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Shabadu_

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Everything posted by Shabadu_

  1. Shabadu_

    Stable Branch: 0.44 Discussion

    Thank you, I feel for me too :-(
  2. Shabadu_

    Stable Branch: 0.44 Discussion

    lol I get 7fps in towns, don't talk to me about low
  3. Shabadu_

    Stable Branch: 0.44 Discussion

    Do you really think 18fps is low?
  4. Didn't they say that the current zombie spawn mechanic is temporary until they create a better solution and as a result all the conversation and whining and whatnot is therefore irrelevant?
  5. Shabadu_

    Hotfix changelog: Stable Branch: 0.35.115188

    OMG It's been nearly 20 mins since you last released an update, this pace of progress is so slow and we haven't had any word from Dean or Matt through the forum and twitter and Reddit and a video on the dev blog and directly into my inbox, you guys are making millions and nothing is happening, this is such a joke, you should be ashamed of yourselves because there should be updates and new content and vehicles and a flying pony added every ten minutes... Nice, keep up the great work ;-)
  6. Shabadu_

    So let me get this straight..

    I've been on 40/40 servers, gone to NEAF and gotten mostly geared up... either find a low-pop server (good restart indicator) or give up and go play something else. DayZ may not be for you...
  7. If tents are "game-breaking" as some people suggest, because they somehow negate the idea of permadeath which is apparently desirable to some. Then surely those same people are against the idea of building structures of any kind, such as rocket has suggested could happen with underground bases etc? The idea of permadeath doesn't work in this game format in a practical sense, it should simply be hard to survive long enough to reach your dead body/tent/stash/underground lair.
  8. Shabadu_

    Swimming to Skalisty Island

    Gear does definitely spawn on Skalisty... I've been there as a newspawn and picked up backpacks, axes, food, handcuff keys...
  9. It's just sad to see what's happened to this mod as far as the pay2win crap goes. Why bother playing if you want to be fully geared up at the start? Might well play BF3 or heaven forbid... Arma... If there was any value in playing DayZ with custom loadouts, someone would produce a mod that allows you to choose your gear at spawn (unless I've missed that one). This is just a cynical way of making money, not an effort to support the upkeep of the server.
  10. Shabadu_

    Berezino: The Best City in all of Chernarus?

    You're not supposed to advertise >.< it's meant to be a secret!
  11. Shabadu_

    Fed up

    Right. I play DayZ because I like the survival aspect of the game. It was my understanding that this is what Rocket had in mind. Surviving against the odds, fighting off zombies and the environment and other people to get by. I've no issue with fighting other people. But only as far as the survival aspect of the game forces you into the position of conflict. You don't know who you can trust so there will be occasions where you end up fighting other survivors. That's fine and sensible and a natural part of the game. However, it seems to me that fighting other people is pretty much the only real reason the vast majority of people play this game. I like it as a part of the experience, not as the primary focus. That's called ARMA... Obviously, the mod cannot hold up this experience that I'm looking for in the PVE stakes because the zombies are manageable and the environment is otherwise safe as long as you keep some food and water on you... I'm hoping the SA will fix this by filling the environment with dangers, making weapons harder to come by, zombies becoming a bigger threat etc etc etc... But as much as I think the SA will turn out to be more the game that I am hoping for. I hold VERY little hope it will become populated with people other than all the CoD/ARMA/CS/BF kiddies and griefing nobs. Fed up and sad and those are my thoughts on the matter, these are the reasons I'm now giving up on the mod and why I quite probably won't play the SA. Am I wrong? Am I expecting too much? Is this the wrong game? Is it *supposed* to be a PVP sandbox for kids to run around shooting each other because there aren't enough games like that already?
  12. Shabadu_

    Fed up

    Some imagination? ;-) But honestly, no. Exactly that. Which is why it's a shame this couldn't have begun with the SA and not needed the mod as a "proof of concept" as Rocket put it.
  13. Shabadu_

    Fed up

    Beautiful post, you're absolutely right. I'm saying I don't like the way the vast majority appear to approach the game, not that they shouldn't. I want to see if there are enough like-minded people out there to do what you've pointed out, to create something in their servers other than all-out deathmatching. If not, then I can walk away and leave them to it, it is only a game after all ^_^
  14. Shabadu_

    Fed up

    I agree with you, I haven't died in months because I play very cautiously and avoid needless conflict. I don't go to the main hotspots (except NWAF) because there's often not much decent loot and an endless supply of tedious bambi snipers. In the past two months I've watched groups in helis raid airfields, bambis struggling with zombies (made sure they didn't get killed) and randoms running or driving across open spaces. Only killed one person because he tried to ambush me with an M4A1 CCO SD as I drove toward Krasnostav, hopped out of the rustbucket GAZ, ducked into some trees, put away hatchet, took out G36A and ended the goit. It's nice to see that I'm not the only one that is trying to play the game differently. This is what I'm looking for, people who don't just spawn on the coast, grab a gun and go shoot the nearest person for no reason other than "it's fun". I'm trying to figure out if there are enough of us to make it worthwhile playing this game. I'm not stupid enough to think I can make everyone play the way I want or that they should. I'll walk away and find something I can enjoy, I'm just keen to avoid abandoning this game if I don't have to. Also, I don't have money to waste on shit I won't enjoy lol.
  15. Shabadu_

