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Everything posted by MaVerick_GDZ
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I would speculate that you will get the same conditions as PC players pre server file release, at least for some time. That means you pay an absurd amount of money and hope for the best with a small number of providers to choose from and only the most basic options to tinker with, e.a. max players (depending on how much money you are going to invest), daytime and how it will progress, password yes/no and so on. Pretty much this: But no, afaik there are no details out yet.
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Could ps4 and xbox get these features. [E-sport-ish]
MaVerick_GDZ replied to bent.toe's topic in Xbox
You may want to take a look at the past of DayZ. This is the stuff that made me love the game, back when Hicks was still here. Back when there was actually some interaction with the community except for patchnotes here and there. As you can see, you can have some e-sport-ish stuff in DayZ, but i don't know if its possible on the console clients. At least in a short to medium future. -
Guess someone screwed up alright, not MS though. Anyhow, you will still get .03 & .04 in July :)
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Wouldn't jump to conclusions yet, an update on a sunday would be highly unlikely. I am not to familiar with how XBox things work but it could also be an MS screwup forcing you to DL the client again.
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-> You will get .03 & .04 with the next rollout.
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1.04 - All jokes aside, what do I need LAMPS for...
MaVerick_GDZ replied to 0.64 Freerider's topic in General Discussion
To make something like this: -
A redditor contacted me and offered to pay for gear
MaVerick_GDZ replied to Anyeurysm's topic in Xbox
He's got a point though, its nothing new. We had to swing the ban-hammer several times over the years because of stuff like that. People buying ingame stuff in an alpha game with perma death, i'll never understand what's going on in their heads...humanity is lost beyond hope. -
BI is Making it Harder to be an Admin...Why?
MaVerick_GDZ replied to Weyland Yutani (DayZ)'s topic in General Discussion
Setting an ingame name ingame in v1.0? Are you nuts? But seriously, your post is 100% true and things need to change. Arguing with GDPR when it comes to GUIDs is something i simply can not believe. A GUID is, afaik, not that kind of data that needs special protection or can be used to get personal info about a person. Unless a steam account, which can be set to private, is on the same level as my birthday, real name, etc. But at the end of the day i am no lawyer, so who knows. A working ingame name (without 3rd party launcher or starting options in steam) would be a good start.... -
Well, having fun (all the time) would be over the top, but i like my job even in bad times. https://germandayz.de/user/12710-maverick-las/ And yes, it's been years. Please, get off your high horse. Calling new players Loony because they think a feature that is ingame is also working as intended surely isn't the right way. They won't take several hours to read up the story about a game they saw and wanna try out, they will just try it out and be displeased with the current state of things. I can't blame them, even if i know better.
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My point was, do not call something "fine" when its not and never was. This has nothing to do with me being still alive or whatever you are trying to tell me right now. Do you know how much fun it is to tell players why their base stuff disappeared, over and over and over and over again? And dont you even think about argumenting with backups, we cant monitor our servers 24/7 to restore backups asap, so other players wont be mad because they looted and built stuff after the crash. Edit: typo
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Your definition of "fine" is a little off. Loot explosions, corrupt files or several patches were persistence was forced off. It was also most likely the reason for more then a few server crashes over the years. I do agree with your core statement though. Chill people, 1.0 is out and we still got a long road ahead. Except for some server crashes and disappearing base stuff its relatively playable.
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Dunno about you, but i need food and water to survive.
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Looking at the history of rushed stable releases over the years, it can be worse. I've not tried the current exp build myself yet though.
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Simple math and this helpful graphic: https://support.multiplay.co.uk/support/solutions/articles/1000203340-how-to-set-initial-time Put the starting time of your server on a date and time where the last 30min of your serverrestart cycle will be night.
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I honestly got no idea what the cause of that could be as there was no mention of a bug like that after the current update in our community yet, but giving us your system specs might help. Also updating your graphics card driver (since its a, well, visual problem) or maybe deleting the dayz folder inside "my documents" could help. Make a backup before doing that though.
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Well, thats a new one for me. Mind taking a screenshot?
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Are you talking about the sickness effect?
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As long as we dont know which server(s) you joined theres no way to tell.
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Almost every community server has its own database, except servers hosted at the classic server hosters like fragnet, gamingdeluxe etc. where you can connect slave servers to your database. So chances that one community server stole your loot everywhere else are zero.
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That issue happened to us with Fragnet and GD, seems to be more of a DayZ thingy. Both handled it pretty much the same with a wipe and a regular persistance backup job in their interface afterwards. But yeah, the price...
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If it were not for the price and the mod capability i would still highly recommend GD for good and fast service, especially compared to Fragnet and weeks of waiting time for answers with zero helpfulnes. But with the price in mind and no change in sight we had to cancel our server at GD too.
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I could write a book about them...Fragnet and the death of my sanity. Anyway, best way to deal with them is to leave them behind as fast as possbile. Of the 3 (former) big players i experienced first hand (Villayer, Fragnet, Gamingdeluxe) GD has the best service with ticket respond times way below 5min average. Too bad they wont be able to keep up with thise Slot/Euro prices.
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BIS history of mostly accurate gun handling was one of the main reasons for me to buy DayZ on launch in the first place, that and the original mod of course. I really hope we see some fixes there soon, at least my trust in BIS has been put to test lately with some statements...
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Writing Notes...The biggest "small" content mechanic.
MaVerick_GDZ replied to philbur's topic in General Discussion
While i would enjoy seeing notes from players again, dont forget that everything has its dark side. Back when note could be made by players we had more then one case of abuse. As an admin it was impossible to know who made the note and when. So if this feature returns, please put in some sort of fingerprint or log entry so you can always retrace the message if nessessary. -
Hello fellow DayZ players, at one point in development quite a few weapon names were changed for whatever reason, afaik there was no explanation to be found yet. For example UMP was changed to USG etc. But take a look at the following screenshots, as you can see it was at the same spot but from the view of 2 different players. Same server, same version, same language in options. The only difference between us is the homeland (germany/swiss). Funny thing is, he never understood why i was talking about name changes of the weapons because those names never changed for him. Could someone please enlight me how this is possible? He/we never used any mods. mav