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5 NeutralAbout Zze
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https://steamcommunity.com/sharedfiles/filedetails/?id=1590841260
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hey, i am trying to set a random integer to set a random amount of rubles on a player at spawn... so far i've tried int cashrd = int.Parse(Math.RandomIntInclusive(8,348)); - returns a string for some reason xD? int cashrnd = random 348; -fucks off and thinks there isn't a semicolon :/ am I just stupid or what am i doing wrong :3?
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DayZ 1.0 Private Server - No longer appearing in list with filters
Zze replied to colinm9991's topic in Servers
togglebox, just a windows vbox, but i have full control, they dont block any ports either, I've run many different game servers/web services from them without ever an issue. -
DayZ 1.0 Private Server - No longer appearing in list with filters
Zze replied to colinm9991's topic in Servers
lol, I've tried with firewall comepletly disabled still didn't show up :3 -
DayZ 1.0 Private Server - No longer appearing in list with filters
Zze replied to colinm9991's topic in Servers
I've noticed this too, even if you just filter to servers you've already played... at first thought might have something todo with using DZSA launcher, but doesn't seem to be the case. :/ -
hey, having a problem on my pvp server, so many player bodies are amassing it causing frame drop.. anyone know how to increase the rate at which bodies despawn?
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or could do something like rdiff http://www.nongnu.org/rdiff-backup/
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also one thing just noticed you have like 5 -mod lines, lol should be -mod=simplekilllogger;@HypothermiaAndHyperthermiaMod;@StatusIndicatorsMod;@New wolves;@TUNED wheels;@Sandbox;@BuilderItems except probably with out the spaces
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Removing Loot Spawn cords & adding NEW spawn cords to building
Zze replied to mrwolv's topic in Servers
oh yes i did misunderstand :P well might still not what you're talking about, but i know you can adjust the tier or basically what class building loot spawns in like this <value name="Tier1"/> <value name="Tier2"/> <value name="Tier3"/> <usage name="Military"/> <usage name="Town"/> <usage name="Village"/> <usage name="Police"/> <usage name="Hunting"/> etc... in DayZServer\mpmissions\*YOUR*MISSION*FOLDER\db\types.xml but dont think you can set by location, just class of buildings -
<var name="SpawnInitial" type="0" value="1200"/> <var name="ZombieMaxCount" type="0" value="1000"/> _______________ yeah tools aren't fully worked out, there is no launcher, an they can be little buggy, but for ceeditor check: *\DayZ Tools\Bin\CeEditor bin folder contains the other tools aswell.
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I think its just your settings, i have me and like 2 other ppl on my server and theres zombies everyone lol xD to the point I feel like need to turn them down although your question still remains valid and am also interested to hear. :)
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Removing Loot Spawn cords & adding NEW spawn cords to building
Zze replied to mrwolv's topic in Servers
for player spawns its DayZServer\mpmissions\*YOUR*MISSION*FOLDER\cfgplayerspawnpoints.xml for chaning loot spawns DayZServer\mpmissions\*YOUR*MISSION*FOLDER\db\types.xml <nominal>0</nominal> higher this is more often it spawns (assuming based looking at other high spawn rate things, <min>0</min> is how many spawn (dunno if thats across map or what) for what loot zombies drop reference DayZServer\mpmissions\*YOUR*MISSION*FOLDER\cfgspawnabletypes.xml and DayZServer\mpmissions\*YOUR*MISSION*FOLDER\db\types.xml -
if your using a bat to start try adding cd C:\Program Files (x86)\Steam\steamapps\common\DayZServer before the start part
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and do you have the -config parameter set when you are launching the server?