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boggle

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Everything posted by boggle

  1. boggle

    DayZ Update 1.14

    Any information regarding BI's plans to enable batteleye + Proton support for Dayz? I've read that now that battleye supports proton, game devs have to enable the new setting (or something to that effect). This would allow Linux gamers to play Dayz
  2. boggle

    Battleye supporting Steamdeck/Proton

    Who is the BI community manager now that Baty is gone? Considering tagging them in this thread. If they don't know there is a demand for this, then they may not invest the time. From what I understand, it's very simple to update their battleye client to accept proton.
  3. boggle

    Stable Update 1.14

    LOL this is not a war game. Not even slightly close. It's Completely different than battlefield. You're either stupid or a troll.
  4. boggle

    Battleye supporting Steamdeck/Proton

    I too would like to know. AFAIK the devs have to enable the support on their end now
  5. boggle

    The Awesome Vehicle Thread

    Not sure if trolling, but I still stand by this; getting really tired of every bug or shitty design or implementation in this game, being written off as a "feature not a bug" except now it's unironic which is absurd. Not going to get worked up though, since I've all but written off the game's devs as well as BI as a company, once Hicks left.
  6. I didn't realize they nuked leather clothes too. I still find it funny how excited everyone gets as they add stuff to the game that was present 5 years ago....and yet, I continue to play it. Still haven't found a game with as much replayability as dayz SA. 2000 hours and counting
  7. boggle

    Chinese are a Problem. =/

    Well, at least there will be less hackers during the school week. Idk about DayZ though bc it's been quite a while since I've seen a legit "hacker" or script kiddie. Last time was in 2015 when I was running near elektro and watched all of my gear disappear piece by piece as if someone was dragging it off my character.
  8. boggle

    1.14 coming soon.

    I have too, but most servers just never seem to utilize these. I scan through stations and no one ever uses it. I guess if there was a frequency called out in the server title or in game admin messages or something that would help.
  9. boggle

    1.14 coming soon.

    I would love this; right before a heli crash spawns, it would be awesome to hear the mayday signals that are running on repeat from wreckage. Or just static as you said.
  10. boggle

    1.14 coming soon.

    It reminds me of all the Q-tards during the US election....everything means something!
  11. boggle

    1.14 coming soon.

    So I've never seen any use for any of the radios, transmitters, walkie talkies etc. Or trying to broadcast from the giant antennae towers near NWAF (I forget the name). Is there more to it than just dicking around and DJing to chernaurus through the handheld radios?
  12. boggle

    The UMP

    The arguing of the realistic damage from pistol rounds all seems off imo. They are pistol rounds, pistols are not super lethal. People die or become incapacitated from gunshots via mass bloodloss, which means a bigger hole, or more holes. So the nitpicking of the 45 vs 9mm is a tale as old as time. I think that aside from headshots, unarmored infected or players shouldn't immediately go unconscious or die unless shot at LEAST 3 or 4 times from either 9mm or 45 in the torso, or maybe 5+ in limbs, within rapid succession. Only then do I believe that someone would go unconscious and/or die. Popping someone in the chest with a 9mm rd (unless it was in the heart maybe) isn't going to make them fall over and die. Anyone who has been in any firearms self defense class can attest to this. Trying to argue which of those two rounds should only require 1 less shot to kill, is pointless and beyond the scope of DayZ. for those interested, take a look at this: theboxotruth.com
  13. boggle

    Wound infection

    This is completely subjective and just opinion, just like OP's statement, and some of mine. What I've found is that mods are what make this game great and viable. It allows a place for every type of player to enjoy the game. So that's basically my go-to response (for myself) and others; find a modded server that suits your playstyle
  14. boggle

    Wound infection

    This is why I'm sticking to modded servers. Trumps wall for example, idk what they do, but it's much easier. Almost too easy though. It's probably bc there is pop everywhere, which helps hydration and hunger, so your immune system is better. I struggled a lot on vanilla servers like you, but once I switched to this modded server, I haven't died once due to sickness or hunger. Still would like to find a modded server that's slightly more challenging though. Also not a fan of the gun mods that add every single gun ever made irl. All of the modern guns to choose from at tents is overwhelming.
  15. boggle

    Cholera/Influenza (returning player)

