Jump to content


  • Content count

  • Joined

  • Last visited

Community Reputation

2 Neutral

About SparkyBoy

  • Rank
  1. The problem is, everyone spawns in, gets a shotgun/mosin at gorka or staroye and kills anyone that tries to go to the west side of the map. Unless you want to just run through a forest and get absolutely no loot, theres really only 3 loot paths to take to get sufficiently geared (berezino-gorka-novy/stary, elektro-staroye-guglovo and solnichy-dolina-polana) unless you run all the way from elektro to kamenka and then north, where there is no player interaction, making the game rather stale. There does need to be more varied spawns to encourage player encounters more often in the west side, because my point is that the west part of the map is completely void of any player interaction, which means that unless you're a player that will keep a character alive for weeks looting unpopulated areas, theres no reason to go to the west side of the map.
  2. How will placing spawns far east force players to explore the map more? In my playtime through 0.61 & 0.62 almost every player encounter is now at either staroye, gorka, novy sobor or stary sobor. It's almost impossible to run into players in any other areas. They need to add at least a FEW spawns back into the west side to give some life into that area of the map they have worked so hard on to improve, because players are less inclined to run across the whole map to see some new mountains when they could just PvP all they want at the stary sobor area.
  3. I think it's a really big shame that you cant spawn west of elektro anymore, pvp at cherno/balota was always so fun and now no one ever goes that way anymore. Now that the west side of the map has been revamped in the 0.62 update the south-west spawns should be brought back, to encourage players to explore those new locations.