Dorka
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I have exactly the same experience with my private server which is on the same PC as my Dayz client. I'm the only player on that server.
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Thanks, I will try this.
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Is there any easy way to add a building (existing vanilla Dayz model) to an existing vanilla Dayz map e.g. Livonia or Chernarus? I have been checking the documentation for examples but could not figure out. Sorry if this is a dumb question, I have no previous modding experience.
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This is a minor thing but if Kolt 1911 can be found in civilian buildings, why .45 ammo can be found only in military buildings?
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I think animals are too strong in current build. You would think that a shot in the head would kill a deer but currently it does not. At the moment it's basically impossible to kill a deer with a bolt action rifle as you would need to have multiple hits to kill it... and after the first shot the deer has run away.
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Any idea, how to enable the bears in server files? I have my own server. I would like to check also the Livonia mission configs as I have played Livonia quite a lot and have not seen any bear this far.
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Any instructions for creating a Livonia server? I have a local Dayz server and just bought Livonia.
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I have seen people sharing pictures of their bases with 2 level fences. Is that a mod or can it be done with vanilla Dayz?
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I wonder if they are preparing those servers for 1.06...
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I did some testing with this build and my old favourite topic "infected can walk through base fences or climb over it". At some point infected were no longer able walk through the fence but they were able to climb over it. No it seems that we are back to "infected can walk through the fence" situation. Tested without barbed wire and with it, no difference. They first get stuck for a moment but finally just go through it.
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Has anyone tried if it's now possible to place a tent on other than 1st floor? In some previous version, if you placed a tent on e.g. 2nd floor it went to 1st floor, in worst case inside walls and you lost the tent.
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Please check my previous post, I had the same issue and found a temporary fix.
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Well this is weird. I can connect to my server only with the Launcher (adding my PC IP address & port). First the server kicked me off because some .pbo issue client vs server. I removed the "verifySignatures" from server config and now I can connect to it. It's still not showing in LAN tab when I quit the game.
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For some reason with 1.04 client I cannot see my own Dayz Experimental Server 1.04 in the LAN tab. I can see official/community server. I'm using the same config file I have previously used with my server. Anyone else having this issue?
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I have been testing base building in this build and in the previous builds. Previously there was a bug that the infected could just run through the fences. In this build the infected seem to be climbing over the fence. I wonder if it works now as designed or is this also a bug? If it works as designed, how do you prevent the infected from climbing over the fence... with barbed wire?