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JBURNS489

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Everything posted by JBURNS489

  1. JBURNS489

    zombies spawn

    Didn't Hicks talk about how important it is to be able to clear a town to loot? I remember him talking quite in depth about it in a SR (Where is Hicks by the way?) last year. It was when they re -doing infected and trying to increase their counts (around the time .60 hit). There used to be an exploit where if you stood outside a city and looked in from a distance, you could tell if anyone was in that city because the zombies would either spawn or not spawn depending if anyone was there. There was a lot of balancing done on the infected at that time, trying to achieve a balance between not seeing the zeds spawn in from a distance, but also being able to clear a town to loot it. Is being able to clear a town of infected a behavior that we can no longer expect?
  2. Guys, he is talking about the MOBILE DAYZ game, not DAYZ STANDALONE. Reading his post it's pretty obvious...I don't play the DayZ mobile game, so for all I know he is entirely on point. I don't understand how both of you could read his post and not get this lol
  3. JBURNS489

    Status Report - 27 February 2018

    Im looking forward more to base building than any other feature. I know it's not planned to be in the first beta release, though. The biggest reason I don't play much anymore is because there just isn't much to do. After you gear up (an hour, maybe 2 hrs if you want full mil gear), the only thing left is to grow potatoes or fight. There is no end game, no sense of progression besides character loot. Base building would add some end game stuff to do. I do like the features they are coming up with, but it doesn't change the overall pattern in DayZ of gear up, die, repeat. I will logon and check out all the new stuff when they come out, but I won't be playing in earnest until there is something to do that is different than the last 300hrs ive played DayZ.
  4. JBURNS489

    Banned for No REASON ?!?!?

    DayZ is not Battle Eye...even if the DayZ admins believed you (IF) they have no control over battle eye.
  5. JBURNS489

    New player here

    www.google.com
  6. I seem to have an issue when giving beans to a post from my cell phone (Lg v10). The beans icon flashes to the next line and back up, but it never actually gives the beans. Only had this issue tonight as far as I can tell. I tried refreshing the page and closing and re opening my browser (Chrome), and still a no go. Anyone else having this issue? Edit: seems to be working normally now. Maybe an issue with giving multiple beans too quickly?
  7. JBURNS489

    Improving the hunting scope

    Im all for improving realism, especially on weapons, but I would think this would fall into the late beta stage adjustments and balances, or even post final release. I say put these types of ideas in the Dev's back pocket, since I agree it is a good one, but focus on core features and beta first. A better scope isnt going to change anything for DayZ, but features will. Don't spend time on something like this when there so many other areas that the devs could spend their time on that would have a lot more meaningful impact. Very thought out post, but not something to really consider right now.
  8. JBURNS489

    Any Plans to Fix Apple Trees?

    I have seen a lot of posts for suggesting a fix, but I haven't seen or read anything official saying they are aware and/or plan to fix apple trees. Did I miss something, or is there actually no official word if apple trees will ever be fixed? It's hard to call DayZ a survival game when all you need to survive is 1 apple tree and a stone knife to survive indefinitely....
  9. JBURNS489

    Status Report?

    I am guessing no status report today?
  10. JBURNS489

    Status Report and Walkie Talkies

    I have been missing out lol I had no clue you could already do this! Radios just became much more valuable in my book. Thanks for the responses
  11. JBURNS489

    Status Report and Walkie Talkies

    I wonder if you will be able to grab two radios, put them on the same frequency, and be able to drop one in the bushes that will broadcast your voice to anyone nearby when you speak into the other one? Also, will radio stations and walkie talkies ever work in tandem?
  12. JBURNS489

    Status Report - 16 May 2017

    I didnt even realize radios worked lol. Good stuff and a very juice SR! Give .62!
  13. JBURNS489

    Status Report?

  14. JBURNS489

    Simple question about tent.

    Some player found it and left apples lol. If you ever see items in your tent that you didnt have before its definitely a player
  15. Dude what is your issue? It's responses like this that give DayZ community a bad rep. Someone is trying to do something positive for the game and you can't be bothered to even read his post. He is already working on it, since there isn't a comprehensive list already made. Why so rude and condescending? Thanks for your input and idea Wolfgeist, and also your support of the game. I would like a list of changes already done and a list of things still to come as well. When I tell people beta is probably coming out this year and they ask me if that means base building, helicopters, etc., and I have no clue what to tell them. I also defend DayZ to friends and people that don't follow the development. Don't let asshats like Green Grandbob discourage you.
  16. JBURNS489

    Ski Jacket

    More clothing options is the LAST thing DayZ needs. Unless you are brand new to the game, survival is laughably easy nowadays. You pretty much have to intentionally make yourself go hypothermic, and even then, if you just keep moving you will be fine. Don't even need a fire to beat the elements really
  17. JBURNS489

    Shadowplay Fix?

    DayZ is the only game ive played that Shadowplay doesnt work correctly...so I am going to say BI needs to fix
  18. JBURNS489

    ? Late Night Bandit Hunting Stream

    ..
  19. JBURNS489

    Any Plans to Fix Apple Trees?

