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About Legion252

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  1. Stress test vol.55

    Are vehicles spawning in this version? I played for a while on the last stress test and was not able to find any, but did come across lots of different parts for the V3S and Offroad.
  2. Status Report - 23 October 2018

    So if I understand this correctly there is going to little to no additional content between what we have in this "Beta" build and 1.0 which will presumably release at the end of the year. That pretty much means no major new content until next year which is pretty disappointing and i'm honestly having a hard time wrapping my head around it. If work is not going into implementing additional content or implementing critical features like vaulting/climbing than what are all their resources being devoted towards? Bugfixing and stability? Almost sounds like the team suffered some significant cutbacks if they are at a point that they can't even deliver a 1.0 build that has content parity with the legacy version.
  3. 0.63 Experimental Release Check list

    This is sometime I feel the community has needed for a long time as it finally gives us a a sense of what is ready and not ready. The only two things that I found odd in this list is leaning and scopes being postponed. Leaning is a pretty important aspect of dayz and I can't imagine playing without this feature even if it is just the initial .63 build. I personally think you guys should really reconsider postponing this feature even if it does delay experimental a bit, I am no game developer but implementing leaning can't be too complex can it? With regard to scopes its not that big of a deal they are postponed its just I remember reading in a status report back in October that mentioned scopes were being worked so it just surprised me to see that they are still not implemented yet. Otherwise can't wait to try all these awesome new features in experimental when it comes out.
  4. Status Report - 30 January 2018

    Reading this report really gives me the impression that they are nowhere close to a potential release candidate for experimental. Seeing as how such basic features such as Prone and ladder climbing are still not fully implemented on the internal build leads me to believe that we probably won't see .63 on experimental till June and thats most likely being generous all things considered. This worries me since they have committed to reaching 1.0 before the end of 2018, unless development speed sky-rockets upon the release of .63 I simply cannot see them reaching this goal before the end of the year. Not only that they also promised to have it out on Xbox as well which I cannot imagine the amount or work required to get something as large and complex as dayz to even function on an xbox will take(especially after seeing how poor PUGB currently runs on that console). Honestly I would love to be proven wrong and see everything go according to plan with Dayz finally exiting early access and restoring its reputation, but honestly that just seems like wishful thinking at this point.
  5. BETA Status Report - November 28

    I love the amount of detail in this status report, it gives me a much better idea of what to expect during the beta phase and after. However I gotta be honest i'm kinda disappointed with the amount of vehicles listed for beta, especially when you compare it with what was available in the original mod. there are so many classic vehicles from the mod they could bring back like -Humvee -UAZ -SUV -Pickup Truck -Huey -MI 8 Also there is no mention of boats at all, so are boats just being cut from the game entirely? I hope not since they were a pretty important vehicle for moving across the coast and traveling to islands. I guess there is always the prospect that mods will reintroduce these vehicles, if one of the devs could elaborate more on this it would be nice.
  6. .63 ETA ?

    Honestly I would rather have a .63 build with some missing features than have no .63 at all for the holidays. I also feel it would be beneficial to the devs as well to release something before Chrismas since having a .63 build available to the community means that when the devs return from the break they will have a good amount of feedback and data to iterate on moving forward with the beta. if they do release it before the end of the year I'd imagine it would come out sometime in November since that would give then a decent amount of time to get it ready for stable.
  7. Status Report - 10 October 2017

    Great report, really makes me exited about the future of dayz espeacially the prospect of modding(Namalsk Hype). Hopefully the devs will still be able to have something out before Chrismas since it still sounds like there is a lot of work to be done but I could be wrong.
  8. Status Report - 26 September 2017

    Looks amazing, can't wait to get my hands on this. Hopefully next status report we can get some word on the status of vehicles for .63 since with limited stamina vehicles are going to be much more important for getting around the map. Vehicles in their current state are too hard to find and get stuck on terrain too easily.
  9. Exp Update 0.62.139507

    Visuals and audio are amazing, However it appears that there is no audio for rain as far as I noticed.
  10. Exp Update 0.61.137813

    Hey great work as always, i just wanted to ask if a fix for the black face bug is still being worked for .61 or are we gonna have to wait for more major updates for a fix?
  11. Q&A with Lead Animator Viktor Kostik

    In regards to firearms with the new animation system, how many different kinds of animations can we expect a single gun to have?