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Stagman70
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Everything posted by Stagman70
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What language was that?
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Then it would be a crap-shoot to get a server that has, say, a base or camp that you built. I don't think you put too much thought into your........thought. A more viable solution would be to be server locked, as in you choose a "main" or "host" server, but if you server hop, you spawn in a random location and not where you spawned out. Then, you would be able to spawn back in your original location on your "host" server.
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We had a tent, several stashes, guns, ammo, food, you name it, in a SWEET SPOT on US 4200...........WIPED. From what I have read, and I don't know if it's true or not, devs will wipe servers that appear skewed. By that, I mean they can look at loot spawning (or lack thereof), and the like, and are able to determine whether or not the server is full of dupers and such, and they wipe it to reset it.
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If the server is full, you couldn't play in it anyway, so I don't see what your point is. With server locking, you could have MULTIPLE characters instead of just the one.
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Suppressors, unless they get shot, should not get ruined. Dirty, yes. Ruined, no. Make it so if you don't clean it regularly, your weapon starts jamming. Realism is the key to this game, and ruined suppressors are not realistic.
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With all the issues the game has, the duct tape issue is what you want to address? How about server locking characters? That would eliminate combat loggers. That would eliminate duping (and as an extra added benefit, it would automatically fix the CLE). That would eliminate ghosting. Basically, if they make it to where your character is locked into a specific server, it would fix 80% of what is wrong with the game.
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I posted a while back how the CLE works, and for sure, cheaters are screwing it all up. So, thank you to all fucktards that are DUPING and making it totally impossible to find even a box of 5.56. I ran through the ENTIRE NWA, and I would like to note that all doors were closed (nobody takes the time to close the doors after they loot), so I know nobody has been in them recently. Being lucky enough to not run into any unfriendlies, I searched every barrack, every tent, every building, and found nothing but one PSO scope, one M4 mag with 14 rounds in it, and one camo boonie hat. That was it. When I first started playing around the beginning of December, I was able to find an AK or M4 on most occasions. Sure, it took a little time, but I was still able to find one. Now? Like I said.....can't even find ammo half the time.
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Take sharp stick to hand, go to meat, "B" to combine. Nothing has changed.
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From NewsWeek. Yeah, I know. It's not a tech pub, but they still reported it. https://www.newsweek.com/dayz-xbox-one-update-patch-notes-new-cr-527-sk-5966-server-fixes-1317658
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Considering that the article specifically stated "DayZ Xbox One Patch Notes: New Update Adds Weapons, Fixes Server Performance Issues and More"......yeah, upsetting.
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I have read in SEVERAL articles that the SKS and CZ rifle were added, along with a hunting scope. Is that true or no?
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The reloading dynamic needs fixed still. Let's take the shotgun as an example.......I still have to "combine" multiple times to initially load the mag tube. After that, "y" USUALLY will reload it, but sometimes will STILL cycle through my quick menu. It's a big pain in the ass when I'm trying to outrun zeds and reload, only to turn and have to punch one with by binoculars or some junk.
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I had a bug (no sneezing or coughing. Just puking) and an IV cured it.
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It would be nice just to lt bumper and rt bumper to look while sprinting. If you need to sprint away because you're being shot at (happened to me the other night), there is NO WAY to visually track someone.
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NEVER found a Scorpion. As for 7.62X54R, I find it in the most innocuous places. Lots of times, I find them in the bottom of the open bookcases of the split level style houses, and believe it or not, in the corner cafes in the larger cities. Of course, the best way to get them is off of military zombies.
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This is a snippet from your original post - "Or maybe the people complaining about lack of guns are salty because they don't have an assault rifles within ten minutes of spawn?" How's that for a clue? Nobody cares about the commonality of guns in the UK. The setting in the game isn't the UK. I do, however, apologize for turning this into some pissing contest. That wasn't my intent. I DO agree with you that too many people do in fact gripe about the scarcity of certain weapons.......I am one of them, to THIS point - if people are screwing up the central loot economy because of "duping", a.k.a. CHEATING, then that's where I have an issue. If I am simply "late to the party", so to speak, and someone snatches up a gun before me.....well, I guess that's what I get for having a job and not getting to play until 6 or 7 pm.
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I had the hardest time finding mine. I have actually only found 2 in the 3 months I've been playing the game, one of which being last night. I was about to give up on my search and meet a friend a couple towns over, but decided to check one last hunting cabin.....BINGO! Sitting right there on a chair.
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Don't make this some geo-political issue of the freedoms of the U.S. and British socialism. I am not "salty" because I can't find a military grade weapon (no such thing as an "assault weapon") within a hour of spawning. I am salty because after a week or two of traversing the map back and forth, and not finding one IN A MILITARY BASE or POLICE STATION. I actually find more pistols, shotguns, and Mosins outside the large cities in the smaller towns. Nobody said anything about jumping in to DayZ for "gunfights" either. I, through numerous posts, have actually complained about those that do nothing BUT start gunfights. Actual player interaction is more rare than a military weapon. Also, DayZ requires more dedication than an hour here and there. To get any actual results from the game, one needs to set aside at least 2-3 hours per session. IMO.
