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xploD69

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About xploD69

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    On the Coast
  1. xploD69

    Loot Economy & Spawns

    Wish we could get a DEV answer since this is their forums and I mean it takes all of 2 minutes to answer simple questions. Then maybe someone could make a thread where its nothing but answers of questions asked by the community. Would create polarity among many people, and stop many posts asking the same things. plz?
  2. xploD69

    Loot Economy & Spawns

    But I thought I read before that server resets no longer affect loot spawning because its based of a central economy algorithm within the area. I could be wrong since I've been gone for a long time. Does server reset actually respawn? And does it matter pub or private?
  3. Will be cool, but almost pointless until the number of players per server goes up, if that ever happens.
  4. xploD69

    Loot Economy & Spawns

    Hello, first off, I haven't played in 3-4 months and finally came back to see I can finally get good FPS in cities! WOOOO. I had an older but 980x cpu and two 980 gpu and I can finally play! Although I noticed by going through Electro and Cherno on 3 separate public servers and only finding 1 backpack and a shotgun and some food a little disturbing. Hospitals were void of supplies, Police and Schools and a few military camps had NOTHING. I heard loot progresses inland towards NW but why would there be nothing on the coastal cities anymore? Wouldn't that leave no reason to ever venture there? I looked up the central look economy and noticed that it takes into account player camps and inventory....Wouldn't this ruin loot? Say a duper dupes a bunch of military gear and guns, wouldn't the economy not spawn that loot anymore? Also for organized groups that stash tons of good loot (endgame gear) throughout camps, again, wouldn't that leave almost ZERO or little good loot for new players to find? If my hypothesis is wrong, please clarify for me. If I am correct, wouldn't removing stashed loot from the economy correct the problem? Because if they stash 20 vs 80 guns it makes no difference to them since they cannot carry that many, but would allow new players the ability to actually find stuff? I don't want to wander around the map looking for camps in the middle of nowhere as the only viable/reliable option to get HIGH END GEAR, not just random shotguns and clothes. I've been playing a long time and was always good at finding things, and I've traveled almost everywhere and have found very little, it almost has to be from conclusions, a bug, or hoarders hoarding and causing the central economy to spawn either nothing or garbage???
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