exactly how its intended. can still use the magic hotkeys. i would like they go a step further - if u wanna grab sth out of your backpack, u simply cant while its on your back. hotleys also shouldnt work when sth is deep in your inventory.
-
I am looking for a PVE server managed in a "civil" way
etwas replied to Riddick_2K's topic in General Discussion
whats the 2nd most stupid thing? -
dunno about xbox, but on pc it was never possible to move non-empty barrels without using mods. maybe they fixed this for console now. and it makes sense to empty the barrel before u are able to move it (weight).
-
Make it possible to remove items from containers (i.e. clothes, med kits, backpacks, etc…)
etwas replied to SoullessSibyl's topic in Suggestions
i cant agree more. the amount of heavy/big items we are able to carry (and have quick access to, even if stored in your backpack) is ridiculous. -
since some updates (1.15?) we have a config in our missionfolder to adjust some server settings easily: cfggameplay.json i guess this file overrites whats written in the server config. have a look, u can adjust night/light settings, stamina, hit indicators, basebuild settings and some other stuff.
-
ofc its lame to torture other players, but for sure not more lame than constant kos. i dont have evidence, as there is no poisoning in the game right now. fact is, the game HAD poisoning and people used it back in the day. i still remember some of this encounters after all this years.... this are the moments of dayz u wont forget. getting held up by a bunch of fools, shit talking, torturing u, but in the end u come out alive and maybe have a great adventure afterwards. people remember this interactions, but for sure not their 767th kill at a guy drinking from a water pump. i think u dramatize the kuru effect a bit too much. its hardly used by the players, specially compared to weapon usage. i dont think thats a fair comparsion.
-
+ theres already a legacy version of .62 running on some community servers. i actually like the changes they did to chernarus. niznoye, prison island or the ski resort are really a nice addition. if people talk about the "old" cheranrus, its mainly people missing the old simple airfield.
-
well the same argument can be used to remove all weapons.... and it really doesnt matter if kuru is medical accurate to real life. its a game. we actually need more possibilities, like we had back in the day. people love torturing other players. there definitely was way less kos mentality, and i believe poisoned food was a factor for this.
-
well u wanted a discussion, im sorry i interrupted. at least u finally managed to tell us what your issue is with the aug.
-
old "steyr aug" use google, i cant post links in this forum the new "aug a1" ^as above they look very similar. i dunno how the recoil was back then, but one thing is for sure: the weapon handling feels like COD nowadays sadly. so im all good with more weapon recoil. edit: removed links to display my post edit 2: ok, its still hidden, whatever
-
they only despawn when the engine is ruined. unless u use some admin tools to spawn them in - then its just a lifetime of a few seconds until a player isnt nearby.
-
u already announced your departure from the game in september. what happend that made u come back to make another announcement? its weird. good luck with the next dayz killer. we had already some of those.
-
your ignorance won't help. its all in the rules. im not gonna copy/paste the interesting parts out of it for u. spoiler: thier discord isnt the place for feedback or complains. theres external links for that in their SERVER RULES.
-
if its such a big deal with the spaggies servers, maybe consider reading their server rules, this will help a lot: www. spaggie dot com / server-rules (cant write it out, as this forum will block posts with links in it, but u will figure it out or a simple google search works great too).
-
thats just not true. spaggies have a steady player base. both chernarus servers are full right now. https://www.battlemetrics.com/servers/dayz/11101505 https://www.battlemetrics.com/servers/dayz/10658603 i have a fair amount of hours on multiply spaggie servers and never had any questionable moments.
-
maybe this post from Asmondian will help:
-
only way is to configure that pbo file. i dunno which one is used, i never messed with them. but those things can just be run as server mod, where the client doesnt need it. maybe try to contact that admin from the server?
-
when client and server are out sync. while you think u carry a weapon in your hands, its actually a broom u try to shoot with.
-
"why do u add a broom on fire, instead of fixing the handslot-bug (or whatever my main concern is with the game)?" this is coming from people that follow the game and its development for many years and put in thousands of hours into it. adding a fire effect for a broom vs. fixing one of the most complex bugs in the game. peoples expectations are just WAAAAAAAAY too high. its the same moaning for over 3 years now. u KNOW how complex the game is. u KNOW theres just a few devs, u KNOW this is an half-baked hybrid of an engine. different devs have different jobs and skills. WHAT DO YOU EXPECT? adding no content at all, just to focus on only bug fixing wont speed-up the progress. that dev adding a fire effect for the broom in an hour, wont be able to fix the handslot bugs or vehicle physics....
-
there is no server setting for this. u can probably mess with the .pbo file and run it as a server mod.
-
lets say u want to edit the 5.56 ammo spawns (not the boxed one). if quantmin/quantmax is set to -1 where will spawn a whole stash of rounds: 20 of 20. using different values for this like quantmin 10 and quantmax 40, there will spawn randomly between 2 and 8 rounds. so its a percentage chance to spawn between those values. u can do the same with quite anything to have some random amount.
-
in other words: "u just need cheats". hopefully they get caught and banned.
-
in general this is a very cool update. love the craftable clothing and the fireplace stand. the new nizhnoye village looks very nice and now worth spawning there. bit disappointed with the (first?) update for livonia. i expected some changes in the south of the map. that castle was added where already is enough action. sarka might be my new fav car with the engine sound coming from the back. its really quiet now while driving it. tbf i havent tested this update yet, but "Cookware is slowly getting damaged by being used" doesnt sound right. this "slowly" better means very very slow. i understand that the craftable fireplace is ruined after one or two uses, but a cooking pot? its really tough to damage a cooking pot irl. "Food can be baked in a cookware even without lard or water" - why was this done? food in a dry cooking pot should burn it.
-
thanks for mentioning "black summer". i just finished watching and it only took me two days 🙂 hoping for a season 3 now.
-
thats not how it works dude. the russian people will blame the western world for this sanctions and not putin. they still support him and his war, probably even more with more sanctions coming.