Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
1349 -
Joined
-
Last visited
Everything posted by HIHBGaming
-
Shooting freshies is not something TOG does unless they're an immediate threat to us or someone else. And seeing as the U.S. server resets at 5am(Daytime) not sure what your talking about, as far as gamma exploiting.
-
RCon only works with Private Shards if you're running a public server it will not work.
-
We are testing persistence on our servers with 0.52 and I have confirmation that Heli spawns are indeed visible. ;)
-
HIHB [TOG] U.S. Public Servers Hell In A HandBasket U.S. - [TOG] Hardcore DayZ Los Angeles, CA IP: 23.250.112.194:2902 Hell In A HandBasket U.S. - [TOG] Regular DayZ Los Angeles, CA IP: 23.250.112.194:2702 TeamSpeak IP: 119.252.190.236:9996 Server Settings 4hr Restarts With Server Restart Messaging Steam Group: HIHB DayZ HIHB Website "The Older Gamers" A Multinational Gaming Community: TOG Website Persistence is off on all our servers currently. When we hear word that some of the issues have been fixed, we will turn it back on to test
-
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
Private Shard U.S. servers hopefully coming soon! -
^This, as well as us survivors being immune to the infection anyway.
-
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
"Monday Madness" event tomorrow on the U.S. servers. ;) -
Optimization should be the #1 Priority, not 7 different AKs.
HIHBGaming replied to Loopest's topic in Suggestions
They will not waste their time on optimizing the game until they at least have the new renderer in. Why waste those man hours on something that is going to change anyway? Complete waste of time/money. If people who claim they "know how things work" and have "600 hrs" in this Alpha then they should be savvy enough to know what's going on in the development as well. Apparently not... -
Why are the devs making the gaming so diffcult?
HIHBGaming replied to Asheville44's topic in New Player Discussion
If you honestly think DayZ is difficult now, I fear for you because shit hasn't even got real yet. More difficulty please! -
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
US servers are getting more players... Slowly but surely. ;) -
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
Bumping... -
Umm no it is not. I can uninstall it if I wish on my Private Shards or Opt out of it on my Public if I notify my GSP. I just tested uninstalling persistence on my Private HC server, just to make sure I wasn't losing my mind. You're incorrect on your assumptions
-
You can uninstall it on Private and Opt out on Public by notifying the GSP.
-
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
Bumping... -
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
Roger Roger -
I've heard stories of getting sick from eating food sprayed with disinfectant.
-
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
Bump -
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
Patiently waiting for .50. ;) -
I miss the global text chat channel that was in the MOD
HIHBGaming replied to bluesydave's topic in General Discussion
When they get walkies to actually work, they'll be the new side chat. -
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
Testing of persistence on the AU HC server has been stopped because it is obviously still broken. We'll wait for .50 to hit before we do anything else. -
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
AU servers will be going Private Shard soon. ;) US servers will wait for more funding to be available. -
Private Shard Pricing is Outrageous
HIHBGaming replied to Weyland Yutani (DayZ)'s topic in General Discussion
Renting 4 servers currently, I have asked Vilayer for a discount already and it was no go due to the cost they're incurring from BI. And no, you cannot directly charge people a fee to play on your server, although donations can obviously be accepted. -
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
AU HC has persistence on with 24hr day/night cycle. We have no GMT offset so GMT+0 will have to do for the moment. US HC has the same 24hr day/night cycle with no persistence. Hoping for private hives soon! -
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
Thanks for the kind words mate! Mostly just testing persistence on the AU HC server atm. It has been pretty solid even with persistence on but I would expect it to crash at some point. We obviously back it up but in saying that there's no guarantee that persistence will work consistently, let's hope they fix all the issues with it soon. Not sure if they're going with persistence in .50 we'll have to just wait and see. I have also set the HC servers(both US and AU) to a 24hr day/night cycle, although we have no GMT offset currently. Default it seems is GMT+0. -
Hell In A HandBasket - [TOG] Hardcore/Regular US DayZ Servers
HIHBGaming replied to HIHBGaming's topic in Servers
We've turned persistence on the AU HC server again to test if it works any better.