MaxKragen
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Posts posted by MaxKragen
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I was certain you claimed the bow has all kinds of problems.
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Still killin' it I see...great job man.
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It is kind of broken in places. Try the extreme north and upper east coast.
Although, it's best not to cry from the hills, when you can't read the smoke signals. ; )
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On 9/14/2016 at 10:26 AM, ☣BioHaze☣ said:I don't subscribe to this recent point of view at all.
Infected scaling walls isn't that big a deal nor does it require superhuman strength.
Infected characteristics will likely depend on their fitness before becoming infected and the clothes they wear.
Small skinny people in civilian clothes will be weaker in strength and armor characteristics.
Large bulky people in military gear will do more damage and take more damage.
I don't really "subscribe" to it either. My point was ~IF~ they make changes, let's not go overboard.
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I just want horses. That can back kick with 'X' key while riding.
And improved/fixed existing animations, over new ones.
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I like the idea of more variety with a class of zombie that is a little faster than top Player speed.
But not 125%. Holy shit. Let's keep that number down around 107-110%. Since we all see that some have the ability to leapfrog 8 foot walls, there is an apparent "super-human strength" mindset going on in the development department.
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Not that I can tell. But if you only use pristine ammo in it, it will last significantly longer. It also takes heavy zed damage so don't let them get within 3 meters of it.
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And the hampster's in the wheel go round and round....to power the generator, that powers the phones?
Cool idea without much afterthought. We've all been guilty.
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Dare I say; Took you long enough?
Red_Ensign brings up some valid points.
Think before you post. ;)
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The details page mentioned a "normal map". I'm not sure what your definition is, but I can only see a topographic map.
Is there something I'm missing?
This is an incredible piece of work by the way. Thank you for the effort!
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I think you meant; "There exists a random chance of one falling (and possibly dying) when running full speed in rough terrain or over rocks, especially when looking to either side."
I know..because I've been there.
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The "cable reel" looks more like an electrical extension cord holder. Which you would probably plug into a generator, to feed power to something placed a distance from the generator.
And still no sign of horses... </sadface>
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What's wrong with the bow and arrow? I'm unaware of any problems with it.
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"If it's just me" ....yes.
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Should be titled "New ways to be a piece of human excrement".
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One of the better suggestions I've seen posted.
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I can't believe you didn't realize you weren't getting any traction on the passenger side. I mean, I "believe" it but you seem like someone with good common sense so...I'm kinda in a state of disbelief.
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I believe it has to be split with a crowbar before repaired. Did I read that somewhere or dream it up?
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1 minute ago, thunter said:Sorry! I meant he should have tried to get the zombie to crawl over the fence after he downed it.
lol those pixel defying physics! XD
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Thunter, did you not see what happened @0:30?
Anyway, yeah this was pretty funny and surely NOT intended.
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I agree. Hip holsters and addable attachments (pockets) to existing backpacks.
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Yes! Let us chant for.."frame-rate cap".
Will help this game alot.
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I think some of the best videos of DayZ gameplay, come from this dude right here.
"Consistently awesome"...can't be said too much.
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If you need to be told.....
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Stalking a player with the improvised bow
in Gallery
Posted
Ok...you just want better overall mechanics/animations that feel more real?