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  1. I had the same on the experimental. Try deleting the configuration files, should be somewhere like C:\Users\<yourname>\Documents\DayZ This fixed it for me.
  2. Does this mean TrackIR is working again? Guess not ... :)
  3. Add yourself to https://feedback.bistudio.com/T124990 It's beeing worked on, so hopefully soon :)
  4. Seem there is a fix on it's way .. at some point https://feedback.bistudio.com/T124990 Should be good as it's painful to play when you are used to trackir and can't use it.
  5. Anyone had issues with the Magnum on this patch? I found a box of pristine bullets and later a pristine magnum. It will let me chamber a round, but doesn't seem to want to fill it up. Got whacked in the head before I got to do some more testing.
  6. Ran a round a bit last night, and froze to death a few times. Spawning on a rainy day is hell :( But is TrackIR support disabled for the experimental, or is it indeed a bug? https://feedback.bistudio.com/T124990 Also spawned at on point near Rify, just to notice the aft super structure has slid back a meter or two. Looks like there is a gap to, but I'm able to walk on air :)
  7. Any chance the issue with Track IR not working in the 64bit version being fixed before stable release? Or will it even be part of the stable release. There are a few tickets for this on the bug tracker, but I don't see any one assigned to the issue. It's strange how one get addicted to using your head to look around.