-
Content Count
92 -
Joined
-
Last visited
Everything posted by Boroda Thug
-
On PlayStation
-
Inventory still broken WTF?
-
Inventory still broken
-
When hotfix for 1.18?
-
Inventory absolutely broken
-
Need to fix zoom when u start sprint or stopping
-
It’s happened on my ps5
-
Need to fix this
-
Experimental Update 1.15 (Changelog)
Boroda Thug replied to Kyiara's topic in PC Experimental Updates
-
Experimental Update 1.14 (Changelog)
Boroda Thug replied to Kyiara's topic in PC Experimental Updates
Do not leave the game in dangerous places. Such an approach will even have a better effect on the gameplay, people will carefully choose where to exit the game. It would be possible to do something like waking up from sleep, as in ankunsia. People will stop leaving the game on military bases and that's also good -
Experimental Update 1.14 (Changelog)
Boroda Thug replied to Kyiara's topic in PC Experimental Updates
Is it possible to do something with the re-entry of players that would see through the textures? This is a serious problem, people re-enter 10 times during pvp, it kills all the secrecy. Can I make a dark screen within a few seconds after logging on to the server? -
Update 1.14 Xbox Experimental (Change Log)
Boroda Thug replied to Kyiara's topic in Xbox Experimental Updates
https://mobile.twitter.com/DayZ/status/1435969004426784770 it’s happened today -
When we see 60 fps for ps5???
-
Update 1.14 Xbox Experimental (Change Log)
Boroda Thug replied to Kyiara's topic in Xbox Experimental Updates
Maybe you've read about Vigor? They have already made 60 fps for the ps5 , and wrote that they will improve the visual part in the future -
Update 1.14 Xbox Experimental (Change Log)
Boroda Thug replied to Kyiara's topic in Xbox Experimental Updates
When 60 FPS for ps5??? -
Experimental Update 1.13 (Changelog)
Boroda Thug replied to lynn.zaw's topic in PC Experimental Updates
Previously, empty bottles and flasks were always disenfected, now this is not possible. I'm not just saying , we specifically tested, you can get sick if you drink from a dirty flask and bottle. It's just obvious that the inability to disinfect is a bug -
Experimental Update 1.13 (Changelog)
Boroda Thug replied to lynn.zaw's topic in PC Experimental Updates
Water containers can be contagious, which is why it was possible to disinfect them, if you do not do this, you will get sick sooner or later. It's immediately obvious that you're a noob if you don't know this -
Experimental Update 1.13 (Changelog)
Boroda Thug replied to lynn.zaw's topic in PC Experimental Updates
The containers themselves are infected, water purification does not save from infection if the bottle is not disinfected. Only a noob can not know this. I'm talking about what worked fine, but after the last update it stopped, this is clearly a mistake -
Experimental Update 1.13 (Changelog)
Boroda Thug replied to lynn.zaw's topic in PC Experimental Updates
How about bringing back the ability to disinfect water containers? -
When we see hotfix???
-
After falling unconscious from the blows of zombies, you can wake up 20 meters from the place where you fell. Fix it. Also, the grass is still disappearing for no apparent reason. Zombies attack you from 5 meters away. Stealth kills are not accompanied by the sound of striking. Water containers cannot be disinfected. I hope we see hotfix very soon!
-
Why is it no longer possible to disinfect bottles and flasks with tincture?
-
Zombies are beaten from a distance of 5 meters , when u running , fix this , it’s happening every time when u running
-
Experimental Update 1.13 (Changelog)
Boroda Thug replied to lynn.zaw's topic in PC Experimental Updates
It’s just like sun shaft on consoles, devs only talking about bring it back, and now it looks like we just forget -
Experimental Update 1.13 (Changelog)
Boroda Thug replied to lynn.zaw's topic in PC Experimental Updates
Yeah man, I feel ur pain