Hi.
Thx for the answer. 🙂
I thought that i had discover what you explain, but i wasn't sure ; your explanations make me sure for that. 🙂
But now appear different problems :
- For example, with niva_hoodred.rvmat, where are the values to change ? class Stage0 ? class Stage1 ? class Stage2 ? class Stage0 ? class Stage3 ? class Stage4 ? etc until class Stage14. All these parameters have to be changed, or only someone ? What mean all these parameters ?
- How change the values ? Like in class Stage0 : texture = "#(argb,8,8,3)color(0.6,0.0,0.0,1.0,co)"; What the values are to be changed ? I'm not sure that it is 0.6,0.0,0.0 or 0.0,0.0,1.0 or something else.
And texGen = "0"; is important ? Or it is "without" importance for retexture ?
- This system means that we can't have for example 2 colors on the same part of a car, like the hood ? For example a red hood with a white line : it would be impossible, no ?