maxon-69
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Everything posted by maxon-69
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Very strange request. Without realism, the game will be scripted "call of duty" This is not permissible and does not make sense. Just running and killing with ease is not about DayZ.
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I have been playing for a long time and almost never heard talks on a portable radio set. What is her radius? there are players who use portable radio set?
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strange why so? so many people play and do not use this opportunity
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WHY HAVE THIS 'DAYZ OFFICIAL' FORUM IF ...
maxon-69 replied to Tyler Tee H C's topic in New Player Discussion
Do developers respond to players on Twitter? -
What if at the beginning of the game session all the doors in the buildings would be closed? And they could only be opened with a sledgehammer or master key. Opening the door with a sledgehammer you would aggry yourself to the zombies because of the noise. With the help of the master key you could do it without sound and danger. Lock keys placed in the car, sledgehammers in open sheds. I'm thinking - this is good for gameplay and changed the concept of survival. It is very easy to implement! What do you think, survivors?
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You understood me wrong. I offer a "cloud" server for storing loot and transport. On the game server you found the loot and through the function "save" you move it to this "cloud" server. Then you go to the game server and move your loot from the cloud server to the game server. But be sure to do this by limiting the slots so that the game server does not overload. The same can be done with one car. Saved through the function to the cloud server and moved your car to the game server. If the server has lost all data, then limited and saved loot you can take with you to the game! I think that this function of "saving loot" can be made paid and given an opportunity for developers to earn money. 1 slot - 1 $.
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It's not a problem, it's intended. Infected are programmed to spawn in designated areas when players enter that area, so if you enter a town and kill all the infected but linger in that town, sure, more will spawn and more should spawn. Why do you consider this a problem? _____________________________ I think this is a problem because there’s no point in killing zombies. They will appear again and you will spend the ammo in the empty. Most of the players do not kill zombies, but ignore them for this reason. It makes no sense to explore the territory because the zombies will appear again and again. This is bad for gameplay and server load. If it is possible to kill zombies and know that they will no longer appear in this place until the server is restarted, the player can concentrate on other functions. But killing zombies should be very difficult.
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The effect of intoxication for fun gameplay
maxon-69 replied to maxon-69's topic in General Discussion
I think that alcohol in the game for a reason. The developers had an idea to treat alcohol infection. But they did not implement this idea. Maybe they wanted to treat poisoning. But it would be fun to receive intoxication as a side effect. After all, it is not so difficult to implement. In the game "stalker" this function was implemented and the infection from radiation is treated. -
I have an idea to the developers to replace a load of zombies. Is there a problem? The problem is that this system creates a heavy load on the server and clients. When zombies are loaded - the game is very slow and often makes an error. The client crashes from the server or the server stops. There is another problem: zombies appear unpredictably and very close. It breaks the gameplay. The player cannot know how many zombies are around him. Sometimes they are created 10 meters away from the player. If you drive a car, then load zombies creates desynchronization and breaks the car. Problem solution: What if to make the overall load of servers with the zombie? You connect to the server and all zombies are loaded into the server. I understand that this is difficult to do. You can limit the number of zombies, but make them difficult to destroy. Zombies can not move until the player is far away and do not load the server. Zombies can be like loot while you are away. A solution to the problem? I want to hear the developers? Support post friends. Thank you for your attention!
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It used to rain better. You could have caught a cold and died. Waiting for the return of this content
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Hi It's about vanilla servers. I play on the PC. Mod,s servers have this feature???
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This problem is not defeat until special slots to store loot. Technically I see the solution only in one - the server of storage of a loot and an entrance to the game server with the loot, but there has to be a restriction of a loot at an entrance. Otherwise, the game servers will fall. And Yes, loot should be from the server where you played! This can only be implemented if the player will do the save loot function. Which will send the loot to the storage server. And when entering the server, the player must have clean slots that he can use.
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The new map is difficult to do and not very relevant now. Will mod "Namalsk" - there Northern region, what you love! I want to offer the developers to make a high fence around the perimeter of the map "Chernorus". Why? it is not difficult and looks beautiful, not a desert landscape !
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when will the developers return respawn tents to multi-storey buildings?!?! Now multi-storey houses are meaningless! There's nothing! I think it is very easy to return!
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this is cool! If the developers will add to the game AI patrol - it will be a bomb! But these are only our thoughts(
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zombie respawn will be endless. You will not kill all the zombies, after 5 minutes they will appear again and again and again. This is a problem for DayZ, I think it can be solved, but do the developers want to hear us?
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I think that now the best balance day/night. It's hard for me to play at night, my eyes get tired, but the night brings danger to the game.
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to app post: a big plus to the game if all the zombies can be destroyed on the server and their bodies did not disappear. This will add a new meaning to the game - zombie hunter! add to this that it is possible to unload the server using zombie hunters) and lower error server/client !!!
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Zombies do not play a big enough zole in a Zombie GAME or DayZ...
maxon-69 replied to Box of Demons's topic in Suggestions
I wouldn't say zombies are very safe for the player. When a lot of zombies near the player - this can be a problem. A week ago, I was armed and very dangerous. I had a lot of weapons with ammunition, but the zombies were able to destroy me very quickly, while I was recharging. Sometimes they kill very quickly, but most of the time they are not dangerous. Unpredictability! When the developers make the infection from zombie attacks - it will be really dangerous! -
I think developers give tools to people who create mods because they don't have time. Many things are already implemented in mods. Just one question??? why can't they take that from mods and add it to vanilla servers?
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ThePugman, Of course not! It was my joke)
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The developers have worked with the car in the miсro-patches
maxon-69 replied to maxon-69's topic in General Discussion
I often have the same problem. Driving at low speed and crashed into a tree because desynchrony. The radiator is broken, I run 100 meters to look for another radiator, and the car has already disappeared. But I realized that if you remove the damaged parts - the car will not disappear. Yesterday, driving ended up with the wheel collapsing for no reason. The right wheel is hard to find. I searched for 3 hours but this wheel was not there. The other wheels were on the server. With a body the exact same problem. It's hard to find the door of your car. And so I think that parts of the body this extra load on the server. Why is it necessary? Same with the wheels? Better instead of them - a pump and a set of repair wheels + wheel wrench, which is suitable for any car. A simple car repair system can change the gameplay and make the game more interesting! It would be good that the car was kept with damaged parts at least 24 hours. Many tears were shed when the car disappeared! We deserve correct this important error! -
The developers have worked with the car in the miсro-patches
maxon-69 posted a topic in General Discussion
Does anyone use cars? On vanilla servers all cars with wheels or without one wheel. Easier to repair. Don't need engine oil? I bought the game, collected 2 cars and they are all saved. The developers have fixed it, as I understand! That's good! I don't run like a dead turtle anymore. I want to have the body of a car does not have to search, and all doors and hood were in the car. I think it's simple and right for the game! What do you think? __________ sorry for my bad english