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Matthew Longtime

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Posts posted by Matthew Longtime


  1. 20 minutes ago, Weapon-Fetish said:

    Thanks for That ! 

    Can u Confirm that the map is running without a Navmesh and Ce ? 

    Because im Not shure about that ,possible Thats my issue

    You use dayz's navmesh for now or make your own 

     

    • Thanks 1

  2. Hello fellow DayZ gamers! A couple of months ago i worked on this Lakeside project... We all know a lot more now and for sure this map can be improved 100% I thought i'd follow the train and release this map source for you guys to work on. If you guys need help here is my YouTube i have many tutorials and i hope you guys have fun! Please do not remove me as an author. Have a great day!

    Information

    Includes height map, sat & mask.

    Full set up.

    Need any help join Discord.

    Arma 3

    Arma 2

     

    Files

    Click me

     

     

    • Like 1

  3. 21 hours ago, Smitt14ua said:

    Not working for me. I changed loot spawn zones and nothing, no difference.
    Created .map file, renamed it to areaflags.map and put it to mission folder.

    Is exist way to remove all loot spawn points in zone?

    You will have to delete the storage and reopen the server and you also may have to add a script into the init.c


  4. 13 hours ago, Oppahansi said:

    Hi,

    I would like to start modding DayZ SA but I just cant find a complete guide.
    You can find information here and there but I just couldnt find a gude that is written this way/in a proper way, that shows all steps: (especially scripting)

    • You start from scratch
    • How do you setup the modding environment properly..
    • How do you have to setup your folders?
    • Which paths are important, which paths can you set yourself? like drive p etc
    • How do you get your project into the script editor?
    • How do you get your project into Visual Studio?
    • How do you prepare the server
    • How do you prepare the client
    • With or without BattlEye?
    • How do you build or pack the mod to be tested or should you test unpacked?
    • Which tools do you need? Is the DayZ Tools collection enough?
    • Ok you have a mod now, how do you sign it, pack it and then put it into the workshop?

    Can anyone link me something or maybe anyone can take some time and make a proper guide ?

     

    Thanks.

     

    Cheers

    Check out these videos 

     

     

     

     

    Please do check out my channel as i have videos on a lot of things!!

    • Like 1
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