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Your DayZ Team
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Everything posted by DayzDayzFanboy
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Groups/Squads underestimate Loners
DayzDayzFanboy replied to xhardcorefishx's topic in New Player Discussion
Ditto! I know the feeling. I used to let my son win at games. Now I can't beat him if I try. I like the pace of dayz too, I can take my time. I hate battle royale games that force you into an area. I do love battlefield and get my killing fix playing that. But I love dayz for watching from afar and for the player interactions. -
Apart from the duplication stuff is this game worth getting on the xbox at the moment?
DayzDayzFanboy replied to Nick Moro's topic in New Player Discussion
Yeah, nobody is denying there are some issues at the moment but it's still playable. You know its quite a big map right? Have you moved away from the coast yet? There are a lot of places to go and things to do that don't involve pvp in cherno. I get that you hate the game in its current state. That's fine. Express yourself, good boy. -
Yeah, i never quite understood why we don't get experimental servers too. Like you say, if there are issues with an update you can opt to play a pre-update server. I think this would help console development and also keep a lot of players happier as they won't be stuck with the bugs till the next update. P.S. @TheYetiBum, haven't caught your stream for a while. You been taking a break?
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Sounds like a fun idea. Small calibre firearms I hope?
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The first time I tried taking a fence down I used a sledgehammer and it took forever.
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Yeah. Maybe more common locks can be opened with a hacksaw but rarer heavier duty locks harder to open.
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If you use a hatchet, you get some nails and planks back
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I think I like the idea of just boarding up windows in a house and then be able to padlock the door. I wish door locking was persistent, maybe only unlocking of the player who locked it dies.
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Apart from the duplication stuff is this game worth getting on the xbox at the moment?
DayzDayzFanboy replied to Nick Moro's topic in New Player Discussion
Yup, playing DayZ. Big cities can be laggy, but otherwise yeah, having fun. What game you playing big fella? -
There are plenty of servers medium pop at peak times. Not sure which server list you're looking at but try Europe
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Having a second character on a different server does not make me worse than a duper. So are you saying that if I have a character and my son has a character on his profile then that's unacceptable to you, that it affects the loot economy? Get a grip Tyler, or maybe that thc has affected your brain.
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I had a friend banned from playing Forza 4 online for 27 years! It was a paint job on the car which I won't attempt to describe. But I thought the length of his ban was quite amusing.
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I'm also not sure what you mean by accountability for ones actions? Do you mean cheating? I'm pretty sure that whichever profile is being used, the account holder is responsible as they are the person who allows access and use of the gold account license. Ultimately though, I don't really see multiple accounts as a particularly big issue. Unless it allows for some form of duping?
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Well I have two accounts, mine and my sons. My main account I use when I'm playing with my mate. If he's not on I use my other account and run solo. That way I don't have to run miles back to my mate when he's back online. I don't see that as cheating. I suppose if you had several characters geared up at the same place and died in a firefight you could relog as your other character in the same area which I would class as being unfair.
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Unrealistic nighttime/Forced to go loud on a survival
DayzDayzFanboy replied to Jake Blake's topic in New Player Discussion
It certainly does sound loud when you hear your own actions. I often wondered about this but recently I was on the rocks overlooking a city up north (I forget its name) watching some guys having a battle down below. Then I heard a noise behind and it was a guy about ten meters above me. I died of course, but to me the audio seemed about right. It didn't sound loud like you're own footsteps but loud enough to pick out above the ambience. It's really hard to move through undergrowth and rocks silently. I think the audio levels for movement seem OK to me. The only audio I would question is the eating. Now, if I'm eating, it's probably about right. Apparently I'm a loud eater. But the crunching on beans seems pretty loud. I could hear a guy eating in the police station while I was in a house over the road. That said though, it doesn't really bother me. I accept it as part of the game and like any game, it had its own audio and visuals cues that wouldn't necessarily happen irl but are necessary as part of a games mechanics. -
Unrealistic nighttime/Forced to go loud on a survival
DayzDayzFanboy replied to Jake Blake's topic in New Player Discussion
The server I play on doesn't empty at night. A few lightweight players hop server but I guess the ones that stay have a torch with batteries maybe? -
Apart from the duplication stuff is this game worth getting on the xbox at the moment?
DayzDayzFanboy replied to Nick Moro's topic in New Player Discussion
I didn't say it was better on console. I didn't say it was bug free and I didn't say it always ran smoothly. Don't put words in people's mouths. But I am still enjoying this game and must of the time it runs fine. Yes, there are currently issues in big cities. But I played for six hours last night avoiding the larger cities and managed fine. I would like to see optimisation and fixes for the big issues currently in game. What I don't understand is how someone who has apparently been through the trials and tribulations of the Arma mod and SA on pc coming into an xbox forum and telling us we shouldn't be playing it because the game is working properly yet! -
Why? Because it conflicts with your griping?
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What, like you didn't know ps4 was getting dayz? Why wouldn't they? The only reason they didn't get it sooner is because they don't have a game preview program. Oh, and by the way, ALL game companies need to make money. That's generally how business's operate.
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I'm not sure why you think console is being shafted. BI were never under any obligation to release on console. It's still new to console and still being developed. PC have gone through years of development. PC will obviously get things first and then console will follow, where possible. Don't forget that some of the issues are down to Microsoft, not BI.
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Yeah, i suppose it helps in buildings. I remember the long dark we had a while back and I got stick in a castle and couldn't find my way out. A lot of people aren't keen on it. Personally I don't mind. I suppose in real life you would be able to feel your way along a wall to a door and in a game you can't, so there needs to be some assistance I guess. I do like the night, but maybe make the day a little longer.
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Why does the XBOX Community always seem so toxic??
DayzDayzFanboy replied to Sil3nt's topic in New Player Discussion
Forums in general are mostly toxic. Dayz is by no means the worst. -
Yeah, i someone's wonder about the general durability of items in the game. But I also think that if stuff lasted a realistic length of time, the game is less challenging. So, in the instance of the gloves, if you know that they wear out quite quickly, you need to be more selective about when you slide and when you step down. Of course, good old gaffer tape negates the need to worry about it too much!
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Mama, just killed a man. Put a gun against his head, pulled my trigger now he's dead. Mama, his life had just begun, and now he's gone and spawned back on the beach. Mama, ohhooohoh, didn't mean to make him die, he just ran into my room, made me jump and took a shotty to the face and now I'm full of sorrow oh ohh. Ok, it sounded better in my head with the guitar behind it. But to the dude I just killed, I panic fired. Sozza