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Sqeezorz

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Everything posted by Sqeezorz

  1. Sqeezorz

    So I tried to log out..

    Holy Mary, shocking timing ...
  2. Sqeezorz

    How Many People Were Killed By You?

    ~15! in ~1400h. (Included all "Please Kill me") 3 in the last 2 week....only for BBQ.
  3. Sqeezorz

    Hey, um why u do dis?

    The idea of penalizing people on 3pp with "headbobbing" is wrong. The benefits of using 3pp players are not necessarily running, but most of the benefits are standing up behind an object to avoid the "real" eye level and width. and standing there is no headbobbing. (I only play in 1pp .... but I also saw it in 3pp and it does not offer any real experience.) A real experience would be if the field of view were adjusted to the headdress ... and headbobbing here in relation to the weight of the headdress - > No heavy helmet, 0 headbobbing, that would give the players some understanding.)
  4. Sqeezorz

    Make Mobility more REALISITIC to the map.

    Why ? Very easily. So that you consider each step first, and only then execute. You will never slow down if you: Do not be thirsty, not hungry, do not let an Infecdet to you. It just needs to think and then act. The times are over where you can quickly reach 45min. run through the map, DayZ is asking for more from you if you want to do that.
  5. Sqeezorz

    About items spawn and status ailments

    Read this about Item spawns:
  6. Sqeezorz

    Normal and hardcore mods

    Add a good idea to this Suggestion.
  7. Balance is the key. Only KoS is boring. Never the chance of KoS is boring. And those are the extremes. Dayz allows everything that is possible between the two extremes, and the middle would mean tension / fear / caution, for every style of play. Some mods will focus these extremes again, but it does not have to be fun.
  8. Correct. And it's the beginning, when the illnesses and environmental influences come to it will be a bit more difficult. It could come so far that you will be a hero if you have a trading post or kiosk in Solnichi ^^.
  9. this is the only Key for need your decisions , for survive a long time, or so long as possible to survive, this includ Interactions. A sewing kit could be your rescue in the cold, if the player in front of you owns it, but only if it is better than damaged, otherwise it will not be able to fix your jacket. kill him and destroy your own chance to progress as you will have to keep warming yourself by the fire, and this is the risk you will see, or your condition will go deep.
  10. Sqeezorz

    Normal and hardcore mods

    The concerns are not completely wrong. Dayz can be so tough for new players that frustration over the euphoria wins. A good manual or an offline tutorial mode would certainly not be wrong (a pure offline play as we have it now will not help newcomers).
  11. Sqeezorz

    Status Report - 19 June 2018

    Great News, cant wait for this: "Last week we have moved/continue to the review/bug fixing of: -Fireplace" ( i hope for a rebirth of the Rainserver ;-) if all Nature influence are ready and inserted)
  12. Sqeezorz

    'Connecting failed''

  13. Sqeezorz

    Is this even a game at this point?

    A fault on my side, you cant wool coats make to rags, but many other clothes. I agree with the rest of your post ;-)
  14. Convincing KoS players to play differently will provoke the opposite in Gameworld. I never play KoS, I'm starting (2015 :-)) a pure Surviver. I go my way as I see her safe. To persuade me to play KoS will not work, on the contrary I know how I want to play. I also do not avoid interactions, but I never run towards people, and in certain areas, that's what keeps you alive. Also I do not like Private PVE ... because I need a challenge to survive and these are other unknown players. It has cost me quite a few DayZ-Life .... but you always learn.
  15. I agree. and this will also be the starting point in which the big boredom will creep in. The variety is missing, and Vanilla is the only version that offers this diversity for ALL game styles. PVE pure ... what do you build a safe base for? PVP pure ... why does not anyone build a base to crack. Dayz will always provide the best experience when every style of play will be in mixed proportions. The title here is: 90% of players are unimaginable simpletons. This thread would never have been created when it would be: 50% of players are unimaginitive simpletons.
  16. Sqeezorz

    Few questions about 0.63

    To answer it briefly: At all points, No coming soon more. The first version of 0.63 focuses on server / network / BE / client stability, so it's more of a playable raw version of the actual 0.63.
  17. So far I only had positive experiences with player contacts during the stress test. Maybe it's because I only play at 1pp. I'm sure that with the upcoming game content, KoS will be harder to make easy looting, because dead players can transmit diseases/infects or the loot gets very damaged (if you do not need anything, just kill it, you will not stop it, but that's DayZ). It may also be very difficult to loot a military base, because very strong / fast infected people make it nearly impossible on your own, then you will do it with somebody, and the fight for the loot will take place after leaving the base. But at least that's how you had an experience.
  18. Sqeezorz

    Apple trees

    Apples dynamically spawn around the players (reaction radius is 25-50m and they will only spawn when your sight is away from the tree). In a status report (unfortunately not know which) it was mentioned that there are 100 apples per server. There is also something like a "presence timer", because often they are not immediately to be found, so be a little at the trees. If 60 players are looking for apples, not all will find their luck. It is also possible that the trees have a kind of "cooldown" after a player has found a harvest, nobody knows the secrets exactly
  19. Sqeezorz

    Is this even a game at this point?

    There are 2 points in your criticism that YOU can solve yourself. You are looking for a rope, but wonder about the extreme amount of useless wool coats. They are the key to your rope, make Rags out of them and make 2x6 a rope. Thirsty, running needs a lot of water, so do not run until you're hydrated, and do not just drink until you know the "thirst level" on white, no drink at that point ... take 15-20 sips and you're full. A vest makes no sense at this time, the mechanics are not yet introduced (and bring you nothing without a helmet, because most try to give a headshot. And as a small comparison: A tank is heavy and sluggish, a jeep is light and agile, the tank can withstand a hit well ... the jeep is wrecked). Try to understand what experimental / stress testing means, then you will understand these problems better.
  20. Sqeezorz

    Rendering Glitch in Berezino

    I noticed the same thing. It is also at this building on the same corner. (I was not sure if it was because I experimented with the graphics settings).
  21. Sqeezorz

    Experimental switch for private servers

    And: BETA = 0.63 Stable.
  22. Sqeezorz

    Offline Campaign

    or a better in some languages manual, are more helpfull. https://steamcdn-a.akamaihd.net/steam/apps/221100/manuals/DayZ_Public_Alpha_Manual.pdf?t=1521640014
  23. Sqeezorz

    .63.. Some changes are for the worse.

    I am beginning to suspect that weapon dispersion will only work when using a weapon WITH scope. Other influences such as sway, distances can be reduced with "hold breath" and exact zeroing, and the dispersion will also be effective at these distances, because a head is more than one pixel wide on the screen.
  24. Sqeezorz

    Status Report - 5 June 2018

    Wow, really some very informative news. and thank you for not starving us on UK0-8 ^^, even though it was really hard at the beginning Oh, and thanks for that confirmation, I really always guessed it.
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