    Fed up

    Perhaps you'll forgive my confusion... I can appreciate that my tone was probably quite combative, but contradicting yourself just doesn't make any sense. You're the one that took the conversation elsewhere, not me. I'm not saying the game isn't living up to my expectations, simply that I'm not enjoying the fact that it's flooded with people that don't seem to be all that interested in what I think is the premise of the game. I hope that the SA will improve the situation, but don't expect that it really will. What I'm trying to work out is if I'm literally the only person here that thought something more could have come out of this than yet another deathmatch and if indeed that was all it was supposed to be. Running out of ways I can re-phrase the same point.
  16. Shabadu_

    Fed up

    My thanks to Inception for unlocking this thread, it has become clear that perhaps my intention for the nature of the discussion was lost in my whining leaving rant! (lol you got a reply in before I finished my continued blethering :P) Just to clarify, I wanted this to be a conversation about the nature of the game. I disagree that it's purely a "sandbox" but I do agree that it is definitely all about players making their own choices and doing their own thing. That's the very best thing about games like these, you get to play around with it. But my point is that I believed it to be a zombie apocalypse survival game and I get fed up with the fact that all it actually is, is a deathmatch. It's very uninspired and sad that the vast majority of people apparently lack any more sophistication than to seek out yet more games that revolve purely around shooting other people and/or messing with their hard work. Perhaps this conversation has been done to death, I have to apologies for not being involved with perhaps another thread. Very much appreciate Inception giving me another chance with this one and fair play if you still feel that nothing new comes out of it then I'll stop whining if you want to bin it when it inevitably degenerates into flame wars (or before) ;) MONSTER, at what point did I say that everyone should bend to my will and my way of thinking and do what I want? I'm asking questions, not making demands. Grow up.
  17. Shabadu_

    Fed up

    That's what I'm hoping for, it's just that past experience suggests even the SA will turn out like the mod in terms of player's attitude.
  18. Shabadu_

    Fed up

    How?
  19. Shabadu_

    Fed up

    Like pretty much all online communities... this one is so warm and friendly ^_^
  20. Shabadu_

    Fed up

    Probably slowly going to phase gaming out of my life. Used to play a lot of CS, OFP, Civ, Skyrim etc but getting bored of these games. I'm just bored with the whole thing of just upping and fighting people for no good reason. Currently revisiting S.T.A.L.K.E.R. though. I disagree that shoot on sight would make sense in a post-apocalyptic zombie infected world type scenario. If the zombies are a significant enough threat, the environment is unforgiving and it takes more than half an hour to get yourself tooled up with high grade military weaponry... then people won't be so inclined to fight. The main reason DayZ is so PVP heavy is because of the reasons I highlighted previously but also because you simply respawn. When you attack someone, you're taking the risk that you'll get them before they get you. Also, the idea that you won't be hurt in the process, even if you do succeed. In real life, that threat holds people back unless they're psychopaths. Clearly a game is never going to be exactly the same, but I find it depressing that such a large proportion of people are out to play a game like DayZ simply to run around shooting other people. My hope is that the SA will be hard enough without all the survivor conflict that people will prefer to at least avoid a confrontation if it can be helped, because in reality that would be the more likely scenario. But this being online gaming, I have in reality very little hope that this is how it would play out. It's just frustrating that with the sheer volume of games out there that are primarily, specifically there for people to fight each other, a game where that's not necessarily the objective, becomes all about just that. It was somewhat inevitable though, given that the game started life as a mod on a war sim. It was always going to be taken up by vast numbers of pure PVP players wanting a new experience. Possibly if the game had started life in the SA format, it might have gone differently in the beginning. But the world being as it is, it would have degenerated into this anyway. I would prefer to not see the game follow the "minecraft" pricing model because it might help mitigate this to some small extent. The game being sold off cheap in alpha for a tenner will only lead to a massive influx of kiddies and people who don't mind to spend a small amount of cash on yet another shooter. The AAA game pricing model might have held back some of these people initially but not for long and not enough to prevent the game from simply becoming yet another online deathmatch. Albeit a slightly more interesting one than CS... The main point of my thread though, is to simply ask the question: Am I wrong about this game? Is not supposed to be what I think it's supposed to be? Have I misread Rocket's intentions or did he want this to be a deathmatch with added zombie interest?
  21. I thought that was already in the game? Balota anyone?
  22. Shabadu_

    DayZ Devblog 4th February 2013

    Whatever happened to the dogs anyway? lol
  23. The UK is in the "West" and we don't have guns floating around in the same way as they do in the US. In fact if I were surviving a zombie apocalypse and I wanted a gun the only places I can think of looking is the local Territorial Army and Police Stations... so aside from out in the country where farmers tend to have shotguns and such knocking around, in the city you'd have to break into heavily locked down sites to get at the weapons and there'd end up being a good mix of "civilian" and "military" weapons. Unless you're a crim and you know where to get this stuff ^_^
  24. Shabadu_

    Build 1.7.3 Rolling Update

    Gutted, looks like the L85 is coming out :-S I know people moan about it but if it weren't for the item duping it would've been a rare weapon and a damn nice find. Those people that play to see their stats are playing the wrong game, clue is in the name: DEBUG menu
  25. A great system, seriously worth the effort but I have only one issue... the above should be changed to something more along the lines of: As has been pointed out by others, the second point will simply alert people to each other's presence when they're doing things like chopping zombies and whatnot. It's very much going to break up the immersion factor. The third point I think wasn't really specific enough, to be honest if anyone's firing weapons at you and they're impacting that far away then they deserve whatever happens next (although if you're firing right at them and miss the shots could be going a long way away, is there any check possible for ammunition simply passing through the immediate area?). Just my opinion at any rate ^_^ edit: My bad, I didn't see this! My bad, I didn't see this! ^_^
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