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Tigerhaswood

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About Tigerhaswood

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    On the Coast
  1. Tigerhaswood

    SVD spawn?

    I’ve seen the magazines in several military bases, never seen the weapon.
  2. Tigerhaswood

    Stable Update 0.63.149525

    -Still can’t see at night regardless of light sources or blinded by light sources. -Chronic raining or night is overkill. When it rains and is nighttime, I log off. -What happened to all the weapons in Alpha? So many missing the .22 Rifle, .357 Magnum, Double Barrel Shotgun, Baseball Bat to name a few. - Where is the frying pan or better yet why can’t I craft a fishing pole with long stick and rope? Furthermore, no fishing rods, steel fishing hooks, like there used to be. I am surprised there aren’t more choices and things to do with crafting, actually it seems like there is a lot less content choices in crafting or much of the stuff does not seem to work. Even crafting a bow would not work. I find even with a axe or blade, I can’t chop several bushes. -Seen the floating vehicles and laughed -The disease, sickness and cold effects not working. -Had players shoot at me and the gunfire could not be heard or the shots were delayed so much with the lag, by the time you could react your dead. -Had zombies warp all over the place and surround you with a teleporting like quality, that your dead before you can do anything. -magazines and attachements not being able to be removed from improvised suppressors, rail attachements and etc. -weapon optics like combat sights don’t work even when you use batteries and when in certain positions like prone or looking down sights like on Mosin in certain positions you can’t see, especially when you point from up above to downward or trying to fire through windows. -can the game at least have some intro music at loading screen? -applied bandages or rags to no effect at stopping bleeding. -hunted big game animals and delays in effects of items dropping when skinning. -when skinning a player all the items disappear. -zombies when outside warp into buildings or are half bodied into the floor of building. -silencers not working properly and still attracting hordes of zombies. -item get’s stuck in hands and have to restart. -9V batteries displaying as invisible in item storage. -opening a door can trap you in a corner and you get stuck. -can’t sharpen a stone or throw as a distraction as noted. -need better holster choices, why aren’t there waist belts, having a item in your web belt, vest or pack and constantly having it shift around is annoying, why can’t you lock certain items in place? Furthermore, magazine groupings, should have a easier access reload system. -melee weapons dull or damage to quickly. -where are the weapon flashlights? -what is the point in building bases again, I generally never see a point in it? -hair clips for certain bigger hair types thru all the headwear. -the guns when they fire sound like cap guns, give me some balls with noise with a shotgun come on now, we want a boomstick. The guns sound like toys when’s they fire. -couldn’t put backpacks in trunk of the ADA -firefighter outfits, raincoats and gear that is supposed to be water resistant, items are still getting wet or soaked when stored in the gear. -shotgun slugs when mixed in chamber with buckshot does no damage and appears the slug shot goes thru the zombies body, it seems to carry with the buckshot and both are effected.
  3. Axes, blades, hatchets, shovels, sledgehammers and the lot are damaging or dulling way to quickly. I cut a couple trees down, open a few cans and my axe goes from Pristine to Ruined in a matter of minutes? I mean I know the melee weapons got to wear out eventually but it seems a little to quick or is it just me?
  4. Tigerhaswood

    My Thoughts

    I know it is only Beta, to start off on a positive note, like Arma, Dayz is visually stunning. I want to believe the game has all the potential in the world, but now here comes my hammer. The bugs are horrendous, can't pull a magazine out of a weapon unless you have and extra mag, clipping with hair from basic headwear goes right thru, nighttime you can't see anything even with torches, flashlights, light sources, obviously the sickness and illness system will come but what is the point when half the stuff doesn't work, you can't even craft a fishing pole with a rope and longstick, let alone make a bow, the choices are so limited on what you can craft, there isn't much in terms of versatility. The weapons seems so lack luster compared to the Alpha version where did they all go? Where is the theme music? Spruce it up, make me feel some friggin terror instead of yawning most of the time. There are no where near enough zombies, it often seems desolate, sure when they have numbers they can hurt you, but there is no rewards for risks so why even fight them? When you do fight zombies, it boils down to fighting them one on one. I usually just shut a door in a house and take them out one at a time. They don't crawl thru windows, pound down doors. When I usually die, it's because they warp all over the place, get stuck halfway thru the ground, randomly spawn in mass, it's generally the bugs. There are no interesting, horrifying or challenging experiences with the zombies at all. They are generic, boring and have no special twist. The wiping out of zombies often seems repetitive, they are all one in the same. You can't set booby trap or do anything unique to change it up and when you do take on large groups and finish them all, often a Player will come finish you when your depleted and exhausted and you ask yourself, why did I even fight the zombies, I should stay and just hide. There seems no end game or place to go with your player, gather your gear, die, rinse and repeat, I don't develop any attachments to my characters at all. When they die I just start over and once I've horded some basic gear, I find myself bored with nothing to do.
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