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Luc Tonnerre

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Posts posted by Luc Tonnerre


  1. 7 hours ago, boneboys said:

    sigh...

    Any particular reason for deleting my post or did you just not like it?

    Anyway, Brian opens this thread (probably still months before 0.61) and instead of giving any form of info he just disappears for days and then comes back for some minutes and posts some totally random stuff. This whole project became one of the most ridiculous things I have ever witnessed.

     

     


  2. 2 minutes ago, Killawife said:

    A small thing. Could you say before the patch is released which season it is supposed to be ingame, maybe even have it on the start-up screen? It would perhaps stop some of the "MY CHARACTER IS OVERHEATING!!!" threads.

    As far as I understood the seasons are actual real life seasons. So it should be eastern european September-ish...

    • Like 5

  3. 1 hour ago, Hicks_206 (DayZ) said:

    Hey guys - 0.61 is not on Experimental yet, however - given as we are focusing primarily on addressing must fix issues, I thought we could start discussion on it - and I could share my thoughts and experiences during internal testing.

    Hey Brian,

    will 0.61 contain any major graphic/renderer/visual changes? Like, more fog up in the northern areas? Or maybe moving fog over a morning lake? If so, will the for be affected by wind too?

    Also, could we by any chance change our view-distance to whatever value we like? Right now stuff seems to render for max. 2 - 2.5 kilometer or so.
    I'd like to test my rig (for fps) and also produce more detailed screenshots and videos.

    Regards & Thanks for da great work
     

    • Like 1

  4. 1 minute ago, philbur said:

    If you guys truly set up an ad-hoc "safe zone" then I am all for it.

    Just maybe a town near the coast that we could always count on to show up and chill for a bit....trade gear...etc.

    Without treading in to the RP side of things, it would be interesting to try...that's all. I have dabbled in a couple RP servers and was more or less underwhelmed by the focus on following the "behavior" instead of just letting the players develop into their own identities.

    BTW...I have a nice SVD that I don't really want. I tossed my hunting rifle for it but would ideally like another one or better yet a Thompson Contender...if anyone has one.

    Cheers.

    sounds like a good idea. I would suggest Dolina since it has a nice big red metal barn where ppl could meet up while still having a bit of cover.


  5. 1 hour ago, Mookie (original) said:

    You know you can still see players on the server from the 'View Players' in the Steam overlay?

    My beef in this area is more that the server browser is usually completely off in telling you how many players are on a server before you get into them...

    steam overlay sometimes isn't accurate. I use DayZspy.com or gametracker, but gametracker doesn't show experimental servers.


  6. 1 hour ago, eno said:

    Okay well there's no ceiling to the level of idiot that can play the game so it's important to always start at the most basic: 1) Do you even have a computer? 2) Is it turned on? 3) Are you awake? 

     

    You know, that sort of thing. 

     

    Honestly nobody has has complained about red dots not working within our group though I have heard MP5 sights of certain varieties are still showing off center or something.  

     

    mp5 and FAL have bugged scopes. No crosshair nor red dot showing

    • Like 3

  7. 4 minutes ago, BAHADIR said:

    Yes I put batteries of course. Batteries pretty fully charged but no avail. When I mount them on weapons, they dont work, but if I take it in my hands, they work pretty well. I dont understand. I verified the game files through steam but no luck. :(

    make sure you don't aim your red dot scope at an close object. The red dot is actually a physical object that gets rendered a few feets away from your face. That way it can get obscured.

     

    ps: also don't forget to right-click the scope and choose "turn on" :p

    • Like 1

  8. 4 hours ago, eno said:

    And whatever you guys do... do NOT mention the M4 he lost yesterday using the hotkeys. His saltiness will know no boundaries!

     

    Luc- I'm finding a lot of burlap around but I didn't know any of our guys were looking for some. I migrated out to solnichny somehow last night (I started heading west and somehow ended up at Dolina from our MC) and on my way back I'll have some room. That should resolve your saltiness! I'll stash them at the MC. 

    finally someone who understands me!

    btw, it was an UMP, a M4 with reflex sight and finally a Winchester with ammo and scope :*(


  9. Aaaaand the price goes to.... wait for it...wait... this months price goes to 'Burlap Sack'!

    Why? no idea really

    Why wouldn't they tell us? no idea really

    Why are they constantly fucking around with the balance of loot economy in such an early state of the game? no idea really

    Why are they letting us "test" stuff which they already know is borked anyway? Oh, I know this one: Because they just want to keep us busy with pointless tasks like "go figure out for yourself that cars are borked and will disappear after restart. Or the good old "We gonna add a new item for you to test but we will make it absolutely impossible to find! mwhahahaha"

    Gawwwd I'm salty right now....

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