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wbulot

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About wbulot

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  1. wbulot

    Get all zombies entity arround position

    I found the answer already but thank you :).
  2. Hi Guys, I can't find out how to get all zombies entities around a specific position. Is there a function to do that ? Like GetGame().GetPlayers() but for zombies or something to get all objects around where I could filter by zombies. Thank you
  3. wbulot

    Zombies Spawn rate

    Hello Everyone, I'm making a mod for a PVE server. Everything goes well for the moment, I'm able to change a lot of things about the zombie but I have a small problem with the spawn rate. The settings in global.xml seem to have no effect at all and I can't find what can influence this setting. For the moment the spawn rate seems to be around one zombie per minute per spawn zone defined in the zombie_territories.xml. Is there any information somewhere about where to change this mechanism ? Thank you.
  4. wbulot

    Zombies inventory size

    Hi everyone, Does anyone know how to change the size of the zombie inventory? Thank you.
  5. Hi Everyone, I'm testing all the different possibilities that are available to us for configuring the server, everything works great, the possibilities are huge. But I still have a problem that no one seems to be able to solve or understand : how zombies spawn/respawn. By default, it seems that zombies spawn when a player spawns and only around him. If no player spawns , then no zombies spawn. I'm not talking about the number of zombies (I managed to make 200 zombies spawn in front of me, with events.xml, globals.xml and zombie_territories.xml), but only about the way they spawn/respawn. Currently : - If you spawn and you move 200 meters away, no zombies anymore - If you kill all zombies around you, you can wait as long as you want, nothing respawns. Where is the configuration part about how zombies spawns/respawn ? How does the server handle this? Thank you :)
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