Jump to content

von Winter

Members
  • Content Count

    6
  • Joined

  • Last visited

Community Reputation

2 Neutral

About von Winter

  • Rank
    On the Coast
  1. von Winter

    Chernarus Needs Fire Stations

    Actually, you are quite right! :D
  2. von Winter

    Clothing - BDU?

    I saw a list today of clothing, and how they correspond to heat and such in game. One piece that got my attention was the BDU Pants. I have never seen them in game, but really would love to do so. I am aware of that they have been worked on, but accordingly to this list, they are in game. See photo refeference ^^ :)
  3. I am very much in favour of persistence in the game, be it bases, vehicles and tents. However, one thing that comes to mind, are the gasoline cans (Jerry Cans), they really should be persistant. Not only would it be beneficial for actuall game play, they also look really cool. I would love to be able to put a few around my barrels. When we are talking about containers, I have been thinking of ammo crates (not the small we have now) but larger ones. Weapon crates, what ever crates really. The use could be extended for base building, lets say that you could stack them, fill them with sand or to create walls (just like I hope that you will be able to do with barrels).
  4. von Winter

    Suggestions for tents and storage

    Some sort of more realistic storage would be most welcome. And I agree, the barrels and tents really need to have larger capacity. The same goes for vehicles. I mean, the lorry... especially with a flatbed, it really should be able to hold unlimited with crap. One thing that we have been discussing, is if it would be possible to bar up a house, make it a base, then you should be able to store almost as much as you want. I mean, even a small apartment could hold more than we can ever forage in game :)
  5. von Winter

    Big city in the center of the map

    I think this is a great idea as well. I would love for a city big enough to actually spend time in, not only run in for occational pvp or looting, but a city that actually holds loot and resources that would be essential to survival, large enough to be able to set up a small tent in, to hide and to survive.
  6. von Winter

    Still no love to the survivalists ?

    There really must be a balance. We are depicting a modern world, with an abundance of prefab food laying around. If we depopulate an area, lets say for instance the suburb outside of Stockholm (Sweden) where I live, and we do it very fast with a zombie infection, I am quite sure that there would be plenty of canned/dryed and other means of preserved food around, for quite some time. Also common medications, like bandages, bandaids, penecilin etc. However, it will, naturally decrease in number during time. But still, an area as large as this would provide for me and quite few others for a long time. Gas stations would have gasoline and other other necessities for keeping vehicles running and so forth. Even if I, lets say, after quite some time, had to move out in a rural area, there would still be stuff around, more than you would think I belive. I am not against the survival aspect, on the contrary, but we need to give it time, let the devs work and tweak the system, work on tools for us to use. As allways, remember that this is a game in development, and I forsee (insert Emperors voice) a rather good future for this game, with a nice and balanced (game play wise, so it doesn't turn in to a farming sim) system where you forage and farm/hunt in a team work oriented way.
×