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Ghilies In The Box And A Criticism Of The Current State Of DayZ
Stagman70 replied to PEACE_543's topic in Xbox
Some will, unfortunately, see your post as nothing but whining. I, however, understand where you are coming from. I agree wholeheartedly on the "instant gratification" you point out. I don't agree with the spawning in with a rudimentary stone knife, soda, and food either. As for guns, I think they are a little TOO RARE atm. Military weapons especially, as they should be. HOWEVER, if you brave a mil base, and are able to not get destroyed by zombies or a pack of wolves, give up an AK at least as a reward, and not just a pair of tactical gloves, tac vest, and a can of bacon. Just the other day, after our regular server had an apparent wipe, we lost our camp of two large tents, one small tent, two barrels, one SVD, two AKs, a couple of handguns, and TONS of medical supplies and venison steaks. All was left was our car. Okay, that's the breaks. Just grind it out again. So, off we go in our car. We find other car parts and jerricans. We come across another car. SWEET! We fix it up, now we have two. We find some camo netting, a genny, and a couple of other camp necessities. We are taking our two cars across the map to pick up our friend on the coast that died earlier, and out of nowhere, another car passes us. What are the odds, right? Well, they stopped IMMEDIATELY, jumped out, and LIT.....US......UP. Needless to say, we all died. No reason. Just a couple of d-bags with nothing better to do. They may have just been defending their camp, assuming that it was near, but everyone seems to be SO EAGER to KoS, and completely eliminate the personal interaction aspect of the game. What it has done is sour ME, and brings me to the conclusion that I, too, must now KoS. I run with a group of guys from Nova Scotia. They are good friends. I never would have the experience I am having now if I, or THEY for that matter, just decided to shoot first. Those that KoS are only playing HALF of the game. -
If your phone doesn't ring, it's them.
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The problem with your analysis is....this is NOT a "combat" game. It's a SURVIVAL simulator. Sure, combat in an inevitable part of the simulation, but what is the purpose of some a-hole wasting their ammo killing some fresh spawn on the coast? I highly doubt it's because they want that ONE soda and ONE apple they are carrying. They are obviously not a threat, and the chances of that player stumbling across your camp or stash or whatever is slim. Chances are, they'll get killed by zombies before that. Anyhow, I understand that military style weapons are, and SHOULD, be rare, but even common firearms like the shotgun are now scarce. It would make it a little less "painful" if they would hurry up and put OTHER weapons in the game like the Scorpion or even the more common SKS. With only three different pistols (IJ, FX, and CR), two submachine guns, and four rifles (M4, AK, Mosin, and BK18), pickins are slim to none. Yes, I know there is the SVD (or VSD), but the only way you'll find one of those is at a crash site, and the BK133 shotgun is pretty much non-existent at the moment. Screwdrivers, crowbars, lead pipes, wrenches, and lug wrenches serve no other purpose than a melee weapon, and THAT system is broke as all get out.
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I have a question about the DayZ central loot economy, or CLE. From what I am to understand, the CLE dictates the "number of instances" items are available in the game. In other words, there will only be a set number of items in any one instance, or server, at any one time. So my question is this........do all the cheaters in the game that dupe their inventory affect the CLE? The reason I ask is because there are absolutely ZERO M4s and AKs to be found. I understand that they are a rarity, as it should be, but I have stayed at the Mil base in Tisy through MULTIPLE server restarts, and ZERO weapons, maybe with the exception of the occasional submachine gun or FX-45 are to be had. I can find ammo and mags til the cows come home, but they are worthless without something to chuck the bullets. Hell, it took me searching every single cabin across the northern part of the map before I found a Mosin, then twice as long to find any 7.62x54R, and with a little persistence and A LOT OF PATIENCE, I finally found a PU scope for it. Now, I am quite content with the Mosin. Mighty fine, and accurate, weapon. I wouldn't mind using it exclusively, that is if I could even find some FLIPPIN' BURLAP to make a guille, but even THAT is almost non-existent.
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Personally, I think the available (current and planned) military weapons are sufficient . As far as the SCAR H goes, I think we would be better served having the Winchester bolt rifle. Both are .308 (7.62 NATO). I'm quite fond of the Mosin. Just wish the PU scope was just a little easier to find.
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For CRYING OUT LOUD! You are NOT going to get a "kill camera". THIS IS A SURVIVAL GAME, NOT AN FPS LIKE BF OR COD. You are not going to get a kill cam. You are not going to get floating gamer tags. I really wish I could go to a forum topic where someone DOESN'T want to make DayZ just another run-and-gun fps. I have said it countless times before to countless other posters........THIS IS A SURVIVAL SIMULATOR.
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In the real world, if someone kills you, would you know their name? DayZ is a SIMULATOR, not a shooter like BF and CoD.