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TDsS

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  1. I know, but be patient.

    Ugh...dont know what I expected. Do you seriously think that game development starts with official release? Development started around august of 2012 (over a year before official release), so its been 6 years. "DayZ began development in 2012 when the mod's creator, Dean Hall, joined Bohemia Interactive to commence work on the standalone version of the game."
  2. I know, but be patient.

    Honestly, posts like this from arrogant & deluded fanboys aren't better than random whiny threads. Your passive-agressive toxic posts aren't going to make this community healthier. Game has been in development for 6 years, they have been promising beta release for years. Its not fair to call people impatient and mad after all these years and many broken promises. Just because you are okay with it for whatever reasons, doesnt take away the right from other people to feel dissapointed. Im personally happy with the current state of the game but I completely see why people feel otherwise.
  3. Point of this post is...? To attack people who have become bored of the current build? Obviously its a survival game, but one of the biggest parts of this game has always been human interaction. Every human encounter doesnt mean instant PVP and every player who says game is dull or lacks action isnt "PUBG PLAYER". It seems like you like to play offline mode. I have played dayz since 2013 and human interaction has always been the most fun part for me (whether it be intense fight or finding new survivor and exploring the map together). Speaking of map, I do think that whole north expansion has made map too big, especially with stamina, but thats just my personal opinion. The current stable build is boring and lacks action. Its understandable that empty game is going to get boring after so many weeks. Zombies are easy to dodge, food is easy to find, water is everywhere, no diseases or environmental exposure. Happily for us, its gonna get much better real soon.
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