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Radibor78

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Everything posted by Radibor78

  1. Radibor78

    Display own blood type in inventory screen

    Alright then realism... First, it's peculiar that you ignore the point BeefBacon brought up. What about playing different characters in various hives? But besides that, no adult in a situation like the one DayZ represents would need to write down his/her bloodtype to remember it as it might be crucial for their survival. So the need of writing it down on paper is unrealistic. Many people nowadays even know the blood type of themselves and their children without carrying paper around just because it is an important information and therefore remember-able. Blood type of a game character... not so much. Wring it on a paper on the desk while playing, why wasting paper for something that could be easily been done in the game. Now to realism. Where is the realism in any of the following: 1. A piece of paper takes as much in inventory space as a can of beans? 2. Last time I checked vegetables don't grow from seed to harvest within 20 minutes. 3. You place some snare traps on an arbitrary field and some minutes later you caught a rabbit? Good luck trying that IRL. 4. You eat a can of beans and you are hungry again an hour later and starve to death a couple hours later? I don't think so. 5. You log off, don't play the game for a week and your character is still alive? I might be wrong but a human who doesn't eat or drink for a week might have a difficult time to survive. 6. You break your legs, put on an improvised splint and a few hours later you are healthy as if nothing happened? 7. You suffer a great blood loss and after you stay hydrated and energized for one or two hours your blood is completely generated? yeah, not so much this list could go on for quite some time. The point is, 100% realism would be boring and in game information are no in any form vital for survival IRL so what's the point in forcing a player to remember an character information any person in that situation would remember anyhow. DayZ is not a game of memory as far as I see it. A game is always a compromise between realism and condensed timing for certain processes. So I totally agree with: It would be more realistic if there is a chance you fail administering a blood bag to a person or even kill the person due to mishandling the infusion as this would not be that unlikely if someone who never did that before is trying to give someone an IV infusion rather than hiding information any person IRL would remember anyways.
  2. Radibor78

    Dirty Clothing

    Also, if you carry food directly in your cloth (not in some kind of container) when your clothes are dirty the food can spoil and rotten much faster and also generating a risk of food poisoning if you e.g. carry an apple or cooked meat directly in your dirty cloths and eat it later on even though it was perfectly fine when you put it in your cloth.
  3. Radibor78

    Display own blood type in inventory screen

    [1] Exactly. [2] Hope so. ;) It's phrasing. Doesn't matter whether you spawn once a day, once a week or once a month - doesn't change the underlying problem. And as "NoCheats" wrote, if you play on various private servers e.g. with different groups of people etc. you have multiple characters that need to be sorted out, so still no valid argument against just displaying the blood type.
  4. Radibor78

    Restore trust in DayZ

    The Mod was for sure, as it was what I was playing most back in the days, stopped playing DayZ for a while after switching to the first standalone version. As I don't recall much of a difference between mod and first standalone version it probably was the same there, maybe not, doesn't matter anyway, as the standalone is the successor of the mod why discard things that were better in the mod and were the reason why the standalone was created in the first place? The mod IS, in any ways that matter, nothing else than an "early standalone" (it's not like comparing Battlefield with Myst here) so it is useless to differ between the mod and the early standalone version regarding features that should or should not be in the final DayZ standalone - it's a matter of does it make the game better or worse and reducing the risk of encounters with zeds is making the game worse to an annoying degree.
  5. Radibor78

    Display own blood type in inventory screen

    But my real life blood type doesn't change on daily basis, so this comparison is ridiculous. Jeez, in real life I even know my Duffy and Kell blood type and explicit Rhesus genotype coding of my blood type without carrying a piece of paper around and I don't even have any medical reason at all to care about my blood type.
  6. Radibor78

    Restore trust in DayZ

    Well, I played the mod a lot back in the days. And there zeds were much more of thread. Just yesterday in the standalone I was attacked by 2 zeds fighting them in melee with a pickaxe. I took several hits from the zeds until I killed both and wasn't even bleeding. Back in the days playing the mod even one zed hitting you two or three times would easily render you unconscious or break your legs, so fighting a zombie was a real danger especially when you are alone and nobody can help you out by killing the zed and help you out with a splint, morphine or epinephrine. Not to mention that running soaking wet will actually get you severe problems with cold and freezing to death. As of now in the standalone running around in the woods soaking wet is not a problem at all. So the environment is no problem at all. Let alone than you can easily find enough food and (clean) water so you don't even need to kill a chicken for food or even consider farming crops. If the environment was a real thread to a player who is running around alone or doesn't spent some time in gaining food there would be more pressure to team up witch at least one or two other players just to have some better chance to survive and have time and resources left to have the "luxury" to spent time in PvP other then defending yourself when attacked.
  7. The always-on-mic doesn't need to be all or nothing. You do have 1st person only servers as well as 1st/3rd person servers, so there could be "mic always on" servers as well as "classic" push to talk servers. So if you have a quiet environment and like the mic-on-at-all-time approach you can use the mic-on-servers, otherwise use a classic one.
  8. Radibor78

    Bicycle Suggestions/Discussion [Official]

    Also a bicycle add-on like the following where you can add and remove the bicycle via crafting. Maybe in the first version as non detachable to use at the rails only (if that is easier to implement than a bicycle that can be used anywhere) and later on the frame as separate item to detach the bicycle with a wrench and use the bike all over the map.
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