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Everything posted by Tiger205
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That's glad to hear, thanks for the info.
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So basicly it should load on the next restart of a sever along with all the items inside? Same goes for vehicles?
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Okay, apparently tents and vehicles are still bugged. I just lost three tents full of equipment and a pickup on EU5 due to it fucking up. I suppose there's nothing I can do to retrieve it is there? EDIT I'm overreacting. It's just a server bug which sometimes prevents tents and vehicles from spawning, no big deal.
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Can't really tell since I've yet to repair a vehicle and see if it "dies" with the server. I'm relying on information from others and just gathering the info in one place.
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How does the M16A2 have awful ironsights? I have never had problems with hitting targets at 200-300m with it in ArmA/ArmA II. You're just spoiled by collimators. Speaking of collimators rocket should add batteries for them so running around with it requires you to find some extra items. As it is now they have infinite batteries sadly, just like in vanilla ArmA II.
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OP updated once again. Thanks Sa-Matra. Desrat - read the OP... A tent needs roughly a 3x3m square.
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This is how I clear out the NW airfield of bandits
Tiger205 replied to Cromate's topic in DayZ Mod General Discussion
Aren't the Venoms bugged death traps? Besides that Venom model is a static one with only a minigun on it's side, does it magically transform into a normal Venom after you repair it with parts or something? -
OP updated yet again. Thanks for all the info.
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PR:ArmA comes to mind. And it doesn't have 3rd person view because the devs FORCED it to be turned off for whatver reasons without the ability to give the players to choose so - and that is exactly what I DON'T want to see happen to this mod. I don't see your point here though. But I rest my case anyway. It's like trying to flog a dead horse. Immersion can be acquired even with 3rd person view but some people like to take away other people's view (intentional pun) on things.
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Why do people insist on saying it's not ArmA... Okay, a different approach - if it's not ArmA but DayZ try to play it without having/launching/whatever ArmA and tell me the results.
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Flawed logic. They would be a lot more careful' date=' especially if they have some good items with them just because they know they are both visible to each other. If they are any smart they will back off or try to flank each other with a really wide flank. Besides you can't see over everything in the game - I bet 3rd person view won't be helpful at all when inside a buidling with narrow corridors. [/quote'] i think you're missing the point. HOW the scenario turns out doesnt matter. it's the fact that they can see each other when they shouldn't be able to and how it influences their decisions. in fact, this reminds me of a time when i was young and using wall hack in counterstrike and i squared off against another guy using wall hack. i stayed behind a corner and waited for him, he spotted me and waited at his corner. i start to flank, he moves accordingly. then we both realize were both aware the other is hacking and the only thing that comes to mind at that point is, "wow, keeping up this charade feels pretty fucking stupid." in other words, immersion is out the window. as to your second point - 3rd person view would be helpful to whoever is camping at the corner of the corridor because he'll have the advantage of the first shot and using lean. in your scenario all the camper has to do is land a quick shot or two to start the bleeding and watch to see what the guy stuck in the corridor will do. using lean, its very possible to make those shots for free. whatever happens, the camper has the option of reacting to whatever his opponent does. but let's be realistic, because unless there's a building that actually is just a long corridor, there's going to be rooms on the side. rooms with windows you can peek into from outside using TPS, or just walking up right next to the doorway and alt viewing inside to see your opponents position. The outcome does matter. Besides I've been in hundreds of situations involving both players having 3rd person view and I've never got into a situation you're describing - as long as one doesn't shoot the other it's a strictly theoretical situation because if one shoots the other guy is most likely dead anyway due to how ArmA/OFP plays. Concerning the corridors - I dare you to try and do that when you hear footsteps coming up the stairs in a zombie infested building not knowing whether it's a human or a zombie when you're scared shitless because you might loose your stuff. It doesn't matter what mod you're using with ArmA or whatever other game. It's still the same game, just with some new mechanics and models. That's it. ArmA is ArmA, no matter the mod. EDIT Also panning and scanning is server providers fault because they don't know how to properly set up difficulty settings in ArmA - you can play with, for instance, 3rd person on but no map markers or pan & scan. EDIT 2 By "trying to sway an open minded admin to get rid of TPS" you're taking away something from people that they to stay where it is. That's not the way things work. Besides, as it has been said countless times, there are servers with pure veteran setting so go play on them instead of trying to break someone's game experience.
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Bad comparison. Those are two different games, DayZ, however awesome it is, is essentially just a scripted mission with some new objects (no offense rocket) so I don't see how it's not ArmA II or OA. It's like saying that ArmA II is not the same game because you just installed a sound mod which only changes some sounds.
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Alright! Thanks for the updates. I will update the OP.
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Flawed logic. They would be a lot more careful, especially if they have some good items with them just because they know they are both visible to each other. If they are any smart they will back off or try to flank each other with a really wide flank. Besides you can't see over everything in the game - I bet 3rd person view won't be helpful at all when inside a buidling with narrow corridors.
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If Bohemia did not want 3rd person view they would not incorporate one in game. If people did not want to play on 3rd person servers they wouldn't and for the most part those who dislike 3rd person view do so. 3rd person view is in the series since OFP and it's there for a reason - because Bohemia wanted it to be there. It's a feature not a cheat and I for one am glad that I can switch to it when I'm running around to see my character.
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Is this 48 ArmA cans or 48 real life cans? Because that's a big difference. Lord Frost - that's what this thread is for. I'm happy someone actually found this useful.
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Thanks for the correction. OP fixed. Waiting for more info.
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It's two or three topics under yours. A little research really wouldn't hurt. http://www.dayzmod.com/forum/showthread.php?tid=1362
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Turn Off Passive Humanity Increase
Tiger205 replied to adrianscholl's topic in DayZ Mod General Discussion
I would simply like to have the ability to choose my skin somewhere, either ingame or maybe here on the site if it's somehow possible (doubtful). This would allow to remove the humanity system and also remove a lot of bugs related to them like disappearing items from backpacks. -
Updated the OP, thanks for your input. I'd still like to have more info though.
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Bumping for great justice.
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So can someone CONFIRM if the new tents actually work? As in has anyone tested these out yet?