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49 GoodAbout boggle
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Yeha I watched wobo's video https://www.youtube.com/watch?v=1432mECveUE Done with Sahkal. The map seems awesome and I'd love to explore it. But now I'm making fires more and for longer to dry clothes, and decent guns are even harder to find now. I've got less and less time for gaming lately. Dayz was great because I could hop in, get into a skirmish, explore and check stuff out, and hop off. Then resume where I left off next time. With Sahkal, I hop on for an hour and it's just making fucking fires and traveling 0.5km. Going back to chernaurus unless that's ruined too, in which case I'll hang it up. I'm getting tired of dealing with major changes to the game. Still feels like I'm playing an alpha state game and not a fully released game. I look forward to the day a competent game studio makes a game similar to this becsause I'll be all over it. I need a reason to focus on more productive things anyway. Thousands of hours and 10 years are a good run. I just find it sad to see the game devolve. If some of you enjoy it, I'm happy for you and I hope you continue enjoying it.
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boggle started following Dayz 2 Alpha?, Create awareness and protect player privacy from content creators, question for those enjoying the update and and 4 others
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Create awareness and protect player privacy from content creators
boggle replied to praisejollycoop's topic in Suggestions
I can understand the concern as I'm a huge privacy advocate. But I just don't see the concern. It's up to you, like everywhere else online and in real life, how much information about yourself you disclose. Whether they're streaming or not. It's internet etiquette 101. I don't see a purpose for Bohemia to implement some privacy rule against streaming. It would inevitably be complicated and since this would be the onlu game doing that, we would lose a large player base. Since it seems everyone streams now days because unfortunately most people just don't care about their privacy. -
All of that is going to create a more hostile experience. More KOS. Unless that's what you meant by "player interactions".
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These changes ruined everything for me (xbox)
boggle replied to DayZNumberAlt's topic in General Discussion
That's really stupid. If you have an axe you should be able to break the ice to get water. And have the devs ever heard of ice fishing? -
These changes ruined everything for me (xbox)
boggle replied to DayZNumberAlt's topic in General Discussion
Can you not break ice on ponds? Do purification tablets even spawn or do those not purify the volcanic ash like what's found in snow? -
I'm having terrible frames as well https://forums.dayz.com/topic/264242-love-sakhal-but-the-frames-are-awful/ . In wilderness or cities. Dips from 160-200 down to 50 and then back up. Continually. It's basically unplayable. Caveat is I'm on Linux and use Proton compatibility tool to play. But I've been doing this for 4 years and I've had less issues than when I played on windows for the 7 years prior. Ryzen 7 3700x 8-core Radeon rx 6700 xt 32GB DDR5 ram Game and OS on same SSD
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I appreciate your wall of text and word salad. But I'm not going to engage in the back and fourth. Stating that someone is just wrong because they didn't provide evidence, and then you yourself claim the inventory space is too large an provide no evidence. If you are going to try to rub people's nose in shit, at least make sure you aren't doing the very same of which you accuse others. You clearly just like to argue looking at your post history. So I'm out.
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Yeah that's the downside with modded servers. Trying to find the exact one or close to it, that fixes the things you want fixed, without adding traders and spawning 10,000 different varieties of weapons or spawning in fully kitted. Ugh. To each their own but man is it hard to find modded servers that have the right balance. It's worth it once you find them though. I'd start by searching for near vanilla like servers and go from there.
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A single rag takes up nearly 10% of the hunters backpack which I believe was 40 or so slots. I could put a rag in my pocket. I could go on and on but we clearly disagree. Maybe the solution should be leave the game as it was when people chose to purchase it, as that's an accurate representation of what they were interested in, (in general, not just inventory capacity). And if they want to make things arbitrarily more difficult, go back to having "hardcore" servers and make everything stupid difficult to please the die hards. Then everyone wins. Or those of us who want the original experience will play modded dayz (dayz mod mod?) and maybe we'll have dayz 2 be inspired of a mod of this game. I'm curious what percentage of players play on official VS modded servers. Surely BI could glean direction from data of modded server traffic and the mods they have installed. At the end of the day there are at least 2 camps. Those of us who want to have fun and those who are masochists. Can't please everyone whether it's you or me. I guess that's what the modded servers are for. Maybe they want to drive players off of official so they can shut more servers down?
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I agree and hate the changes. There's been a shift in the opinion and brown nosing of the devs and their decisions (for lack of a better term), for the past 4 years. I think everyone who liked the game for what it was has given up on it and left, leaving only those who will just bend over and take the changes and bitch at others resisting it. I haven't agreed with a majority of the changes since "release" of 1.0. I like the control system (hated it at first) and eating while moving. The other crap including status indicators I dislike. I also dislike the stamina system when there isn't a viable attainable mode of transportation. Many of these changes I've disagreed with were made in the name of realism and that's how it's been defended. I dislike that they resized items several years ago to make items unrealistically huge, now they've made inventory space unrealistically small. With the exception of a few items like putting an M4 in your smallish backpack, that was unrealistic. But I keep playing despite all of this bullshit, because there is still nothing else like it. Deadside is catching up, but still not even close. The day a dayz killer comes along that strikes the balance of survival and the "fun" factor of playability; I'll drop this game and move on. But it hasn't happened in over a decade.
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I've read that they have increased the draw distance so the new "poor" setting is what used to be "medium" for example. So yeah that might be felt across all maps. Hopefully they resolve this quickly. Really like Sakhal but it's almost unplayable for me. I really thought it looked stupid, but it is an actual challenge that requires a little thinking. It's definitely a struggle to stay warm and find enough food. But I've not died of starvation yet even though the forums and youtubers talk about how veteran players will be dying a lot at first. It's really not THAT bad. Just need to utilize some of the crafting recipes and be smart (rags are easy to get, knives are not - use improvised hand wraps to gather and break sticks rather than burning up knives, for example). I will say that not having hunting stands sucks for finding that loot and as a getaway from bears and wolves.
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Been playing for many many years. The last 4 years I've been playing on Linux (Pop_OS) without issue with proton. Since the update, in Sakhal, the frames are awful. Stuttering even in the wilderness. My frames drop from 130-200 down to 50 and back up. The game is nearly unplayable. I've got my settings at DNSL levels (everything is at lowest). I've seen a few posts on reddit too so I doubt it's because I'm on Linux. Ryzen 7 3700x 8-core Radeon rx 6700 xt 32GB DDR5 ram Game and OS on same SSD Anyone else experiencing shit frames? This is the worst I've seen this since EARLY alpha, and my hardware was so much worse back then. Really thought we were past this over a decade later....
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Recent changes to Zombies after 1.25 complaints. Noticeable Changes .
boggle replied to Astalonte's topic in General Discussion
I've noticed a huge change for the worst since 1.25 Crouch walked 10ft from a zombie in running shoes, at night, spotted me. They also seem to see through walls again like early access, and I've had them glitch through doors a few times too recently. They are more aware in all of the wrong ways. I can 100% out of sight in a house laying on the floor, and they agro. It's basically not worth risking an attempt to stealth kill anymore. You might as well just go loud, which means they aren't even a threat at that point and are a pointless feature in the game. So they ought to fix their hyper awareness through walls, or just remove them from the game. -
7am EST so right now
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There was some court case involving Microsoft and somehow dayz 2 was leaked from some documents. Any word on when this will drop? Will there be an alpha version? Maybe I'm a masochist, but I really enjoyed participating with alpha on dayz standalone. I enjoyed following the news and reading updates of new features and bug fixes. I enjoyed dealing with the weirdest of bugs. There seemed to be a strong sense of community because we were all sticking it out and dealing with whatever the game threw at us.