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ofp2

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Posts posted by ofp2


  1. On 6/14/2023 at 7:06 PM, theOnlyDrSalamy said:

    Thank you for your answer!

    What exactly is the difference between a binarised and a non-binarised p3d? And where do I find/make the binarised p3d?

     The difference is  that the  tool cannot  place  a binarised  p3d in the temp folder  where it will compile the finished addon and make reffreces from , in order to  counteract this you have to make the  folder and file structure yourself in the temp folder .   this is for things  like Class house , Map building  / hide   and other proerties  for the WRP and such  

     


  2. "A binarised copy of DZ\structures\roads\parts\mud_6.p3d is missing and needs to be built in temp"
      Do as it asks  in on your temp folder   add a binarised p3d as asked  in that folder structure . Bohemia tools could never work with its  own format  , this is why Buildings  never showed  up on Arma  maps when custom made without pasting them in the temp folder structure 

    "C:\Users\pcname\AppData\Local\Temp"   this is where the  files to be binarised are  copied to before packed  . 


  3. Tried to goto stable   but wow , im not even sure if its Legal to  allow 2 fps  :0 

     I was getting 102 FPS   on experimental  , went to Stable and it was 2 Fps dropping to 1  .   avoid  like a plague IMO .  Frightening  

     

    [Fixed]  seems Night  is badly broken  and was the issue of  losing 100 fPS  on stable 


  4. Hi , anybody else lost Buldozer in latest iteraion ?  

     i cant connect in either terrainbuilder or Object builder  

     

    I have done fresh extract gamedata  so all files are uptodate  

    Sorted 

     

    seems parameter reset when updated  

     

    Cheers


  5. Hi what are layer settings  in the  terrain mapframe  properties it has to be    also what is your  grid  calcs like   are they all looking good ?

    IE no tabs saying   <not defined> ?

     

    Mapframe

    correct co-ords for bottom left corner are (unless you are tiling height maps of course  )

    200000.000

    0

     

    hope it helps  

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