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23 NeutralAbout cj187_berlin
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Helicopter Hunter
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cj187_berlin started following Experimental Update 1.07, Experimental Update 1.19 (Change Log), Experimental Update 1.14 (Changelog) and and 7 others
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keybind for turning off the hud and crosshair
cj187_berlin replied to real_soulzz's topic in Suggestions
Press ^ for disable hotkey slots Hold ^ for disable hud -
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Still not fixed with 1.09 PC version
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I dont like every type of HUD overlay or interaction icons. If there never will be a visible fishing line, where I can see a fish is on it, then I wish an acoustic effects to tell me the right moment to pull out the fish. But please not more HUD or Icons in the middle of screen!
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military loot in hospital and village hospital
cj187_berlin replied to Markoiz-d1c99e804bb6461e's topic in Scripting
I also want to disable this ugly loot spreading. It is such a dumbass idea to let specific loot spawn in every house in the near. -
I need the same, also for NVG.
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so I never really felt the helicopter and the small plane important. Especially when choosing a heli with the MH6 Littlebird. It does not fit at all into the setting. The airplanes would also hardly be usefully applicable, with only 3 runways, of which 2 of them are already pvp hotspots. Much rather I wish for better survival mechanics, more detailed behaviour when assembling the car (the already in the game existing V-belt, car windows, engine oil, brake fluid), the use of the wheel wrench to mount / dismount wheels. Finally finish the small items, like walky-talky, lighter, butane bottle to refill. It would also be nice if food can spoil (fruit and opened cans) then the refrigerator has to be finished, which can be connected to the power generator or car battery to extend the shelf life. We finally need the truck for larger groups, mopets or bikes for solo players. Bows for silent hunting in the wilderness. Shot animals should not be such good prey anymore (e.g. 10 to 50% of meat) I want locked doors to remain locked even after the server restart! The possibility to search the furniture in the houses (drawers, kitchen cabinets, refrigerators, wardrobes) And I want Ragdoll back! This 'board falls around animation' is a pain in the ass! Then it would still be desirable to have weapon parts finished, like the front handle, the bipod, IR laser pointer etc... There are so many items in the game, which are currently not usable at all, like the spray cans... Let's get that into the game, helicopters and airplanes are so insignificant. Translated with www.DeepL.com/Translator (free version)
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I have increased the growing time for all plants up to 12-20 hrs.
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Point 4) Easiest fix is to resize long weapons (Mosin, Winchester, MP133 to 11×3 ( or even 11×2) So the seasons can't be fit in character inventory, but can be fit rotated in cars and tents.
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Cooking Pots should not be allowed to store water while in your backpack
cj187_berlin replied to aaronlands's topic in Suggestions
Other idea, when I put a filled Pot in my inventory I will lose the water over short time and get wet and then soaked. I also want to prevent the Pot as a Fluid-Container and as Item-Container at the same time. Or the water will get dirty and unhealthy, when I put my shoes, tools or ammunition inside. -
And can be used as decoy against wulfes too.
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If you want to let items spawn at different locations in different tiers, then use the item class two times Like: <type> Item1 Lifetime Police Tier1 Tier2 </type> <type> Item1 Lifetime Military Tier3 Tier4 </type>
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On the 'Reflector-Vest'-Slot will be attached the handheld Radio.