    I didn't think about the new player controller...hope you're right! :)
  20. Yeah i hear ya and can agree. That is what Hicks stated though almost verbatim. "Players are and always will be the primary threat." -Hicks I WISH DayZ had more challenging survival. The way it is currently though, pvp is the only thing that is challenging or a risk of dieing for me, and a lot of others as well. I also agree though that DayZ is poor at pvp also for many reasons: bullets not registering hits, lag and desync issues causing you to shoot at a playet who isnt really there, hackers and glitchers coming out of the walls and thr ground, etc. If DayZ has poor PVE and poor PVP, then I think we are scratching the surface of the real issue. The game needs to get more complete. I am being patient, watching forums for updates daily. You cant honestly argue that the PVE is good in DayZ either....99% of the time I die it's due to a glitch or hacker. I cant even remember the last time anything else killed me
  21. JBURNS489

    Dont wanna make new thread?Use this!

    Same goes for zombies and loot. If you go loot tisy tents, run off a bit and come back the tents will be respawned. I have noticed that if an item doesn't get touched or moved, it wont respawn. I usually loot everything I want, then make it a point to throw everything else into the woods I didnt want. 5 mins later..fresh loot
  22. JBURNS489

    Status Report - 18 April 2017

    Is there anything new to share at this point? The last SR was pretty much rehashing old info. If they have a list of features that will make it into beta that would be great. I dont know what else they could talk about, but I hope they have some juicy stuff to share nonetheless.
  23. I agree that DayZ doesn't need more guns, and I concede the point about the most played games online are a different type of game than DayZ. The op asked why it seems more difficult to have interaction among players, and there were almost books written about how KOS is killing the game. My whole point is its harder to interact with people because there are less people to interact with. KOS is not the problem (as evidence the much higher pop pvp/kos games). There isn't just one reason why the player count is dropping on DayZ either, but to say it's only because of pvpers/bandits killing on sight is ridiculous to me. Pvp adds risk and tension, and if anything keeps the game alive and gives people something to do. If anything, pvp is the reason people still play DayZ, and not the cause of it's player drops. B Hicks himself said other players are always going to be the only true threat to players. Not infected and not the environment, other players (Pvp). People definitely arent staying to play so they can pick more apples. If we are trying to discuss why players are leaving, thats a whole other topic though
  24. I don't think KOS is the problem at all...Look at the top 10 online games as far as player count goes, and the one thing they ALL have in common is great PvP. Dota 2 (700-900k players), CS GO (600-700k players), H1Z1 (70-140k players), Player unkown's battleground, Rust etc. They are all PVP based and all are KOS. If KOS was such a problem, then why do those games have literally hundreds of times more players than DayZ? The easy answer to why interaction between players is getting harder is because THERE ARE LESS PEOPLE TO INTERACT WITH. It isn't some lack of deeper meaning for bandit/hero or some psychiatric reason that people aren't interacting, it's because there are simply less people to interact with than ever before in DayZ's history. The peak players in April 2017 for DayZ was 7.5k players and it averaged 3.5k players.... If you want to know why the player count is at an all time low, that is a different question entirely. In my opinion, it is the perception and reputation of DayZ that it is hurting it the most. Also, once you figure out how to survive (apples, fires, and rags is all you need to survive indefinitely in all weather conditions) the game is very dry. What is the point of spending the time to fish or hunt, then cook, to eat something that gives you less energy than an apple? The PVE aspect of DayZ is not very good at all imo and very easy to figure out. We NEED PVP in order to have a community that is even willing to PVE long term with the way the game currently is. With no interaction, no risk, and the only reward is to continue a lonely life, how long do you think people will continue to play?
  25. JBURNS489

    [Br.Fo] Clan Server

    If it's a public server, chances are the server admin is in the wrong. When you pay for a public server, you are supposed to follow the rules laid out by DayZ regarding public server hosting. If you pay for a public server, you should know and follow the public server rules. It is very difficult to warrant kicking or banning someone off a public server, and a player wanting to raid your base is not a good reason to kick people. If you are hosting a private server, then you can feel free to boot indiscriminately or password the server. • Several BEC/Rcon functions are restricted on Public Hive servers ◦ Whitelist ◦ Ban ◦ Kick ◦ Autokick ◦ Slot reserve • You may not perform the following actions on your server ◦ Restart server to farm loot ◦ Restart server to protect your character integrity after dying ◦ Restart server more than 5 times per day ◦ Set automatic server restart in your GSP (game server provider) control panel below or above 12 hours ◦ Kick/Ban players without just cause ◦ Use Admin Logs for any purpose other than server tracking exploiters/cheaters ◦ Lock/Password the server ◦ Install any 3rd party tools, modifications, or applications (aside from BEC – At this time) ◦ Use any unapproved monetization (f.e. sell in-game items or a location of a base) Also, the rules you linked to are for the forums, and not in game.
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