Moscow Matt

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About Moscow Matt

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    On the Coast

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  1. I had this same experience. I was getting pushed and stuttery while I was avoiding zeds.
  2. Awesome news! Have a nice weekend yourself!
  3. I played the x64 version tonight on CE-01 and found V3S Cargo. I Had one stutter when I was carrying a barrel and ran past a zed. I had to kill the zed before it leveled out. I had 0 memory errors!(played for an hour or so). The V3S Cargo ran so damn smooth! I was able to drive through forests and maintain a decent speed and go up little hills that I used to have to back way up and get momentum. If the other cars run as smooth as the V3 did this evening, I would say it's getting damn close to a stable ride. I didn't have to rotate tires or anything! It handled great!
  4. I live about 25 miles southwest of Amarillo. I thought my village was as small as it gets and yet we have fiber lines through a co-op. I now consider myself lucky and won't complain about the outrageous pricing.
  5. Why don't you log in and try it before assuming it's broken for the weekend?
  6. What games have you written code for? You don't have any details. All you have is a cry baby mentality. The real loser here is you.
  7. As mentioned in the status report yesterday that yes the infected are meant to be a threat and in .61 have changed the way many players approach them. I am totally fine with this and I like for them to be a challenge. However the hitting from far away and getting hit even though the infected never swung will be fixed when the player controller is implemented. The "friction" you speak of I believe will also be fixed in a future update. Gear getting ruined in one hit has happened to me on several occasions but really not all that often.