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Everything posted by Sqeezorz
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DayZ Standalone Chernarus Rail System Map
Sqeezorz replied to DayZ Standalone News's topic in General Discussion
Great. Only what brings me into the whole detail love to the railroad into study brings. Why this usable kindness of the railtracks if they are never usable .... I hope I am wrong, really I want to be wrong. A working train can bring more attention and focus than a usable helicopter or aircraft. Let us hope. Edit to better understand. Chernarus currently has a well-built railtrack. What is the meaning of an "optically" functioning rail system. I mean it's too perfect just to hike on the rails. I hope it is a sign, a sign that the trains are inserted as means of transport. (To mutch sun from me today...) -
Loot System Rework to spread Chernarus interactions.
Sqeezorz replied to Pliskinki's topic in Suggestions
The devs will certainly not allow anything. There will certainly be limiten upwards so the one system does not completely lose its meaning. (Vanilla m4 20 pieces per server, with modding possible to change from 0! To 50 m4's - numbers only as an example). With limits it will nevertheless be possible to have good action without mutating the game to Quake Arena. -
Or: call your character "Adam". Then take off all the dresses, and throw the shoes away. Walk to an apple tree and feel like paradise. Wait there for "Eva" and you will be 100 years old. (When the serpent comes, then eat it without answering her !!)
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Its have now more "officials server" and let us wait, the changes will be come in future.
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Take the challange...the keyword. All games based on this, or not ?
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....hmm...hmmmppfffff
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How many people here do legit real banditry?
Sqeezorz replied to The_Lonely_Bandit's topic in General Discussion
Base Requirements: KoS = Skill level 0 (no special requirements, actually none). Bandit = Skill level 5 (if both of them come off and still have injuries of power change, then it takes a good portion of courage, estimation, time and a portion of luck to find a good opponent.) I myself would not be a good bandit, but also no KoS-player, I would rather be a good victim. In modern times many always choose the simpler way, just do not exert effort or effort, you can also often read about the loot of food, "less food, we ned more food, i search in 10 houses and find no food, damn".... no coment. -
LOL @☣BioHaze☣....your idea remember my to a Vid from Irish.. Epic ^^ What .. hmmm ehh Sorry Guys for my offtopic. Back to topic: The SR sounds good, separating the Hives is fanatical, a solution that should fit for all sides. What a bit surprised me are the big efforts with the WEAPONS. I can understand that this is a point of interest to many, yet I feel that exactly this focus in DayZ vanilla will not have that importance. Ok, this is just my thinking about vanilla, as far as the modding scene is concerned or an "arma4" justifies this enormous focus. I see it only in view of DayZ's enormous up-pushed. Whatever you know what you are doing.
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5 seconds for a try on an appltree. 10% chance to find someone. 2 houres = 120min. = 1440 tries. By 10% are this 144 apples per one Dude.. 7 Dudes make the big counter of <<<<1008>>>> Apples. I think, you have a basic problem on DayZ with survive, on the food side. Edit: this are without the apple-bug !
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@Rezarekshun only ONE question: how old are you ?
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Only if you can choose from a list of predefined "signs" (graffitis). The rest leads to abuse and is difficult to manage with the data exchange and server.
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Wrong place. Try again: https://steamcommunity.com/app/221100/discussions/7/ or here: https://forums.dayz.com/forum/127-recruitment/ And good luck, you are not alone with this dreams.
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Or a wet ghillie make sense on the night. The opponent from NVG user.
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How your suggestion ? Remove the CLE ? After a broken leg waiting ingame 6 weeks for 100% Spinalpower ?
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You mean right, only little different. My idea: if you lose inventory places --> the item falling on the ground and have the same conditions. Your idea: the item are ruined an the slot are after replace visible that its destroy (lost slot) Your idea are very fine if you get attacked by shoting. My idea are better by attackings from Wolves/Infected. Cross fingers ^^
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This "bug" shows us how meaningless the Loot-safe-server are. Well-visited servers get along well with this problem.
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I think the colored clouds are a lightnig bug.. The devs have made in 0.62 also at the world lighting adjustments. A nuclear contamination, no matter what form I find completely senseless, when one considers the size of the map. Only makes sense there a chemical or biological contamination. Biological are, however, also doubtful because of spreading, by wind, animals, humans. So there is almost only one chemical contamination that stops the plague with regard to a desperate action. If it is a matter of sedentary substances which are found on the ground, trees, and actually on all objects in the zone, then it is credible. At end.. the devs make it ^^.
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Easy answer: You lost items... first the small/little items then in one line the biggers an more weightning. First unpacked amunition/nails ... at last Clothes oder big light things.
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I feel all this features will come ingame.
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respawn option while unconsciousness
Sqeezorz replied to DayZ Standalone News's topic in General Discussion
A delay time until the respawn are ok. What annoys me more is the function that the character dies when you log out / disconnect if you are tied or unconscious. I am clear that the one function is to prevent Combat-Log, but especially on RP sides this is very frustrating (disconnecting by fail connection) . I would appreciate it more when one logout / disconnect makes / has the Char starts to flash or shine so all involved know what is going on and this is about 60 sec. So also know the PvP friends what to do ... if the caught "flashes". -
Wipe ? Hmm new grass, new trees, new sound.. and aaaannnd new chance ... teleport to the coast peoples.
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Good point... and hope of a answer from one Developer. I mean the real problem of upstacked rocks to caves, or equal on Tisy the bunker house, this are only a big objekt insertet on a hole on ground. (Maybe a problem with the coordinate system..i dont now)
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Base Building - What would you like to see?
Sqeezorz replied to thedogfoodyayho's topic in Suggestions
Hmm.. 2 branchs 1rope 1tarp... without trees is better for the Devs, and the same solution. -
Damn...you have a long wooden stick in our hand, very good start option. (y)
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Look this Devs some inspiration from indies :D
Sqeezorz replied to Marreta's topic in General Discussion
We are not owls, so we need a lot of a minimum light. The human eye does not see any colors in the night as we only have the black / white receptors active. But I do not like to play the teacher, just go without light in the basement, but be careful. At this point I would rather be interested in whether the different glasses will ever have a mechanic, sunglasses are clear, but the other spectacles. Will there be any use? Will an illness restrict our vision? Everything I'm thinking.