    I've played plenty so I'm not totally new. Everything is tweaked enough now that I'm unsure. Also, I no longer have time to play the game 10 hours a week like I used to, so the limited time I do have (1-2 hours a week) I'd like to make the best of it and get as much information as possible so I'm not grinding for dumb shit like tetra bc I got hit by an infected. This was my point in another post; not everyone has a lot time to game, so a little tutorial for very green players about how the mechanics and the UI work would be great, you know, like most games do? Otherwise they spend their little valuable gaming time trying to learn trivial things such as these. If your response is "tough shit, that's part of the game" then this game is going to fizzle out even quicker than it has thus far. Ultimately, if you don't like my questions, your free to scroll on by 👍
  16. boggle

    Cholera/Influenza (returning player)

    Where is the best place to find tetra? I searched a couple blue medical houses and didn't find anything but saline and blood bags. The illness's in this game are non-intuitive and it seems greatly over complicated. Or a maybe it's just bc your illness isn't accurately communicated to the player. My buddy finally gave it a try yesterday and we had no idea what was wrong. New players of any game shouldn't have to dive into forums to learn what a mechanic is doing to them in game. I can't think of another title that requires this. Another reason I preferred the early status indicators that clearly stated what was wrong instead of a mysterious icon. They ought to at least have a first time startup pop-up tips or something to alert the new player what is wrong and what they need to do to fix it.
  17. boggle

    Heavy swing is broken.

    Yeah I had it bound to a thumb button so that was making it not work. This will be nice to utilize lol.
  18. boggle

    Tips for returning player?

    Well, I've joined the Trumps wall server and it's awesome. Loot everywhere (about what it was pre 1.0, on average), including pop. No stamina gets used when sprinting. Night times are quite as dark either. Almost TOO easy but I like it for now. I think the modded servers are where it's at. It's breathed new life into this game for me. 2000 hours of gameplay pre beta and I thought this game was done for me. However, I'm now not going to be getting shit done around house.....
  19. It's been a couple years since I've played. Seems like food is non-existent. I used to be able to craft a stone knife at the beach, run into the woods and survive on crafting improvised gear. Now, if you don't find food in the first 15 minutes of gameplay, you die. What is the trick because it seems they've neutered many features made everything more difficult. Not complaining, just wondering what everyone's strategy is. Or is it all simply luck now? Thanks
  20. boggle

    Heavy swing is broken.

    I don't even know how to do a heavy melee. I did one shot a zombie with a kitchen knife from behind though
  21. boggle

    Tips for returning player?

    Yeah I've found killing infected is the best way to get canned food. Regarding temps, even when I have the pea coat that has high insulation, and a hat with high insulation, and some jeans, I get cold super fast. What is the trick here? We have to make fires every 20min?
  22. Just bought the DLC. I see no way to install Livonia, I now see a DayZ experimental "game" in my library. Is this it? I thought experimental branch was like the dev branch. Am I missing something?
  23. Nice! What map do you use? And can you list some of the mods you use on the server? I've basically been looking for a server that lightens the hunger mechanic a bit; be it altering the rate that you consume energy, or making food slightly easier to find. Also interested in some quality of life improvements, none come to mind though.
  24. boggle

    Disgusting 2

    People go on and on about the bow because it is an easily acquired ranged weapon as a new spawn. It's shitty but it was better than nothing, and it was just plain fun. Making an improvised bow irl isn't hard. It's obviously not going to be real high powered or accurate, but neither was the one in game. When I was younger my cousins and I made some with my uncle. Keyword is "improvised" not "laminated recurve", although it would be badass to see a compound and/or recurve bow added in game. Worth to consider that the Native Americans here in the US didn't have industrial manufacturing capabilities and they made hand made bows using sharp rocks. And they were damned accurate with them and killed large game. Just saying... Edit: to piggy back on this, I think it would be awesome to see improvised guns as well. They definitely exist and are not hard to make, arguably easier than a bow if you can find some basic materials and have a manufactured cartridge to use. Not accurate beyond 20yds but still pretty effective... But I agree, taking all the guns out is not an equivalent action to removing the improvised bow.
  25. boggle

    Tips for returning player?

    My response was to this comment. So take it my response however you'd like. You say it's easy to loot knives? Where do you typically find them? I spent two hours last night and looted 3 small villages and various barns and deer stands and never found a knife. I find hatchets periodically which helps though. I did finally find some stones last night to make a knife on a hiking trail. But I was dinking around in the village near it for quite some time. What is typically the amount of time required for stuff to spawn? Like 5 minutes? On a side note, is there a particular optimal method for killing infected now without taking damage? I watched TRMZ on twitch and looks like you hit them to stagger them then time it just right so you hit them before they hit you to stagger them again? Is this the best approach? And one last question, do the water bottles need to be disinfected or does the water just need to be purified or taken from a fountain?
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