cody0520
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here are the files that i have changed around and made edits too, * keep in mind they are made for Hordes and not just small clusters, im still tweaking them. https://drive.google.com/open?id=0B62rKYh-HRpRTU5LcHdyMmRqX0JlOXVyQWw0Mi1uSXhEcE9N
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alright, so im having this slight issue and it may even be normal, but my server is constantly fetching/saving and i can tell its tanking Server FPS * i know that im having server fps showing every 2 secs, But that doesnt have a huge impact on my FPS as my test server has it every 1 second and it only dumps by around 10fps. see the picture. Picture Here is there a setting im missing or something? Also Why am i getting such low Server FPS when there is like no zombies on map XD * 2 players Currently on Test Server Has default Values and more zombies on maps and sees a constant 1400-1700FPS ** RUNNING ON SAME SERVER Server specs are as follows XEON E3-1270v5 (4 CORES, 8 vCPUs) 3.3Ghz 4.0 Turbo 64Gbs DDR4 3000Mhz Ram 8Tb HDD Black for Performance *WD i believe* 1Gig Up and Down. The Average Useage of server It does Flux about 5% on CPU and Ram flux about 2-4% Here is my Settings for server <jobsystem globalqueue="8072" threadqueue="2048"> <pc maxcores="4" reservedcores="1" /> <ps4 threadcount="4" /> <xb1 threadcount="4" /> </jobsystem> What settings or changes can i do, to 1. increase Server FPS back up some. and 2 stop the constant saving.
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Did anyone understand how the respawn of zombies are managed?
cody0520 replied to wbulot's topic in Servers
they dont spawn on player position, they spawn in a predefined position. <zone name="InfectedVillage" smin="3" smax="5" dmin="5" dmax="15" x="5400" z="8553" r="60" d="2"/> <!-- Kabanino --> this is a location for a town kabanino *Spelt wrong i know* and as you see, if you get within a 60m radius of that X and Z Area, it will spawn Min 5 Zombies and a max of 15 Zombies. So technically they do spawn on player, But only if you get within that predefined zone range. so long as you go running out in the middle of the field, you wont find any unless someone added it. Im currently in the process of adding tons more zones and tweaking zones based off loot, and locations etc. How they respawn is based off the Events.xml file. but without proper understanding from what each line defines its sorta hard to adjust values tbh :/ id assume <event name="InfectedArmy"> <waves>0</waves> //Dont know what this means, we can have waves of "hordes" coming? <nominal>60</nominal> //dont know what this means <min>36</min> // assuming this is the Min distance? <max>250</max> // assuming this is the max distance? <lifetime>198</lifetime> // Life time zombies are alive after player leaves area? <restock>0</restock> // if they constantly respawn or not? <saferadius>110</saferadius> // radius for them not to spawn? <distanceradius>55</distanceradius> // radius they spawn to the player? <cleanupradius>110</cleanupradius> // cleanup distance from player to zombie before they get deleted <flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/> <position>player</position> <limit>mixed</limit> <active>1</active> <children> <child lootmax="5" lootmin="0" max="50" min="40" type="ZmbM_PatrolNormal_Autumn"/> /////////////// <child lootmax="5" lootmin="0" max="20" min="10" type="ZmbM_PatrolNormal_Flat"/> ///////// <child lootmax="5" lootmin="0" max="30" min="20" type="ZmbM_PatrolNormal_PautRev"/> ////// <child lootmax="5" lootmin="0" max="20" min="10" type="ZmbM_PatrolNormal_Summer"/> //////////// <child lootmax="5" lootmin="0" max="30" min="20" type="ZmbM_SoldierNormal"/> //////////// The type of zombies that will spawn <child lootmax="5" lootmin="1" max="20" min="10" type="ZmbM_SoldierAlice"/> /////////// in the given zone <child lootmax="5" lootmin="1" max="20" min="10" type="ZmbM_SoldierHelmet"/> /////////// <child lootmax="5" lootmin="1" max="20" min="10" type="ZmbM_SoldierVest"/> /////////// <child lootmax="5" lootmin="1" max="20" min="10" type="ZmbM_SoldierAliceHelmet"/> ////////// <child lootmax="5" lootmin="1" max="20" min="10" type="ZmbM_SoldierVestHelmet"/> ///////// </children> * this is based off how im reading and understanding the code. For the events.xml we def need a little more understanding of what line does exactly what so we can fine tune our servers. im messing around with the settings on my test server now and seeing what i can come up with. -
it works i can give you my PBO and Events.xml file it works on my server and i have about 25Max zombies that can dynamicly spawn
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whats the Highest amount you got? mines at 25 Atm Also Keep a Eye on Server FPS that also matters a bunch :)
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Install Battleye + Server Start.bat +Server Restarts +Server Crash Restarter
cody0520 replied to mrwolv's topic in Servers
Awesome! now i can restart my server and not have to manually go in and do it from work There a way to change the Broadcast name from BEC CLIENT to maybe like Admin/Server or Something different :p Thanks alot! :) -
alright so i went through all zones and changed the numbers by around 3x and started server up, nothing has spawned in NW Mil base and its been about 20 Mins :/ *this is also with that Event.xml you linked* Going to revert back to default Events.xml and see if they spawn then
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so if i understand correctly <zone name="InfectedArmy" smin="3" smax="5" dmin="3" dmax="5" x="7992.86" z="14634.2" r="90" d="2"/> I should change this to <zone name="InfectedArmy" smin="3" smax="5" dmin="10" dmax="50" x="7992.86" z="14634.2" r="90" d="2"/> To have Min 10 Zombies and Max 50 Zombies?
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im curious to find this out too, cause i have 5 people on my server and had like 10 zombies at spawn and not seen a single one since then, and the events.xml doesnt really describe a whole bunch :/