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trigger313th

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About trigger313th

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    On the Coast
  1. trigger313th

    Exp Update 0.61.135961

    Spent a few hours building up a character. Became night and started testing campfires to and light sources to check the new lighting.. Then, Bang! Dead.. Another tester snuck up to me at the exterior campfire and wasted me. Wish some of the testers would give a warning or maybe have the sense to ask before they shoot you on the exp branch.
  2. trigger313th

    Stable Branch - 0.60 Discussion

    A forum Mod just closed the Exp .61 forum pretending to be fed up with comments.. I think .61 is extremely close.
  3. trigger313th

    Exp Update: 0.60.+++

    Steam just finished a small but prompt update to DayZ this morning. It was 2.1 MB's and I am am subscribed to the exp branch. It didn't change anything and Vers is still the same.. But wishfull thinking on my part hopes for an update to ecperimental allowing us to play with some of the features currently in "Testing".
  4. trigger313th

    Exp Update: 0.60.+++

    IMHO... What the Devs need to do is create some mechanics where it brings players together to work against the Apocalypse, and stop "ALL" the player from killing each other in nothing more than a plotless PVP deathmatch. Sure, there will still be Bandits, but a common goal amongst player would really tie things in. Maybe bring back the chance of player infection through Zeds contact or bleeding.. Create a mechanic where Bases are needed to bring players together to create and maintain infrastructure to initialize and continue medical research to try and find a cure for "The Infection" and save the world... LOL, or just that server. Make one of the requirements to start and continue research as... The need to find certain Zeds that have a particular rare form of the infection and do medical tests on them requiring players to take both dead and later alive specimens back to a player created functioning medical facility. Successful tests result in possibly successful research towards an infection cure. A cure, once found can be time consuming and resource consuming to make, but valuable since it can cure players from the "Infection" and help clear towns of zombies over time for very easy looting of needed resources to continue the cycle. Just wanted to express my idea I had after a fresh week of playing DayZ for the first time. I'm sure I'm not the first with this idea, as it seems like a natural progression for the game plotline.
  5. trigger313th

    Exp Update: 0.60.+++

    Thanks Flim, that makes sense.
  6. trigger313th

    Exp Update: 0.60.+++

    Thanks Ebrim.. So I just enabled Betas in the DayZ properties in the Steam Browser and it did not prompt steam to start the download of the experimental branch install. Is there something more I need to do?
  7. trigger313th

    Exp Update: 0.60.+++

    Question for someone who is thinking about installing the experimental branch.... Will I lose my character that I have on the stable branch public hive if I allow Steam to install the experimental branch?
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