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Mr. Darkness

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About Mr. Darkness

  • Rank
    On the Coast

Contact Methods

  • Steam
    misharoman
  • Twitch
    goddamnitdarkness
  • Discord
    Mr. Darkness#8788

Profile Information

  • Gender
    Male
  • Location
    Moscow, Russia
  • Interests
    Game development. Ecology.

Profile Fields

  • Bio
    An ecologist and a game dev. These are the two things I'm striving to combine!
  1. Mr. Darkness

    Ecological support for improved game experience

    Fair enough. Yeah, I don't exactly expect devs to respond, I'm familiar with how the development flow goes. We get suggestions for our game as well, but most of them have either been already suggested or are complicated. Sometimes it's hard to read big posts like mine, which I didn't make simple for reading, or the suggestion might be just too big or hard to implement. Or unnecessary. If the devs won't accept it, I'll be fine with that too. But I only think of not something that would be cool for me to play with, but what would add up greatly for all the players and in terms of game design in general. That's all really :)
  2. Mr. Darkness

    Ecological support for improved game experience

    Are you trying to say they don't read the forums at all, nor respond? It might be possible that they simply ignore some things because they have their own roadmap planned at this point, which I wouldn't blame them for. The DayZ team isn't so big, thus they wouldn't be able to handle it all at once. But still, I would appreciate it if they would at least read it. I try to read my community stuff, but I hardly ever respond to suggestions that have been around for quite some time already, for example. Thus, I can relate if that's the case. Besides, let's be honest, most of the suggestions around are "I don't like this, please don't add this", instead of at least leaving a good argument as to why one or the other thing would be good or bad.
  3. Hello! My name is Mikhail, I'm a student at the ecological faculty of People's Friendship University of Russia, and I've been studying ecology for 3 years so far. I've been following DayZ for quite some time, until the developers had gone into working on the engine. I'm glad to see that the game is getting more and more attention again! Once I've seen the news about the improvement of the forest, I pumped and now I'm really looking to help the DayZ Dev team by suggesting additional changes for the looks of the forest to make them more believable and realistic, also giving the player some actual idea of how some of the plants grow depending on the water sources, along with some plants that may be painful or even dangerous for the human that gets into them. And given the fact, that I live in the same ecosystem as Chernarus, I can provide quite a good amount of info on the plantlife. By the way, I'm also a developer at two different teams that work on Source Engine mods called "Lambda Wars" (already released) and "Boreal Alymph", and have a very large experience in videogame development. In both of them I have experience working as a Game Designer, just as well as Level Designer, Particle Effect artist, and graphical designer. This is just an additional portion of info about myself. Tho here and now I'd like to share some portion of my knowledge in ecology. Just as an example, I'd gladly provide my knowledge about a plant Alnus Glutinosa (Black alder), it's a tree that grows in places where you're guaranteed to find large portions of sweet water, such as lakes and rivers. Thus, instead of having birch trees (Betula) that commonly grow in various places, including swamps (In reality they stand with broken tops, while some of them keep growing - that's how you can tell there's a swamp), you could place quite a good number of black alders in these places, hinting the player that he's found a place where he can refill his canteens. Speaking of birch trees, actually. Did you know you can harvest "birch juice"? It's a liquid that comes from the roots of the plant after the winter season, that you can harvest during the spring season and holds vitamins B6 and B12 in it, was very common in the USSR (and it actually tastes good). Using that knowledge, you could add another method of survival :). I really think that DayZ could use an ecologist, such as myself, to help develop the game with some (additional) scientific support. That's all I have to say. Hope my help would be quite useful. :)
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