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Havrin

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About Havrin

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  1. Havrin

    Status Report - 25 July 2017

    Is this coming today or tomorrow after the maintenance?
  2. Havrin

    Status Report - 30 May 2017

    CONSOLE VERSION Damn that SR is hyping me more and more. Loving .62 and creating a lot of tickets in the feedback tracker because I want so damn much, that this game will finish and work as the devs want it to be.
  3. Havrin

    Status Report - 16 May 2017

    really exciting news on this SR. Can't wait to see .62 hit exp. Literally can't wait, so do it! I know there are issues with it, but you guys fixed the crash, let us help finding the trees where people get stuck or the area where the frames drop a little bit because there are too many bushes. We want new content but we also want to help!
  4. Havrin

    Error creating enfusion engine

    I don't think that a GTX 280 can handle DX12. It's backwarts compatible but it cannot use any functions from DX12. A quick google search tells, that even DX11 is a risk for that card. I think the only option is to update your hardware. Or try the lates driver, maybe they help.
  5. Havrin

    Flickering textures, bought new PC, no change

    Kinda wanna dig this up because I got the chance to record a video today. I used PSO Scope as well as binos. I think it's clear to see. The texture swaps even happen when I am not using a scope, simple running and turning as well as zooming with the right MB changes the textures really often. It's kinda annoying. Also here are my video-settings, maybe changing these helps?:
  6. Havrin

    Status Report - 2 May 2017

    Really good SR, thanks. Still got 2 Questions. First this quote. We heard a lot the term 0.63 / BETA. I, for myself, thought that 0.63 is the BETA Status of the game, but the quote states, that it's "just" the BETA state of the EA. Does that mean, that it could be, that the game will go into BETA after EA ends? Second question. Here are the options listed to get 0.62 on EXP, but I don't see the solution (or have you not decided yet?). Is this the "only" reason, that 0.62 is not on EXP? That sounds AWESOME, cannot wait to play 0.62 on EXP! :) Thanks again guys/girls, can't wait!
  7. Havrin

    Dev's work Hard on the vehicles pleas thx....

    Complaining but not listening to the Devs. Vehicles are on stable, because no one was testing them on exp. Cry about vehicles to put them back on exp, don't test it there and after 2 weeks cry again for vehicles to be put on stable. The devs said, that they put them on stable to recieve more input and data from the community. If you hate the game so much in its current state, wait for beta.
  8. Havrin

    Flickering textures, bought new PC, no change

    TBH I thought this was just an issue from the game. Never thought it would be my video settings or anything. For me, even just moving the camera changes the textures of trees 100m+ away, which results in a little flickering effect. If I look through binos or a scope more than 400m away this happens for the slightest movement. Sometimes it's even a light gradient on the wall of houses etc. Maybe I will get some screens when I get home, but as I said, I thought this was a normal problem with the rendering engine. The texture swap happens like every single meter you walk or as mentioned even by just moving the camera from left to right.
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